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Messages - Jacob Marley

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1
Dominion Online Championship 2017 / Re: Can We Ban Possession
« on: 13 September 2017, 06:28:09 PM »
This has probably been suggested before, but I feel like possession should have errata:

1. Make it an attack.


You cannot give Possession the attack type because it does not affect all other players.

2
There is a distinct difference between playing slow, where a player takes time to think, and slow-rolling, which is slowness for the sake of trying to anger the opponent or force him to quit.  The latter is unacceptable, the former is not.

I often take time to think out a move, and occasionally get a play faster request.  I generally just ignore it.  If they want to resign and blacklist me, that's on them and I won't worry about it. 

I'm also not concerned about being banned.  The mods are smart enough to distinguish between taking time to think and trolling. 

When there is a long pause in the other persons play, I will occasionally ask "you there?"

So don't let these people bother you and certainly don't let them rush you.

3
Support / Re: Bug Report Warrior Students
« on: 06 September 2017, 07:02:55 PM »
However, if another soldier is played, you do not discard from 3 to 2

4
General Discussion / Re: Dominion: Nocturne
« on: 06 September 2017, 07:00:18 PM »
Remember, 500 card expansion means 500 rectangular pieces of cardshock in the box, not 500 unique things to program.  there are 33 new kingdom cards, boons, hexes and other cards given by kingdom cards, so maybe 40 or so things to program (just my estimate).

5
Support / Re: Bug Report: Bot Harakiri
« on: 31 August 2017, 10:42:37 PM »
Actually, people have won against live opponents by much larger margins.

6
Support / Re: need help, someone blocks me by reconecting
« on: 31 August 2017, 10:40:04 PM »
Just resign and blacklist him (or someone like him) in the future.  the ratings hit is not that bad and gets wiped away if he gets banned for abusive behavior.  Anyway, your rating will recover soon enough.

7
Feature Requests / Re: The biggest feature missing from Dominion
« on: 31 August 2017, 10:38:09 PM »
I was assuming that the OP meant that after you chose to leave the end game screen, you go back to auto match.

I like to stay on the end screen for a bit to look at results, chat, etc, but when I'm ready to leave I want to go to auto match. 

If you started the game from the create table tab, you should go back there when you leave the end game screen, and when you start from auto match, you should go back to auto match.

8
Feature Requests / Re: The biggest feature missing from Dominion
« on: 31 August 2017, 07:37:55 PM »
+1 for going to matching instead of new tables, provided that the game started from auto match.

9
Dominion Online Championship 2017 / Re: Can We Ban Possession
« on: 25 August 2017, 06:39:44 PM »
please don't ban it. It's fun.

Fun for you, not for me.  Also, debates over fun-ness do not address the fundamental problem that it is an attack which does not have the attack type, and is thus broken mechanically.

It's not an attack, you can't mess up your opponent's deck or hand by playing it.


Actually, you can.  You can spend their coins (from Guilds), play their teacher to put tokens in useless places, etc.  It used to be that your argument was essentially correct, but the game has changed to where that is no longer the case.

10
Dominion Online Championship 2017 / Re: Can We Ban Possession
« on: 24 August 2017, 07:38:51 PM »
please don't ban it. It's fun.

Fun for you, not for me.  Also, debates over fun-ness do not address the fundamental problem that it is an attack which does not have the attack type, and is thus broken mechanically.

11
Dominion Online Championship 2017 / Re: Can We Ban Possession
« on: 18 August 2017, 10:27:01 PM »
This thread discusses the problems with Possession.

http://forum.shuffleit.nl/index.php?topic=2005.msg7761#msg7761

Basically, it is an attack in all but name, that does not allow the defenses that cards with the attack type allow.

12
Dominion Online Championship 2017 / Re: Can We Ban Possession
« on: 18 August 2017, 07:43:23 PM »
Why just the tournament?  It should be banned period.

13
Feature Requests / Re: Disable Undo for the game
« on: 18 August 2017, 05:57:44 PM »
Overpay is another area where there could be misclicks with autobuy.

14
Feature Requests / Re: Disable Undo for the game
« on: 17 August 2017, 06:38:34 PM »
My most frequent mistake is that I will buy a debt card without having played my treasures first then cannot pay off the debt.  This is because I play with auto buy on, which automatically plays the treasures I need to buy the card I click.  In my mind, I need all my treasures to pay debt after I click the debt card I want to buy, forgetting the that computer cannot read my mind, and there are legitimate reasons to have unpaid debt so it doesn't play my treasures.  In a FTF game, this would not happen.

15
General Discussion / Re: Dominion: Nocturne
« on: 16 August 2017, 11:07:55 PM »
The distinction is:  "Computer correctly updates game state" vs "player can easily understand what is going on."  The point those who know programming are making is that getting to "Computer correctly updates game state" is comparatively easy and quick, so it makes sense to do that, which benefits everyone who can live with the current interface and still enjoy games.  Delaying Nocturne until everyone is satisfied with the interface is a loosing game, since that likely means a long haul on interface then Nocturne vs Nocturne quick then a long haul on the interface.
Not everyone who knows programming is making that point, since that also includes me. Again: Implementing Nocturne includes implementing the interface for Nocturne, so separating them is pretty meaningless. Maybe you're trying to say that fixing the basic missing interface features - like visible tokens, a marked place to click to see cards in play/set-aside, and a record of past game logs (just storing the actual text from the end-screen game log and creating an interface to access those) - is more work than implementing all of Nocturne. If so, I think you're wrong.

Like Donald said, Nocturne will not make the unhappy people happy, but no Nocturne will make the happy people unhappy.  So there is no question that getting Nocturne released on time in necessary, even if it causes a slight delay in interface improvements.
There's a huge disconnect here between what the vocal minority is saying here and reality. Delaying Nocturne and instead fixing basic functionality and bugs will make certain people unhappier, and others happier. The ones who will be happier are mostly a subset of the majority of people not posting here, and the people who try playing and give up and go away without posting, who instead will stay. I don't know how many new users sign up anymore, but there will be more when Nocturne is released.

Another thing that several people forget: Each expansion is less popular than the last. Dominion is a hugely popular game, but most people - by far - who play it don't have the latest expansion and is not planning to get it. This is very different from the vocal minority here.

Ok, so your right that the opinions of the vocal minority and those of the total population using ShuffleIt are not the same.  However, there is also a distinction between the playing population and the paying population.  I have no evidence for this, and would not presume to speak for anybody but myself, but Id' guess that the paying population would have a significant percentage who will want the new cards asap, and will be unhappy if they are not available at release.  Keeping the paying population happy seems like a significant priority for Stef, which again argues for Nocturne being a priority.  In any case, this argument is really academic, since whatever Stef (or the forum community) thinks is the highest priority, Stef is contractually OBLIGATED to have Nocturne online at the release date.  We can argue back and forth what we think Stef should be doing with is time until the heat death of the universe, but that doesn't change what he MUST do to comply with his contract.

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