Shuffle iT Forum

Dominion => General Discussion => Topic started by: werothegreat on 24 December 2016, 05:55:05 PM

Title: Re: Releases
Post by: werothegreat on 24 December 2016, 05:55:05 PM
Are there going to be any more private beta releases before launch? 
Title: Re: Re: Releases
Post by: Stef on 24 December 2016, 06:29:44 PM
Yes. My best guess now is Tuesday 27th.
Title: Re: Re: Releases
Post by: LastFootnote on 28 December 2016, 12:02:57 AM
"Familiar cards" is a very cool idea!
Title: Re: Re: Releases
Post by: werothegreat on 28 December 2016, 05:59:10 AM
Are we ever going to be able to see the host's name on the table list?
Title: Re: Re: Releases
Post by: yed on 28 December 2016, 06:12:48 AM
Familiar cards takes longer to load than other tabs, it is about 1.5 second.
Title: Re: Re: Releases
Post by: Donald X. on 28 December 2016, 07:45:39 AM
- 10 cards from base set are always familiar
For the default 10, I'd use the "first game" set of 10!

Cellar, Market, Merchant, Militia, Mine, Moat, Remodel, Smithy, Village, Workshop

Although I think I would go up to 12, add the other two pure vanilla main set cards - Laboratory, Festival. Just, slightly more variety for your 2nd game if you don't go click on that tab. Maybe even a couple more, I dunno.

I would not have Landmarks randomly show up until the player is "familiar" with at least one kingdom card from Empires. Ditto Events unless they are "familiar" with at least one card from Adventures or Empires. Just, these extra-weird things, let's keep them from appearing right away.
Title: Re: Re: Releases
Post by: arboretic on 28 December 2016, 08:38:37 AM
I just want to say that y'all are good at this.

You promised a release on Dec 27, and you gave us a release on Dec 27. It contains things we wanted (automatching) and things we didn't even know we wanted (familiar cards). Thanks!
Title: Re: Re: Releases
Post by: faust on 28 December 2016, 03:55:33 PM
"Familiar cards" is a very cool idea!
Donald X. has thought of this a long time ago!
Title: Re: Re: Releases
Post by: Hertz Doughnut on 29 December 2016, 08:02:06 PM
So, I can choose to be "not familiar" with Rebuild, Possession, and Harvest... and thus soft-veto them in advance...?

Keep up the good work, SI!
Title: Re: Re: Releases
Post by: werothegreat on 04 January 2017, 06:26:07 PM
Is it possible to get patch notes for each new release?  I keep logging in to find a new release number, and have no idea what's changed.
Title: Re: Re: Releases
Post by: yed on 04 January 2017, 06:55:24 PM
Is it possible to get patch notes for each new release?  I keep logging in to find a new release number, and have no idea what's changed.
I am interested in release notes as well.
Title: Re: Re: Releases
Post by: yed on 04 January 2017, 09:25:50 PM
Thanks
Title: Re: Re: Releases
Post by: yed on 06 January 2017, 08:58:53 PM
What is new in 1.0.5?
Title: Re: Re: Releases
Post by: kieranmillar on 06 January 2017, 09:52:24 PM
It would be cool if clicking the version number on the main menu bought up a changelog. Seems like a good place to put it.

(I am also interested in the changes for each version)
Title: Re: Re: Releases
Post by: JunkDealer on 06 January 2017, 10:14:05 PM
It would be cool if clicking the version number on the main menu bought up a changelog. Seems like a good place to put it.

(I am also interested in the changes for each version)

+1 this... Great idea!
Title: Re: Re: Releases
Post by: moesjiff on 07 January 2017, 12:25:12 AM
Is it possible to get patch notes for each new release?  I keep logging in to find a new release number, and have no idea what's changed.

