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Messages - a_mandible

#1
That's interesting, and good to know. I didn't realize that was where the point tracker had come from.

That said, I think the same logic does tilt in the direction of giving other scoring information. In fact, the game which inspired my post was one where two piles were empty, and I had to decide whether to buy the last Silk Road. If I did and it was worth 2 points I would win. If it was only 1 point, I would lose.

I did buy it, and it was my 8th Victory card, so I won. But had I been the sort of person who drags games out in the hope of a sure thing, I would have dragged that one out. It's much less common than the situation you describe, but when it comes up, the motivations are the same.

Maybe when zoomed in on a card, the client could show how your score would change if you bought it? I'm trying to think of the minimal amount of information that would support my use case.
#2
Support / Detailed point tracker during the game?
01 March 2017, 05:36:50 AM
Is there a way to see something like the endgame screen during the game? With landmarks like Keep and Wolf Den it would be very useful.

If there isn't a way, I hope there might someday be. I realize that some people don't like having the point tracker at all. But if it's going to be there in the first place, simulating a game where all players have a perfect memory, then it should include the details. Otherwise you get weird situations like a Keep game where someone with several buys spends the first one on Silver to see if anything happens, i.e. using the point tracker as an oracle. This strikes me as even less appealing than EITHER having all the details visible, or having secret point scores like in the printed version of the game.
#3
Card Bugs / Villa and Death Cart
31 January 2017, 05:09:12 AM
I was holding a Death Cart and 4 Coppers. I bought a Villa, intending to trash it with Death Cart and thus have 5 coins to buy something with. Instead, buying Villa took me back to my Action Phase, but when I played Death Cart and selected Villa for trashing, my turn immediately ended.

I tried to find some kind of "game id" or anything I could use in the bug report to identify the exact situation, but I didn't see it. Is there any kind of unique id for a game?