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Messages - WhiteRabbit1981

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Feature Requests / Re: Upside down cards from opponent
« on: 13 March 2018, 06:54:23 PM »
and when we're at a table, when we want to read a card, we can just take it. on a computer we have to simply right click it
fixed that for you

Feature Requests / Re: Upside down cards from opponent
« on: 13 March 2018, 03:42:39 PM »
just my 2 cents:
I think putting those cards upside down was a very clever way to have the cards visible without taking away too much screen space. It also has a nice flair, call it "authentic" - the other player "sits" at the other side of the screen / table.
So if you ever need a voice saying "i like the upside down cards", quote me.

General Discussion / Re: Why I am quitting dominion
« on: 11 March 2018, 06:26:37 PM »
Ever lost a game of puerto rico because when there is only one coffee, and you need that coffee, the player left to you played a settler and took it? Even worse, that player made a wrong decision because he should have taken a quarry (or not taken the settler), and is rushing corn? And to make it EVEN worse, the player to your left is not even aware that he just destroyed your masterful plan?
I did.
Guess what. I neither claim that puerto rico is a luck-based game, nor did i stop playing puerto rico.
Chess, go away. That game is totally over-rated and has nothing to do with strategy. you try to memorise the openings and some sequences, and whoever memorises that best wins.
Magic. Really? I wont even start typing :-)

What made me a better player in dominion, in magic, in puerto rico, in warhammer 40k and in every other game i ever played was .... backgammon. My advice: go and play a few thousand games of backgammon. that game is completely luck based (you roll die!). The good players will win 90% of the time ... always. Backgammon told me the difference between luck and perception.

Support / Re: Automatch Fail: Can't play with other players anymore
« on: 23 February 2018, 06:52:12 PM »
if you "wait for expansion" but dont own them, it takes longer. Maybe your subscription ran out?

Feature Requests / Re: Keyboard shortcuts
« on: 26 January 2018, 11:03:12 AM »
Play KC, KC, Goons, Masquerade

Feature Requests / Re: Self-sorting players by hearts and bolts
« on: 26 January 2018, 10:20:31 AM »
... So they'd be courteous in games?

No. But I could imagine a "vote me good" thread in some forum, where you meet to get a heart-vote. I can also imagine spam-accounts used only to vote. I can even imagine ppl threaten others in chat, like "give me a heart or you will get 50 bolts from my downvote-bot-army".

Feature Requests / Re: Self-sorting players by hearts and bolts
« on: 25 January 2018, 08:23:03 PM »
PPl would start to farm hearts like they farm likes at social media.

General Discussion / Re: Card Art
« on: 13 January 2018, 09:01:25 PM »
Found it!

Maybe you can get in contact with Hertz, as he seems to have some good and creative ideas about this.

General Discussion / Re: Card Art
« on: 13 January 2018, 08:59:43 PM »
We had a nice thread about child-friendly dominion (that was pre-nocturne). Lets see if i can find the link.

Feature Requests / Re: Autoplay for Torturer
« on: 10 January 2018, 02:47:40 PM »

Feature Requests / Re: "Speed" Dominon
« on: 20 December 2017, 02:13:07 AM »
My two cents:
I understand the idea, but this is "just another" variant. The important thing was said in post one:
Speed Dominion is not Dominion
In other threads, other variants have been discussed. To name a few:
- start with same hands (both 4/3 or both 5/2)
- Handicap the better player by a starting deck of CCCCCCEEEE
- veto cards out of the kingdom
All this variants have one thing in common: they are not dominion, thus there is no big need to add them to the online game.

Lets make a case and a variant: I dont like ppl playing token engines with goons or bishop. So here is my variation: Every time a player gets more than 7 VP in a single turn, the player has do finish a shot of vodka. This way, the player can still play his engine but I will always have a real chance to catch up with buying only provinces.

General Discussion / Re: Resign before clicking "Start Game"?
« on: 17 December 2017, 08:49:05 AM »
This solution does not need to be limited to pre-turn 1. I would really like an "accept draw?" button, but I fear someone would find a way to play the leaderboard with it.

Actually, I love the concept of "double or resign" in backgammon so much (its easy, its strategic, its fair, it works) that I would prefer it, but that wouldnt be dominion anymore.

Card Bugs / Re: *** 1.3.6: Problem with 'multiplying' reserve cards ***
« on: 16 December 2017, 06:26:29 PM »
Fun - I just Royal Carriaged a 6$ Miser 12 times in one turn :-)
I vote for banning the reserve cards until this is solved.

Card Bugs / Re: Ghost'ed Prince
« on: 16 December 2017, 01:18:13 PM »
but it happened by the effect created by the first playing of Prince
so the first prince let me set aside a card, which happens in pre-action due to ghost AND the first prince plays the set-aside card, because there is a card set aside in pre-action?
Ok, thats better and understandable :-)
Thanks for the clarification, markus and Ingix

Card Bugs / Ghost'ed Prince
« on: 15 December 2017, 09:47:35 PM »
I am not 100% sure if this is a "Card Bugs" or a "Rules Question" Topic.

Game #9677863
Exorcist -> Ghost, Prince + any princed Card

I (WhiteRabbit1981) played agains Tienz.

I got a Ghost from an Exorcist. In turn 12, I played the Ghost in my night phase. It skipped through my deck until it found a Prince.
In Turn 14, I drew a Chariot Race and some other cards.

In my understanding this should have happened: I play the Prince(1) and set it aside together with a Chariot Race. Then I play the Prince(2), which I cannot set aside because it lost track of itself. As I did not set it aside, there is no effect: The card says IF set aside, THEN another card of 4-or-less is chosen.

Here is what actually happend: I played the Prince(1) and set aside the Chariot Race. Immedately Prince(2) resolved and played the very same Chariot Race.

I was not 100% sure if I maybe had two Chariot Races and accidentally clicked one. But in turn 17, my Ghost found a Prince again. To that time, I had a lot of set aside cards and was able to choose the order. I choosed to play the prince to set aside an Encampement after I was 100% sure that I have one and only one Encampenet in my hand. Prince set it aside and immediately played it.

To my understanding, this is a bug. If I am right, I would nicely ask Stef to remove the game from my and Tienz ranking because my win was not legit.

As I can do a little code myself, I have a wild guess. Ghost happens "at the beginning" of my turn, so in the phase I will now call pre-action. Prince(1) played in pre-action sets aside a card. Prince(2) checks, in the pre-action phase, if a card was set aside and plays it. I understand this could be correct from a programmers view, but in my opinion that is highly counter-intuitive.
I would love to hear the correct ruling from DXV.

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