I agree.  That would be helpful.
Title: Re: Re: Releases
Post by: yed on 07 January 2017, 12:59:08 AM
  • Reconnecting to a game now has an option to cancel the reconnect (this means you no longer need "Kick & Resign")

It is not clear, that Cancel will resign you. It looks more like: cancel this atempt for reconnect, but still leave me in the game.

I recommend renaming "Cancel" to "Cancel (resign)".
Title: Re: Releases
Post by: werothegreat on 08 January 2017, 05:24:40 PM
Any timeline as to when card images for certain Treasures are going to be fixed?  Philosopher's Stone, Talisman, Contraband, Bank, Hoard, Horn of Plenty, Fool's Gold, Ill-Gotten Gains, Counterfeit, Masterpiece, Coin of the Realm, Treasure Trove all have problems.
Title: Re: Releases
Post by: Davio on 10 January 2017, 02:52:45 PM
Will you ever switch to a proper issue tracker where people can find and track issues?

This will help with all of the clutter on these forums and all these duplicate issues.
Title: Re: Releases
Post by: Stef on 10 January 2017, 03:42:40 PM
Will you ever switch to a proper issue tracker where people can find and track issues?

This will help with all of the clutter on these forums and all these duplicate issues.

I can understand that you feel that way, being a developer. And if all our customers were developers we'd certainly do that. But they're not.

Off course we need an issue tracker internally, but I feel no particular desire to expose it to the players.
Title: Re: Releases
Post by: werothegreat on 12 January 2017, 04:10:44 AM
What are "ghost tables" and why were they "busted"?
Title: Re: Releases
Post by: Cave-O-Sapien on 12 January 2017, 04:19:58 AM
Will you ever switch to a proper issue tracker where people can find and track issues?

This will help with all of the clutter on these forums and all these duplicate issues.

I can understand that you feel that way, being a developer. And if all our customers were developers we'd certainly do that. But they're not.

Off course we need an issue tracker internally, but I feel no particular desire to expose it to the players.

I'm not a developer but I think an issue tracker would be a good idea.
Title: Re: Releases
Post by: Watno on 12 January 2017, 11:30:24 AM
What are "ghost tables" and why were they "busted"?

There was an issue with tables showing up in the list were the host wasn't actually present.
Title: Re: Re: Releases
Post by: yed on 14 January 2017, 11:04:26 AM
What is new in 1.0.9?
Title: Re: Re: Releases
Post by: tufftaeh on 14 January 2017, 12:21:19 PM
What is new in 1.0.9?
This is by no means an official release note, but there are fixes in the log (less Argument0, GAIN_BY_NAME, END_OF_BUY_PHASE) and in the end-game VP tally (alt VP cards now show the total VP correctly).
Title: Re: Re: Releases
Post by: Bbl on 19 January 2017, 11:55:10 AM
I just wanted to give a thumbs-up for changing the Port. I assume this saves lunch breaks for a lot of people. :)
Title: Re: Releases
Post by: zeruf on 23 January 2017, 09:40:31 PM
what's new in 1.0.11???

I see a new 'View Trash' button now :-)
Title: Re: Releases
Post by: drsteelhammer on 24 January 2017, 12:24:22 PM
what's new in 1.0.11???

I see a new 'View Trash' button now :-)

This is the thread where releases get posted:

http://forum.shuffleit.nl/index.php?topic=604.msg4367#new

Title: Re: Releases
Post by: Icehawk78 on 24 January 2017, 03:08:13 PM
what's new in 1.0.11???

