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Topics - BarkAtKit

#1
In one of my recent games, on several occasions, a Horse (but not other actions) would have the image for Way of the Monkey, whether or not I had that Way toggled. Unfortunately I didn't get the game number before the game got gobble away regardless, but I do have a screenshot.
#2
So awesome that Menagerie is finally available! I'm having a blast.

In my game #37175439, I played Wayfarer and although it said "You may gain a silver", only "Don't gain" was available. (See image.)

I didn't see any effect that could prevent gaining a Silver; that pile was not empty and the opponent had not played some sort of attack (though even under those cirucmstances I probably still should have had the option).

Unfortunately, earlier in the game, Silver-gaining was possible with the card, so I'm not sure how to replicate this.

Thank you for attention to this, and I understand if any bug-fixing is delayed for now..
#3
From my solo game 36731238: When there are Coppers in my Exile mat, and Ill-Gotten Gains is used to gain a Copper to hand, then clicking on the Copper I gained is interpreted as affirming that I want to discard my other Coppers from Exile. So the only way to avoid it is to click "Continue" instead of proceeding with my turn by playing the Copper I gained (and only then playing the Copper).

I guess I can see how that carries over from situations where clicking a certain card in hand means choosing that card name for some purpose, but in this context it doesn't seem right at all, because most of the time I just want to play my new Copper but not get any more of them into my deck.
#4
Card Bugs / Ghost + Way of the Turtle (on Coven)
05 March 2020, 01:06:26 PM
In my game #36581829 (I think), which included Way of the Turtle, I played Ghost and it found a Coven. At the start of my next turn, the Coven's main effect was automatically played (1 Action, 2 coins, and Rattington exiled a Curse). Then it gave me the option of playing it again or Turtling it. But if I'm not mistaken, it should have given me that option the first time around as well, yes?

In the case of Coven specifically there's little reason not to let it play once before using Turtle (if that's what I wanted), but I imagine there are other cards you would not want to play even once, just Turtle immediately (with the second play from Ghost being lost, I assume, due to lose-track).
#5
This is very minor, but per my current settings (or maybe everyone's settings, I'm not sure) when any choice is among identical cards, the game will simply make it for me. For example, a Lookout that reveals 3 Estates won't wait for my click to trash one, discard another, and put the third back on top.

But I just drew a hand of 5 coppers and Lord Rattington played Masuqerade; the selection of "Copper" as my card to pass should have been automatic and was not.
#6
In game 23742103, between just me and Lord Rattington, I played a Skulk which elicited Plague as its Hex. LR gained a Curse, presumably to its hand as is supposed to happen. I then played a Mountebank (having played both a Plaza and a Blessed Village earlier that turn) and it gained a Copper, even though I'm pretty sure it could have discarded the Curse to prevent this.
#7
EDIT: I SWEAR I WAS IN THE BUG REPORTS SECTION. Please move this, sorry! I'm also uploading a screenshot.

This didn't seem to be in the known bugs list so I hope it's not already been listed. The bug is basically as described, and I've been able to replicate it at will.

First, I play Prince and set a Noble Brigand aside. On each turn afterward, the Noble Brigand plays automatically as it should. On any turn I wish (the next one, two turns after, etc) I buy another Noble Brigand. This causes Noble Brigand to be played against my opponent (Lord Rattington).

I'm fairly positive that an on-buy effect is not intended behavior, and I don't know which other cards Prince might do this with.