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Messages - Davio

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1
Card Bugs / Re: Young Witch's Bane
« on: 10 January 2017, 03:23:30 PM »
There should be an extra card, but it could also be clearer what the bane is (other than some text at the bottom).

2
General Discussion / Re: Releases
« on: 10 January 2017, 02:52:45 PM »
Will you ever switch to a proper issue tracker where people can find and track issues?

This will help with all of the clutter on these forums and all these duplicate issues.

3
Feature Requests / Re: Undo choice
« on: 09 January 2017, 04:58:12 PM »
Well, I don't want my opponent to lose by misclicking if it can be avoided.

4
Feature Requests / Re: Undo choice
« on: 09 January 2017, 03:46:50 PM »
Undo is fantastic.

It doesn't hinder me when I don't need it, but when I do, I'm sooo glad it's there.

5
General Discussion / Re: Alternatives to Dominion
« on: 02 January 2017, 08:42:22 PM »
I think they (themselves being expert players) focused more on correctness (how the cards work together) instead of user experience.

I played the beta for a while and was actually surprised at how smooth it all was once I got to know the new interface. The undo button is a godsend and so are some specific card options (Artificer, Hamlet), Trusty Steed and Pawn have the most common option at the top, etc... It's all well thought out, but I can understand how it would scare a novice player or someone very used to MF.

6
AI bugs / Bot never trashes with Counterfeit
« on: 18 December 2016, 08:15:10 AM »
It buys Counterfeit like crazy, but never uses its throning/trashing effect, it just uses it as a Copper.

7
Card Bugs / Survivors with one card in deck automatically topdecks
« on: 15 December 2016, 08:46:25 PM »
As per the title, I played a Survivors with one card in my deck and couldn't choose to topdeck or discard, it topdecked automatically.

8
Card Bugs / Taxman gains before opponent discards
« on: 15 December 2016, 08:45:38 PM »
Card text specifies this order:
Trash - Discard - Gain

The actual order in the game was:
D plays a Taxman.
D trashes a Silver.
D gains a Gold.
L discards a Silver.



9
AI bugs / Apothecary and trasher ends in endless loop
« on: 15 December 2016, 08:44:09 PM »
Played a game with Apothecary and Dame Anna (the trashing one).

Lord Rattington would trash all his Coppers, play 8 Apothecaries and buy nothing.
Also the plural for Apothecary in the game is Apothecarys.

10
General Discussion / Re: A bit of support
« on: 14 December 2016, 08:46:50 AM »
My feelings are generally positive and I'm glad there's a place to mention this. I don't want all my posts to be bug reports / missing features / annoying UI stuff etc... :)

Overall I'm pretty happy with the client and most of the stuff that I'm reporting is just implementation details.

11
General Discussion / Issue Tracker
« on: 13 December 2016, 09:33:59 PM »
Rather than do issue tracking (bugs, features, etc) through a forum which is a bit of a pain, it could be more useful if there was an actual issue tracker where we can easily find reported issues (to make sure we're not creating duplicates) and report them.

There are some free options and some paid ones.

12
I find calling Royal Carriage (potentially other Tavern cards) a bit awkward.

After playing another card, a message pops up "you may royal carriage" underneath the action and coin tally.
But when I click it, it goes away.

I have to click on "call Royal Carriage" in the log to actually call it.

Also, I don't see a sort of "duration / tavern" area where I can see the cards that I can put into play later, but are not yet in play.

13
Interface Issues / Re: Wishing for Split Piles
« on: 13 December 2016, 08:53:29 PM »
Re: split piles

I couldn't find any option to look at more cards than the top one for split piles (right-click), Knights, etc.
With some you should definitely know (split piles, Knights), with some I think it's supposed to be secret (Ruins)?

Also for evenly split piles it might be useful to see how many of each there are remaining.
Something like 2/5 for 2 Settlers/5 Bustling Villages.

For Castles and Knights you can just do the total count.

14
Interface Issues / Focus the chat while ending the game
« on: 13 December 2016, 03:53:14 PM »
As I'm typing a message in the chat, my opponent ends the game and my focus is lost.

Can it be made that if you're typing in the chat, nothing else can steal focus?
It's annoying if you're typing and the focus is lost.

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