I see a new 'View Trash' button now :-)

This is the thread where releases get posted:

http://forum.shuffleit.nl/index.php?topic=604.msg4367#new

At the time they had posted, there wasn't yet an update in that thread.
Title: Re: Releases
Post by: kieranmillar on 11 February 2017, 10:44:33 AM
While the message that there is a new version and you need to clear your cache is helpful, going forward is there not some way browsers can do this automatically? Note: I am not a web developer and understand nothing about caching.
Title: Re: Releases
Post by: Elanchana on 13 February 2017, 05:04:04 PM
Hate to say it, but the no end screen bug is still happening for me. I had to refresh quite a few times last night because I didn't get the end screen.
Title: Re: Releases
Post by: katie_mi on 21 February 2017, 02:00:30 PM
I'm not happy with that new sound at the end of the game. Is there an option to turn it off? The MF was playing in its own client and you could turn off/low the sound in the Windows sound mixer. If I do it here, it affects all my browser windows which I don't like.
Title: Re: Releases
Post by: Philip on 21 February 2017, 02:08:08 PM
You can right click your browser tab and select "Mute Tab" to turn off the sounds for that tab only.
Title: Re: Releases
Post by: JunkDealer on 21 February 2017, 05:33:17 PM
Thanks for adding the link to release notes from the release number.  I know it's a small change, but one I think makes sense and makes finding out what's in the new release so much easier.

However, it should not go to the first post it should go to the last post since that is the one that should contain information about this release.

Simply change the URL link to http://forum.shuffleit.nl/index.php?topic=604#lastPost
Title: Re: Releases
Post by: SirDagen on 22 February 2017, 01:51:30 AM
The you-lost sound is terrific; its so funny. I dont enjoy the winning music, kind of lame.

If you add more sound I'd love to have a mute option in the settings. Now its fine.
Title: Re: Releases
Post by: zeruf on 04 March 2017, 11:11:38 PM
I know the answer will probably be 'soon' but is there a timeline as to when the new leaderboard will be implemented? I feel like a lot of people have either greatly improved or greatly declined since the implementation of empires and 2nd editions meaning that good match often isn't very evenly matched. It would be nice for my games to start counting towards playing against harder/easier opponents soon.
Title: Re: Releases
Post by: JunkDealer on 10 March 2017, 05:16:21 PM
Good news.  Check out Stef's comment in this thread: http://forum.shuffleit.nl/index.php?topic=1588.msg5510#msg5510

These are the things I expect to realize this month:

* sending in-game messages to players
   (mostly to get rid of the misery surrounding familiar cards)
* rated/unrated games (including a leaderboard and more feedback/options for matchmaking)
* smaller releases
* inheritance
Title: Re: Releases
Post by: SkyHard on 10 March 2017, 06:08:56 PM
That is indeed good news.
Title: Re: Releases
Post by: JunkDealer on 10 June 2017, 05:06:44 PM
News?  Once again communication has dwindled on what is being worked on and what is coming when.... There was a short period where it felt like communication was improving, but now we're June and there seems to be only minor bug fixes coming out, no news provided except (no we are not working on apps) and no significant changes in some time.  You can do better than this.

Title: Re: Releases
Post by: Stef on 10 June 2017, 05:30:01 PM
News?  Once again communication has dwindled on what is being worked on and what is coming when.... There was a short period where it felt like communication was improving, but now we're June and there seems to be only minor bug fixes coming out, no news provided except (no we are not working on apps) and no significant changes in some time.  You can do better than this.

Yes we can. Or actually... the news is yes I can.

Sorry to report this but it was a bit of a turbulent time the last month. Philip decided to leave the company (this actually happened at the start of this month). In the long run I have good hopes this will be a positive development for both him and dominion.games, but in the short term it off course was not.

It's now more clear then ever I need to find someone else, and since my skill set is mostly server-side I'm looking for an affinity with UI, preferably both for web and mobile. In fact I've been talking to someone today and who knows... I hope to have good news soon.
Title: Re: Releases
Post by: JunkDealer on 11 June 2017, 07:27:43 PM
Thanks Stef,

Knowing that makes a big difference.  Even just this kind of quick update helps.  I'd argue you need not only another developer though, but a communications/marketing person.  Who knows maybe somebody within your own community would consider doing that second job for something like a free subscription.  It's not in my wheelhouse so don't consider this self promotion by any means. 

