Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Seprix

#1
Card Bugs / Game Breaking Inn Bug
08 June 2019, 06:32:36 PM
27482800

I lurker gained an Inn and could not topdeck 3 Margraves and 2 Inns, it only let me topdeck one each. The cards seem to stack, and it's reproducible too. I haven't tested other scenarios but they used to not stack.
#2
Other Bugs / Can't Queue Up This Game
18 September 2018, 06:41:18 PM
The game in question is 18425924, and the board was Colonies and had Goons, Den of Sin, Alchemist, Ratcatcher, Scheme, Sacrifice, Haven, forgot the last three cards but they were pretty irrelevant and it had the Landmarks Defiled Shrine and Museum.
#3
When games are replayed, the seed remains the same. Usually this is what you want, but sometimes when testing different strategies abnormal luck or unluck with a particular seed can manifest itself and warp the conclusions of some testing. One fix is to manually reenter in all of the cards instead of queuing up a game, but I propose an easier solution: A random seed checkbox. It could be unchecked by default when queuing up an old game.
#4
Card Texts problems / Dominion Card Texts v2.0 Out!
19 December 2016, 07:20:06 PM
I have now finished and revised all of the texts up to this point. Before, in version v1.0 (not the official Philip & Stef versions for Dominion as a whole, but my own little label for simply the text), I simply finished up the cards, and did not have a consistent format. Now, they should look similar or even better than the official 2nd Edition versions of the cards in most to all cases.

I see nothing else obvious to revise at this point, but if there is anything else you see that is inconsistent, be sure to let me know and I will be happy to go and change it!

You may not immediately see the changes, but when Philip updates the version it should be good to go!