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Messages - Mike Thicke

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1
Feature Requests / Block/report
« on: 22 March 2018, 02:30:18 AM »
I’m sure this has been requested before, but I would like to request a block/report option in addition to the current block and friend options. I know that you say that the current block button does this, but it would be much more satisfying if there was an explicit report button. Sometimes I want to block someone because they’re annoying, but not doing anything abusive, and then sometimes I want to block someone and be confident that the devs will look at their behavior. Even better: a text box pop up that allows you to describe the abusive behavior when reporting.

Might also cut down on the name-and-shame issue.

2
Card Bugs / Re: Overlord + Conspirator
« on: 13 March 2018, 06:12:29 PM »
Huh, that's one of the crazier rulings I've seen.

3
Card Bugs / Overlord + Conspirator
« on: 12 March 2018, 04:22:09 PM »
Conspirator seems to count Overlord as two cards for triggering the draw+action condition.

Eg.

Play Overlord as Mystic, play conspirator -> draw+action

Or

Play Mystic, play Overload as conspirator -> draw+action

4
Feature Requests / I don't understand loading old games
« on: 30 November 2017, 04:10:40 AM »
I don't understand the load old game feature. In theory, this seems like a great feature: I can load an old game to review what I did wrong, try new things out, etc. I expected it to work similarly to loading PGN files in chess or Poker Tracker for poker: I would be loaded into a game where I could step forwards and backwards, and if I wished I could try out new lines. Instead, I have to pick a decision number, and from there all I can do is play it forward against a bot? This seems really tedious to me. If I want to play from a specific point in the game, I need to guess the decision number. If I guess wrong, I can't step forward, but have to exit and guess again. Am I missing something? Are there commands for stepping forward that I don't know about?

5
General Discussion / Re: When Are you a respectable player?
« on: 19 November 2017, 11:40:36 PM »
I would say:

Level 45+ players generally know what the cards are and the basic strategy for playing Dominion (value trashing, can build an obvious engine, know what attacks are good) but have major theoretical gaps. They often go for points cards too early, or overvalue landmarks such as museum or cursed shrine, especially early in the game.

Level 50+ players generally know what cards are good/bad on a particular board but make significant strategic mistakes (don't value trashing enough, go for points way too early, don't hit the right balance of action generating / draw cards, miss niche card interactions).

Level 55+ players (I am in this group, level 59) generally choose good openings and pick viable strategies, but often make significant tactical mistakes (don't switch from building to greening at the right time, miss endings for themselves or allow endings for opponents, don't hit quite the right balance between economy and draw).

Level 60+ players make very few tactical errors, almost never miss strong card interactions, and are very good at evaluating the relative merits of different possible strategies.

6
You don't have to be a politician, just a person who cares about communicating politely.

Wisdom.

7
Connection Problems / Re: Lost connection when the server updated
« on: 07 November 2017, 03:05:02 PM »
This is pretty annoying. I was near the end of the game and all of a sudden I was told my client was too old and to refresh. When I did, the game was gone. You should either be able to reconnect, or you should prevent new games for some period of time between a software update. So frustrating just to have a long game disappear on you.

8
Interface Issues / Re: Lurker options block supply
« on: 07 November 2017, 03:01:08 PM »
This is not intuitive and very hard on iPad.

9
Dominion Online Championship 2017 / Re: Round 4 Matchups & Results
« on: 15 October 2017, 06:20:11 PM »
Mike Thicke beats yudai214 4-3

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Dominion Online Championship 2017 / Re: Round 3 Matchups & Results
« on: 03 October 2017, 05:00:30 PM »
Mike Thicke 4 - Biionicle 1

11
General Discussion / Re: Timed Games
« on: 29 September 2017, 05:12:06 AM »
I like the idea in general, though I think the "clock runs continuously" option adds needless complication. Just have a selectable time/player + increment per decision or turn. I'd also add a disconnect bonus to the timer (say 5 minutes total disconnect time per game.)

Of course some games are much more complicated than others. The same is true of chess and Magic, both games that have always employed similar timers.

12
Dominion Online Championship 2017 / Re: Round 2 Matchups & Results
« on: 28 September 2017, 03:32:45 AM »
Mike Thicke beats karenttrouble 4-2

13
Yeah, this used to happen to me all the time. Interestingly, now that I play slightly higher level players on average, I almost never get this complaint.

14
Feature Requests / Re: Option to mute the chat
« on: 20 August 2017, 06:01:39 PM »
I would like this as well. Or just an option to turn off chat? (Mute both/all players) It should probably indicate that you've done so to opponents.

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