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Messages - Megas_Droungarios

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1
In the middle of a game I reloaded the page due to some issues that seemed connection related, then after waiting for it to load again, finally clicked on "Cancel and Resign".  This resulted in a flash of a screen with my username and those of my erstwhile opponents, and "Ready", "Spectate" and "Leave Table" buttons, then the same "Cancel and Resign" screen.  Whenever I log in to dominion.games, regardless of what browser or device I use, I get the "Cancel and Resign" screen and clicking on the button gives the same result.

It seems to be something wrong with my account on the dominion.games server, not a problem with cookies or settings on my end, as the problem is browser and device independent.  Please fix it.  I'm paying for a subscription and cannot play because of it.  Very annoying.   

2
Interface Issues / Boon graphics persist after boons are resolvedl
« on: 25 April 2022, 03:43:30 AM »
In Game #99903785, twice after my opponents played a Fool, the graphic from the last resolved of the three Boons remained on my screen the rest of the game.  You could move them aside, but the more recent of them kept moving back to the center of the screen. Very annoying.

3
Support / Re: Can't login, buttons do nothing
« on: 23 February 2022, 05:29:43 AM »
It's not browser specific.  I have the same problem on Firefox.

4
Connection Problems / Re: Client performance
« on: 23 February 2022, 05:28:34 AM »
In settings you can change the speed of the animations.  It was defaulted to slow, which felt very laggy compared with the old interface.  It's better if you pick a faster speed.

5
Connection Problems / Re: Login button does not respond
« on: 23 February 2022, 05:26:56 AM »
Not only should this be fixed post-haste, but if the effective outage created by not being able to log in lasts a day or more, they should extend all our subscriptions by the length of the outage.

6
Connection Problems / Re: Logged out of website at end of game
« on: 23 February 2022, 05:24:31 AM »
I just posted a thread about the unresponsive log-in button, but it started after an irregular game ending for me, too.

And it's only the log-in button that's unresponsive.  The Sign-up button, language change buttons and full-screen button all work fine.

7
Connection Problems / Login button does not respond
« on: 23 February 2022, 05:19:45 AM »
I'm running Firefox on a Mac with OS 10.14.  Everything seemed fine since the update until a game ended and the OK button wouldn't respond.  I reloaded the site and now can't log in because the log in button does nothing.  All the other buttons work, I can change to full-screen or change the language on the log-in page, but I can't log in.

8
Feature Requests / Re: cancel instead of force resignation
« on: 11 October 2020, 04:50:39 AM »
The problem with bajo's suggestion is that forfeiting on time usually happens not because a player left in a huff, but because of a bad connection or, what I like to call "real life getting in the way of playing games," an urgent phone call, the baby needing attention, the huge delivery from Whole Foods or Waitrose (depending on which side of the Pond you're on) arriving an hour early and needing to be put away before the frozen food melts,...

9
Surely it would not be that hard to have the bots always discard from exile any non-ruin actions, treasures producing more than 1 coin, and night cards stranded there when given the opportunity to do so.

I just finished a 3-player in which the third human bugged out early and by the end, Lord R. had at least seven gold and a silver in exile, having bought them when a Gatekeeper was in play.

10
Feature Requests / Boons and Hexes
« on: 29 June 2020, 03:52:05 AM »
Is there a ways to have boons and hexes stop displaying once they resolve (or the player choses not to take use the boon), rather than having to click to get rid of the display?

It's especially annoying when someone plays Fool and runs through the three quickly.  It would be better to see them briefly than have the first one frozen on the screen until the viewing player clicks.  Similarly if someone throws two hexes in quick succession (say by playing two Werewolves in their Night phase).

I think this is a feature request.  If what I'm describing is supposed to be happening already, then it's a bug report instead, affecting Firefox 75.0 running in MacOS 10.14.6.

11
Second and third place matter for rating purposes. So people would have to agree on that as well.
It could be:
1) Last player offers to resign.
2) Second player can accept second place --> game ends

I agree all the trailing players need to agree to freeze the rank order in the game by ending, but I think having the second-place player propose joint-resignation would be a superior protocol.

I see the site owners don't regard this proposal seriously enough to comment on the feasibility or desirability.

Plainly you're right.  I really wish they would take the proposal seriously.  Twice now in as many weeks, I've been in 3-player games in which it was absolutely clear for the last ten rounds at least who would be in first, who would be in second, and who would come in last, but there's no way to end it and go on to the next game without someone taking the punishment for resigning.
Usually this is in a game where the winning player's turns are interminable because s/he found a clever combo the others didn't notice, so it makes having to play it out all the more tedious.

A lot of the discussion on this thread was completely moot vis-a-vis the proposal, since it was about the mechanics of a single player resigning.  That's not how this would be implemented:  it would need to be one of the trailing players pushing a new button to offer ending the game with the current ranking of players as 1st, 2nd, 3rd, and the other trailing player pushing a new button to accept and cause the joint-resignation.  No single player would resign ending the game. 

Yes, it would take a little bit of programming, but nothing on the scale of what's already been done.  I think it would encourage more multi-player play.

12
Many players have zero interest in watching the opponent's "victory lap".

It has no effect on rating.

Except in 3-player games, where as I understand it, the resigning player is penalized more severely than for a normal loss to the same opponents, but the winner gets no benefit to his/her ranting.  I've had an opponent in 3-player resign during his extra turn from Fleet.  Absolutely maddening to not get the win.

13
Same issue here, too.

14
Perhaps the interface should be reprogrammed to make the player receiving the undo request and not responding the one who gets timed out, rather than the player whose turn it is.  Or if that's too radical to void the game entirely rather than giving the player who got no response a loss.

15
I seriouisly doubt that any change took place, usually that's announced in a small post.

Also, you can't that easly determine the number of players waiting for a rated 3 player game, because the #looking for practice games also includes those looking for 2-player practice games.

Did you maybe loose or win much in recent days? That may have affected your rating and drove either your 'usual opponents' out of your accepected range or vice versa.

I'm aware of being able to view the queue counts (that's how I observed that when # waiting for 3-player minus # wanting practice game is 8 or more I used to get matched quickly, but don't match now even when that count is over 10).  And no, my rating has not changed drastically -- as usual it's hovering in the mid-to-upper 50's on the 3-player board.

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