Their job would be communicating with the community the latest updates/developments with the company.  Making the forums a fun place to be.  Looking for ways to engage the community, etc...  For a small company it doesn't have to be all glitz and glamour and advertising, but certainly that might be a part of it, depending on your track.

Speaking of news.  It would be nice if there was a news section right in game.  This becomes more important as you move into app development for ios and Android.  I personally dislike games that make me hunt for the latest information on what the company is doing, or take me out of the app and launch me into a web browser.  If I wanted to go that route I could just search it out myself.  I'm lazy.... I want to see in-game that there are things going on and that a game isn't stagnant.  When this first launched I was much more engaged in the forums, but with the lack of updates I've mostly stopped looking.

Anyhow, appreciate your quick response and good luck finding the right people for the jobs!  I'm hoping we'll have more game updates soon.
Title: Re: Releases
Post by: schadd on 04 July 2017, 07:08:45 AM
Quote from: stef
accounts now have a status in the database, which may imply they're banned
   (earlier I just scrambled their password)
ha
Title: Re: Re: Releases
Post by: blamelewis on 29 June 2020, 10:47:38 PM
The new chat disappears completely in the after-game screen (Safari, Mac OS 10.15.5) - i got a glimpse of the overlay graphic that lets you make the chat visible during the game - but couldn't click it, it "hid" below the window's bottom edge!
Title: Re: Releases
Post by: blamelewis on 03 July 2020, 12:15:42 AM
This is still an issue, despite a further release - it's a bit upsetting as it means I can't say "gg" afterwards and that feels rude... Is the bug at least on the radar?
Title: Re: Releases
Post by: Ingix on 03 July 2020, 10:26:27 AM
Yes, it is being worked on.
Title: Re: Releases
Post by: blamelewis on 04 July 2020, 04:21:44 AM
Thanks Ingix, appreciate it!
Title: Re: Releases
Post by: AdamH on 04 July 2020, 02:21:02 PM
I've tried getting used to this for a few days, but I just can't do it, I have to leave a comment about this.

Moving the end actions/end buys button was a huge downgrade to the software. First, the button looks terrible against basically every background with that nasty pink color.

But the most important thing is that those buttons used to be way far away from where they could be accidentally be clicked and now they're right in the play area. There's now this big ugly button that says "hey click me, I completely ruin your turn!"

One of the very first Goko browser extensions was to move those buttons as far away from the play area as possible and I don't understand why that work has been undone here. This was the most popular feature of those browser extensions at the time.

Please at least add an option to move this button far away from the play area so it can't be accidentally clicked, and please make the button at least look better. Just a black/grey background would make it so much better.
Title: Re: Releases
Post by: SkyHard on 05 July 2020, 09:48:19 AM
Moving the end actions/end buys button was a huge downgrade to the software. First, the button looks terrible against basically every background with that nasty pink color.

I agree. Furthermore, the "End Action" and "End Buy" are now in the exact same spot. Why is that bad? Well, I tend to click without looking because I know were I need to click and thus it is another possible error due to the interface. Also, double clicks do happen.
Title: Re: Releases
Post by: Ingix on 05 July 2020, 10:29:35 AM
We had hoped that the coloring of the button would make an accidental click much less likely. But the option to minimize the chat field and thus increase the log area means the buttons had to move.
Title: Re: Releases
Post by: AdamH on 05 July 2020, 03:21:21 PM
If this is the case then it seems very clear that reverting this change would be best for the software.
Title: Re: Releases
Post by: katie_mi on 05 July 2020, 06:03:36 PM
I agree with the other posters about the new button. The new placement leads to unintentional clicking and it's especially bad on an 10" tablet. When I selected a card with my fingers I activated the end actions button with the knuckles of my pinkie as it's too close to the cards area.
The coloring adds to that. It's like on those cookie pages where the green button yells at you to accept all cookies while the settings button is small in b/w and you have to make an effort to select it.
I don't care much for the enlarged log and the different chat.