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Messages - Ingix

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Other Bugs / Re: Incorrect card count in post-game screen
« on: 08 June 2018, 11:44:58 PM »
No need to apologize. Almost all of the game logic works fine, and the remaining bugs are things that require special conditions that don't happen often, so its good that the community brings them up. That there are duplicates from time to time is not a problem.

Other Bugs / Re: Incorrect card count in post-game screen
« on: 08 June 2018, 08:28:22 PM »
Thanks for your bug report, LucasMcL!

This is indeed a problem, and your analysis agrees with mine. Unfortunately, this is more than a simple display bug, because it may affect victory points according to some landmarks (e.g. if Obelisk is counting Death Carts).

If you're curious, you can find a list of known card bugs here http://forum.shuffleit.nl/index.php?topic=1226
Your bug is already in there, on first position.

AI bugs / Re: Bot stucked forever on Graverobber
« on: 07 June 2018, 11:25:38 PM »
Thanks for the info. I added that to the known bugs list.

Card Bugs / Re: Known Card Bugs
« on: 07 June 2018, 11:24:58 PM »
Modifications in June:

Connection Problems / Re: not loading games
« on: 05 June 2018, 03:57:44 PM »
I found the javascript line where the error occurs, but still don't understand why it happens. According to the output, it doesn't understand the "includes" function for arrays, which was standardized in 2016 (short web search, I'm not an expert on this).

Could you check which version the firefox browser has that you are using?

Connection Problems / Re: not loading games
« on: 05 June 2018, 03:19:07 PM »
Thanks for the console output, and also thanks for stating it works on other computers, so we know that it is not your account that has a problem.

I'll look at it, see if I can find anything.

Connection Problems / Re: not loading games
« on: 04 June 2018, 09:13:49 PM »
I'm still not exactly sure where the problem is.

The "Cancel and resign" option may appear when you log into your account. I assume you can log into your account successfully. If not, please say so.

Can you open the browser console for Firefox before you try to start a bot game? The keyboard shortcut on Windows is Ctrl-Shift-J, maybe its different on Kubuntu. In the menu you find it under "web developer", then "Browser console" (maybe be slightly different, as I'm using a German language Firefox).

This console outputs important information that may give a clue as to why this doesn't work.

Card Bugs / Re: Smugglers gain is mandatory
« on: 04 June 2018, 06:52:12 PM »
I renmembered that there was basically the reverse problem: If exactly one gainable card was gained and one or more ungainables, the game incorrectly gave you the gainable card: http://forum.shuffleit.nl/index.php?topic=2588.0

The main problem with allowing to pick the ungainable cards is the same as the reason that for "choose a card" effects a text box needs to be present, just in case you want to name Necropolis, a card from the Black Market deck or something similar. If your opponent gained a Zombie from the trash last turn, how should this be presented? All of this is not a problem for Pilgrimage, for example.

It makes much more sense IMO in that case to give the user the option to not gain a card (even if he may be unsure why that is the case when the card text gives no optionality).

ADDED: One idea just occured to me: If the player was given a box of cards to gain from, like for Tournament Prizes/Duchy, it would avoid this problem. But then I'd bet that complaints would come forward when players wanted to gain Spoils, Bats etc. and were left empty handed. And even that Tournament interface uses a 'Don't gain anything' button if either Prizes or Duchies have run out.

Connection Problems / Re: not loading games
« on: 04 June 2018, 06:39:29 PM »
Hallo Thales0, thanks for reporting a problem.

However, I don't understand what exactly the problem is. What are you trying to do? What happens? Is there an error message?

Feature Requests / Re: "Previous Games" option
« on: 31 May 2018, 04:19:40 PM »
You can reload all games, not just rated ones. However, if you don't write down the game number, then I don't think there is a way to find out what games you played afterwards. With the number of concurrent games, you'd probably have to load and check 100-1000 games, even if that game was 'just 10 min ago'.

Feature Requests / Re: "Previous Games" option
« on: 31 May 2018, 10:27:51 AM »
I just checked it with your username, and it worked. It just takes a while (> 30s, < 1 min) and unfortunately there seems to be no way to find out if the search process is still active, or if it returned nothing (like for a misspelled name).

I just looked at the game again and I found what fooled you: (I/Ingix is you) You were not affected by the -1 card token but by Haunted Woods:

Turn 16 - Ingix
•I plays a Goons.
•   L discards a card and a Copper.
• I plays 2 Coppers.
• I buys a Guardian.
  I gets 1 VP from Goons.
  I gains a Guardian.
• I buys a Guardian.
  I gets 1 VP from Goons.
  I topdecks a Guardian.
  I gains a Guardian.
• I plays a Guardian.
I draws 2 Coppers, a Village, a Relic and a Guardian.

The first time you buy a Guardian you have no other card in hand, so Haunted Woods does nothing. The second time you buy one, the first one gets topdecked due to Haunted Woods (marked in log above), then the new one arrives in your hand. Of course, this happens so fast that it looks like the new Guardian is topdecked, because your visible hand never changed.

Thanks for the bug report, SomeBunnyNewt1!

When I tried to replicate that problem with Guardian, Ghost Town, Night Watch and Den of Sin, however, the cards always ended up in my hand (and the -1 card token still 'there').

I checked your latest rated games (you can do this here: http://dominion.lauxnet.com/scavenger/ and I assumed you are SomeBunnyNewt) and there was only 1 where both a 'is gained to hand card' (Guardian) and a card that deals with the -1 card token (Relict) was present. But also in this case, everything seemed to be as it should.

Do you remeber which game it was (maybe against whom, maybe it is an older game not from the last 2 days)?

Just to make sure: You can just not click on the notice, and when the opponent finally comes back and does something, the notice will go away. So this is not a 'forced' resign.

In addition, if your opponent resigned (as you described), then this seems like nothing you can do about. He may have realized that the baby needs more care at the moment, making it an unsuitable time to play Dominion.

If you are arguing that the notice is taking up space on the screen and interferes with you for example studying certain card texts or fiddling with autoplay options, then you have a point IMO.

Interface Issues / Re: Debt should display with coins
« on: 23 May 2018, 06:22:34 PM »
In real life you can do whatever suits you best to 'not overlook' debt. In this online implementation, where the interface is fixed, it is a good idea to make it as obvious as possible what's going on and may affect you this turn.

So on this I'm with Adam: Everything that can be done to push the relevant information in front of a player's eyes when it is relevant but before it becomes enforced by the game is a good idea. Like you/Adam it sometimes happens that I'm 'surprised' by the fact that the $8 I accumulated will not be enough to buy a Province, since 1 or 2 debt are still remaining.

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