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Messages - SkyHard

Pages: [1] 2 3 ... 5
1
Feature Requests / Re: Decision Number in Log?
« on: 25 May 2017, 10:21:14 pm »
Good idea.
And if you are changing the log, could you also include the timestamp? That shouldn't be too hard to add, should it?

Something like: (22:20:34) Zug 10 - Lord Rattington...

2
General Discussion / Re: What is a "good" rating?
« on: 20 May 2017, 02:20:34 pm »
Well said Rachmaninoff. As long as the fun is there, I am happy whereever I stand in the global ranking.

A good rating is a rating I am happy about (i.e. every rating) :)

3
This was clearly a clever move, was it not? (Game # 3732415)

Turn 13 - Lord Rattington
L plays a Stonemason.
L trashes an Estate.
L gains 2 Curses.

Turn 24 - Lord Rattington
L plays a Stonemason.
L trashes a Stonemason.
L gains 2 Curses.

And no, there were Coppers left.

4
I think it should show all the discarded cards.

BTW is there a possibility to choose which card will be on top?

5
General Discussion / Re: Obvious Blacklist Abuse
« on: 21 April 2017, 10:46:53 pm »
And here I thought it would be easier to climb the leaderboard playing against strong players. Why? A single win has a great impact whereas a loss not that much.

On the other hand, loosing against a low ranked players will have a big impact (and with some bad luck it is always possible to lose - my opinion as a non pro)

6
Other Bugs / Re: Game stuck after Province pile empty
« on: 21 April 2017, 08:59:00 pm »
Waiting more than 5 minutes did not give me the option to resign him.

A reconnect did not work either.

7
Other Bugs / Game stuck after Province pile empty
« on: 21 April 2017, 08:50:40 pm »
Game #2984454 on tokyo.

My playing partner bought the last province and the game got stuck.

8
General Discussion / Re: Notification Noise
« on: 15 April 2017, 08:07:16 am »
The noise will be changed in the next release.

Thanks.
Would it be hard to implement another sound depending on the type of action required? For instance, if attacked sound1, if it is my turn sound2, etc.

9
How to Play / Re: Matchmaking
« on: 13 April 2017, 04:30:46 pm »
But where is that "Wait for expansion"? I only have the first two options!

If you have a subscription you will never see it because all your games can contain your cards. ;)
In other words, you don't need to wait for expansions because you bring them to the table with you.

Thanks. It did confuse me :)

10
How to Play / Re: Matchmaking
« on: 13 April 2017, 03:26:48 pm »
The wait for expansion option doesn't seem to do anything.

Quote from: Stef
Find a game will get you rated games. The game will not respect opponents familiar card settings (or your own).
- "Equal opponent" means someone whose level differs at most 15 levels from yours (approximately)
- "Any opponent" means someone whose level differs at most ~60 levels from yours.
- "Wait for expansions" accepts any opponent that has a subscription to at least half the expansions.

But where is that "Wait for expansion"? I only have the first two options!

11
General Discussion / Re:Notification Sounds
« on: 12 April 2017, 08:28:26 pm »
1. Turn/action notification sounds and messages
2. Make game playable without the log
3. I still find it annoying like hell, that the treasures are played one by one. Sure, sometimes they need to be played one after another (e.g. with Sauna), but then the order does count too (and if I really want to play all my treasures it should play them all and then trigger the possible actions - or just ignore them).

Thanks for the notification sound! BTW it's not working with Lord Ratington (not too important though).

12
General Discussion / Re: Leaderboard
« on: 06 April 2017, 06:59:54 am »
I know instant updating is less accurate and more spiky than batch updating, but it's also more satisfying.  Can we just instant update every game and let people's rank spike up and down?

Either that, or at least show the played game since last update.

13
General Discussion / Re: Leaderboard
« on: 05 April 2017, 04:48:06 pm »
I would definitely support ranked play with Bots, at the moment and in the foreseeable future with a separate leaderboard.

Same here.

14
Feature Requests / Re: Resigning during opponents' turn
« on: 04 April 2017, 04:08:40 pm »
As far as switching to AI... Sounds like a lot more work to implement. And it's still going to foster the bad form of resigning a few seconds before the game is over. If I was about to buy the last Province, it doesn't really make a difference if I do it against a bot. I'll still feel like I was subjected to a rage quit or at least an annoyed gesture. Switching to bot makes more sense if someone resigns earlier in the game. But of course, since the bot will probably be terrible at playing the other player's deck, it's not really going to tell me much about how the game would have played out.
Switching to AI is what's going to happen though! After a period however long in which it works like it does now. Stef said it sounded good and then I said it was the move and your argument sure hasn't swayed me.

If I can offer my 2 cents, I think it would be nice to have the option to end the game immediately or replace the player with an AI. I'm not sure if that's what you are assuming or whether you expect that the game will be forced to be played to the end, except with an AI replacing one of the players.

You can't force anyone to finish a game ;)
And yes, I would like that option.

15
General Discussion / Re: Missing the most: April edition
« on: 03 April 2017, 09:42:44 pm »
1. Turn/action notification sounds and messages
2. Make game playable without the log
3. I still find it annoying like hell, that the treasures are played one by one. Sure, sometimes they need to be played one after another (e.g. with Sauna), but then the order does count too (and if I really want to play all my treasures it should play them all and then trigger the possible actions - or just ignore them).

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