Login  |  Register

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Ingix

Pages: [1] 2 3 ... 27
1
Other Bugs / Re: Flashing cards on trash/discard actions
« on: 19 November 2017, 11:47:16 PM »
Thanks for reporting the issue!

I've never experienced this myself. On what platform are you playing (Tablet, PC)?

2
Other Bugs / Re: Autoplay bug: Tournament
« on: 19 November 2017, 11:45:25 PM »
I could load the game, and it definitely becomes stuck waiting for the AI. I'll have to do some tests to reproduce this, at the moment I assume that it has to do with being a 3P game, which may not have been tested as intensively as 2P.

3
Interface Issues / Re: Boon and Hex art is wonky
« on: 19 November 2017, 11:16:58 PM »
For Fear it looks like there is a bit more of the picture in the lower border in the online game than in the rulebook, which makes the face look unrealistic.

Mountain's Gift seems to be missing the left part of the image, not the right one, IMO.

I haven't seen any physical cards, though.

4
Interface Issues / Re: Known interface problems
« on: 19 November 2017, 10:57:05 PM »
Modifications in November:

5
General Discussion / Re: Autoplay?
« on: 19 November 2017, 10:29:40 PM »
This can be reproduced easily. Just have a hand with your only actions being crowns, and you have actions remaining. I should be sent to my buy phase but I am not. What is the point of auto play if not this?

I cannot reproduce that. I find in my tests that the autoplay behaves as you expect it to work: If you have only Crowns as your Actions in hand, it goes straight to your buy phase. Could you check that autoplay for Crown is on and not by some strange reason off (which would explain the behaviour you see)? You can check either in the game by right-clicking a Crown card or the Crown pile or under "Options"/"Autoplay Options" (see attached pictures).
 
I read the post but I still don't get it. Can someone give an example of one auto play option, have a specific in-game scenario, and describe the behavior with autoplay on and off? And perhaps explain what these questions are? I just don't understand it, please try to use little words for me so I don't get confused.

Let's take Tournament. If your opponent plays Tournament, and you have a Province in hand, the game will want to know if you'd like to reveal a Province or not (see attached picture). That is the 'question' that the game is asking, even though it is not formulated as a question. It is showing "You may reveal a Province." in the log area, and a "Don't Reveal" button. "You may reveal a Province." is the question mentioned in the autoplay doc with regards to Tournament. You can 'answer' that question 2 ways: By clicking on a Province in your hand ("Yes, reveal") or by clicking the button "Don't Reveal".

If you have the autoplay option for Tournament set to "Always reveal Province", the game will work as though you have clicked on a Province in your hand in this case. That's what the effect line in the autoplay doc is saying "You reveal a Province.". It mentions the effect that would happen in an IRL game instead if the action that would be required in the online version to indicate the same effect ("You click on a Province in your hand."). I argued for that, maybe it would have been better to strictly mention the required action in the online game.

The autoplays under "Other autoplays" and Changeling work the same way. The "Cleanup phase autoplays" I think are well explained in the post by Stef. The remaining "Default autoplays" are Crown (discussed above) and Coin of the Realm, which is no longer asking about calling it when in some Golem/Throne Room chain and any of the mentioned conditions are true.

Feel free to ask about any specific autoplay or if something I explained is unclear.

6
Feature Requests / Re: Two Undo Buttons
« on: 17 November 2017, 06:58:22 PM »

Adding more buttons is not necessarily good, because it makes it more likely to click the wrong button. And you still need some explanation what that button does and what the dots in the log will do. Explaining /undo is about the same cost and using it is fine (unless you're on a touch screen, but then that's not the worst problem with tablets at the moment).

It's not about explaining things (that needs to be done anyway). It's about the fact that in an otherwise completely mouse-driven environment (let's assume a bot game, so no chat), with the possible exception of using the "name a card" textbox, you have to suddenly use the keyboard for something. That's a big change, even more so when you have a keyboard layout (like German) that has the "/" button accessable only with the shift-key. As I said elsewhere, I say "7undo" a lot to Lord Rattington (on the German keyboad the "/" is on top of the 7).

