Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Linc

#1
Feature Requests / Rule Change: Knights
09 April 2022, 04:10:33 PM
I know that we're bound by the "physical game" rules here, but card effects (like Band of Misfits) have changed before, based on player feedback to The Donald so here is my pitch:

The text of all Knights needs to be modified:

Currently: "If a knight is trashed by this, trash this"

Change to: "If a knight OR VICTORY CARD is trashed by this, trash this"

Result: After the Knights pile has been exhausted, a player can purchase Dutchy or Mill or Harem or some other mid-range Victory Card to defend against the Knights, much in the way that Young Witch, Montebank & Old Witch have a defense mechanism.

Can one of the Moderators here pass that idea forward to The Donald for consideration?
#2
The "old & slow computer" argument doesn't work with me.  A per-game timer of 10 minutes maximum or even a per-turn timer of 5 minutes maximum (instead of a per-click timer) is completely adequate.

Seriously... if your computer crashes TWICE in the course of ONE game then you need to resign anyway and figure out the computer problem before returning to a table.  I completely agree that the resign timer should accommodate a single slow restart, but not twice within a single game.
#3
Joining game #97355504 on oregon.



Bot played a silver, a copper and then a Scepter and then could not decide to use the Scepter for $2 despite not even having a prior action card in play for use of the other option.
#4
Quote from: artsfols on 03 October 2021, 09:07:32 PM

Or just reduce the 4 minute timeout.

This feature request is unrelated to the 4 minute timeout which governs Inactive Players.

This request is to impose a time constraint on Active Players, requiring each turn to move rapidly (when agreed upon by both players prior to the game intiating).
#5
I'm a free-to-play customer right now, and the one thing I can think of that would actually make me buy Silver or Gold would be to add another option to the "AUTOMATCH" list for Game Type.

Options:
1) Classic
2) Speed
3) Classic or Speed


Classic Dominion = The game as it is now

Speed Dominion = Each player gets a 5 minute timer, and every moment that the screen banner reads "Your Turn!" the timer starts a countdown towards zero.  Yes, this includes time when a non-active player is responding to an attack requiring a discard, or an Advisor/Envoy pick-a-card.  Any time it's "your turn" and the game is waiting for you... even if disconnected due to an internet problem.

When a timer reaches zero, the player who exhausted their clock automatically resigns.

Justification: I often have only 10 of 15 minutes to kill.  At times like this, I don't want to be stuck in a game with some perfectionist rank 50+ player who wants a 30 minute session so they can play every piece of their 40-card deck each turn

I respect that level of play, but I'm not always interested in being a part of it, and I don't want to be forced to resign just because the other player is trying to prep for a Tournament Game when I'm just here to kill time and have FUN.

DETAILS: Just like 2P and 3P have independent player ratings, Speed Dominion IS A DIFFERENT GAME than Classic Dominion.  Players must have separate ratings for Speed vs Classic (identical to the current treatment of 2P vs 3P rankings).

Those who don't want to play Speed... just don't enable it, and stick to Classic mode.  On a weekend when I have no schedule and no other tasks going on in my life, I'll enable Classic mode.  100% individual player choice.

Make it a paid feature so that  one of the players must be Silver or Gold in order to start a Speed Game (just like the current logic for expansion decks).


If I see this feature, I'll get out my credit card!