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Messages - AdamH

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1
Feature Requests / Re: When using matching, choose friends first.
« on: 15 August 2018, 02:53:19 PM »
I feel like this could work for unrated games and should definitely be a thing. For rated games, however, I think there's potential for abuse. Being able to choose who you queue into makes it very easy to create a smurf account and beat up on it to game the leaderboard.
You can play rated games against whoever particular you want by creating a table.

Eww

2
Feature Requests / Re: When using matching, choose friends first.
« on: 15 August 2018, 12:45:19 PM »
I feel like this could work for unrated games and should definitely be a thing. For rated games, however, I think there's potential for abuse. Being able to choose who you queue into makes it very easy to create a smurf account and beat up on it to game the leaderboard.

3
I have a simple Undo policy: if an action resulted in ANY new information being made available to the opponent, I think it is very inappropriate to Undo that.

The feature to be able to auto-approve all undos that didn't reveal any information was something promised to us I think before the software was initially released. It's been almost two years since that and we've seen nothing.

So yeah I don't think anyone would disagree with you that this is a good idea, but I wouldn't recommend holding your breath.

4
Connection Problems / Re: Game is super slow
« on: 11 August 2018, 04:53:48 AM »
Lag has been a pretty consistent problem for me for the past two weeks or so. It seems to happen across multiple servers.

5
Interface Issues / Re: Timeout without warning
« on: 10 August 2018, 03:35:44 PM »
Yes a downside of showing the timer is that it makes it easier for people to troll slow play.
And worse it make people think it is acceptable to use 4 minutes for each action "because that's what the timer says".

If this gets in the way of a better interface for the people who want to use the software for what it was intended for, then the trolls have handily won.

The answer is to deal with the trolls properly, not to make the software worse to accommodate them.

6
Interface Issues / Re: Timeout without warning
« on: 09 August 2018, 03:17:23 PM »
I think the timeout is 4 minutes. It seems like a pretty glaring oversight that a time limit is enforced in a game in some way without any in-game indication of when it's coming up. A countdown starting at one minute left with an audio cue (if sounds are enabled) when it starts seems pretty important to have.

...but it will probably be a long time before this gets added, so yeah I'd get that timer. You just have to remember to set it in the middle of a complicated turn :(

7
Support / Re: Problem with Swindler and Lucky Coin
« on: 07 August 2018, 12:54:40 PM »
Sounds to me like the situation is that you trashed the bot's lucky coin with nothing else to gain at the same price point, then the game froze. Did you test that situation?

8
Connection Problems / Re: Tokyo server very laggy
« on: 30 July 2018, 04:58:57 AM »
Played a couple of games earlier as well. One on frankfurt server and the other on tokyo. Both had some really awful lag. Like, it was completely unplayable.

9
General Discussion / Re: This community is broken
« on: 25 July 2018, 01:14:45 PM »
Yeah I agree pretty strongly with most of your points. It's unfortunate that this is the state of things and it's also unfortunate that the only person (people?) out there with the power to do anything about it aren't going to do anything for whatever reason.

I guess out of your 7 points I will sort of disagree with one of them...

- People minding their own business and doing other stuff white playing.
I do not do other stuff while playing. It's called "RESPECT". Instead, I have a lot of people vanishing during a game and coming back 2 minutes after saying "Sorry, phone call" or "Sorry I'm playing two games in the same time". COME ON! You serious?

I mean, when I don't have 100% of attention to devote to a game I will either do something else or play a bot, but I usually give the benefit of the doubt to people in these situations. I've always used the maxim "just assume they had to change a diaper" and it makes me feel a little bit better, but you always have the blacklist to get rid of people who you would rather not play with for reasons like this. I realize this seems like an empty suggestion given that the blacklist is currently the only power users have to deal with a variety of things that are real issues, but hey the blacklist actually seems good to use here!

...but at the same time, the real solution would be to have a timer system that would work better. Unfortunately, that's a problem with the game and not with the online client or the community. The game was designed as a tabletop game where enforcing a timer isn't necessary or even desirable. I don't think there's a good solution to this, but that will probably be an issue with any online client we get in the future, which will hopefully be run by someone who can deal with the rest of the issues you've brought up.

10
General Discussion / Re: Unnecessary annoying behaviour
« on: 21 July 2018, 02:54:02 PM »
I understand where you're coming from and that it doesn't feel good to be up against this kind of thing.

On the other hand, I think that if you want to get better at the game, it's good practice to do things like maximizing your points on the last turn of the game. Dominion was a tabletop game before it was anything else, and there's no point counter telling you exactly what the score is. Also, that point counter reflects the current score, but various things like exchanging travellers or returning Encampments to the pile can affect the score of the game once you press that "end turn" button.

So like, if I forgot about that, or whatever other reason, I would want to maximize my points when I'm ending the game. I can't tell you how many games I've lost to a miscalculation like this, even with point counter on. I lost a game because I thought I was emptying the third pile when it was really the second, and even though this was hilarious, it taught me a valuable lesson and I've adjusted my play in ways like this to compensate. Building habits where you do this every game is the best way because the whole premise is that you forgot those things were there, so if you act like they're always there, you will forget less often.

So I don't think removing these people from the community is the right choice. If you really have  a problem with this, there's a personal blacklist feature that you can use  so you are less likely to get matched up with these people, and I'd encourage you to use it.

11
Yeah I was gonna say, it seems like the best thing to do here is to have the software work instead of asking users to use a workaround.

12
Game Log Issues / Re: War and Order
« on: 16 July 2018, 05:59:03 PM »
Yes, when cards get summarized in one line, they're not always in the correct order.

Is there any reason why this could possibly be a good thing? I think it's only ever confused me. Seems like it should be put on the backlog to fix this.

13
General Discussion / Re: Subscription pricing & structure
« on: 08 July 2018, 10:06:18 PM »
Thanks for updating.

I think it is always a good idea to mention when some post is caused by such an experience you (or someone else) had.

I agree with this. I used to say this when I posted back in the day but people would accuse me of making up people and stories so I could push features I wanted. So I gave up

14
General Discussion / Re: Subscription pricing & structure
« on: 08 July 2018, 05:42:43 AM »
So I guess everyone is ok with this post just being wrong?

You know I don't just come here to complain. Someone just told me about a bad experience they had where they read that post, then had a nasty surprise when the client asked for more money with no explanation, and I thought maybe someone back there cared about potential new users enough to take ten seconds and change two numbers.

I guess I shouldn't have been so stupid.

15
General Discussion / Re: Subscription pricing & structure
« on: 05 July 2018, 04:41:13 PM »
This post does not reflect the current pricing (with Nocturne I think): http://forum.shuffleit.nl/index.php?topic=708.0

The post says that Gold subscriptions cost 3.10 Euros and the client correctly says it's 3.45

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