I understand that obviously the space for a new button must be found somewhere, but like AdamH I think that it would be worthwhile.

7
General Discussion / Re: Autoplay?
« on: 17 November 2017, 02:42:42 PM »
I agree that the documentation could be better. It is very concise and half assumes that you already know what this is all about, and then it fills in the details.

Quote
I put Crown on "Auto-end actions" and I found myself with one action left, a single Crown in hand, and a bunch of treasures. No other actions. Here it goes! I click the Crown without clicking end actions first! Crown is played as an Action! WTF? It doesn't work.

You are right, that's not how it is supposed to happen. I just tested it minutes ago, and it worked as it should. What's strange is that you were in your Action phase, because the idea is that you are automatically advanced to your buy phase when you only have Crowns in your hand. You didn't overlook a Necropolis in your hand, by chance?

8
General Discussion / Re: Are auto-play options sticky or game specific?
« on: 17 November 2017, 02:35:11 PM »
As explained in Stef's post autoplays, some autoplay settings are meant to be changed during the game (e.g. Urchin starts "off", then when you have enough Mercenaries, you set it to "Never trash" so it doesn't bother you again this game). If that setting was saved, you would never get asked again in future games, which is probably not what you wanted.


9
Interface Issues / Re: My emporium keeps the pig art for some reason
« on: 17 November 2017, 12:16:40 AM »
Thanks for the report. There was a similar report before, it seems like a 'pigged' card may retain its picture under certain (rare?) circumstances.

10
Card Bugs / Re: Summon Skulk bug?
« on: 17 November 2017, 12:14:14 AM »
The 'problem' is that a computer game cannot decide when it is easy for a human to keep track of a card, and when not. Unfortunately, it seems that the number of cases where a card is actually shuffled into the deck (where the lost track rule makes sense) is minuscule to the number of cases where it is just covered up in the discard (like here), or in an unexpected (but easily findable) place (Necromancer).

11
General Discussion / Re: When Are you a respectable player?
« on: 14 November 2017, 11:13:16 PM »
If you know the game ID (8669595 in this case), you can load the game using

New Table/Load Old Game. Add a bot, then press "Ready". A more concise explanation can be found here https://imgur.com/a/tazJ8. This also has a link to a site where you may be able to find the game ID for a rated game.

12
Card Bugs / Re: Mine bug
« on: 14 November 2017, 10:51:54 AM »
Markus is right. At the time you started trashing with Mine, you had a Silver and a Gold in your hand (you had put a Copper somewhere into your deck with Secret Passage previously). Since Mine doesn't change the number of treasures in your hand, you ended up with 2 Gold.

13
Other Bugs / Re: The game restarted from the beginning.
« on: 10 November 2017, 02:07:57 AM »
A few of those 'old' reports are here: Undo button went back 3 turns instead of one action. But the suspected culprits (Scheme and Black Market) are not in your Kingdom.

14
Other Bugs / Re: The game restarted from the beginning.
« on: 10 November 2017, 01:02:20 AM »
Thanks for the report. I remember reports that sometimes a 'simple' undo request set the game back several turns, much more than intended. But that was a long time ago. I've not seen them in quite some time. Did your opponent click several times on the undo button (but I guess you don't know that)?

15
General Discussion / Re: Does a 'Resign' count as a win?
« on: 09 November 2017, 04:39:52 PM »
People have different opinions about that. Even 'a couple of minutes' can feel long and drawn out if you are not going do to anything useful. Hey, many play online because they have a few minutes free time that they want to use for playing. What you call 'give the deserved respect for the winner', others call 'wasting everyone's time'.

I'm not saying you are wrong and if you behave as you said, then that's fine. But wondering why in an online game people don't want to sit it out until the bitter end seems a bit unrealistic.

Pages: [1] 2 3 ... 27