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Messages - refried

#1
Support / Automatch animation slows down Chrome
09 December 2022, 10:49:18 PM
I don't know if it's just me or if anyone else has noticed this.  When I start searching for a match my other Chrome tabs slow to a crawl.  I think it's the animation.  Is there a way to make that more efficient so it doesn't slow down my browser?

Thanks,
Nate

Running Google Chrome Version 108.0.5359.94 (Official Build) (64-bit) on Linux
#2
Game 101730763

Looks like this is still happening.  I noticed while playing there's a prompt on Snowy Village to ask if you want to use Villagers while you still can.  That's probably what the AI is stuck on.
#3
Feature Requests / End of Game condition
20 September 2017, 08:54:09 PM
I would find it really helpful on the post-game screen to explicitly state why the game ended.  Usually the animations are so fast I can't tell which was the third pile to empty.
#4
General Discussion / Re: Dominion: Nocturne
08 August 2017, 11:13:20 PM
Will it be part of an existing subscription level?
#5
Game #5823400

I got the wild idea of buying a Villa while I had a Develop still in my hand.  It went well the first time but the second time I tried to Develop the newly bought Villa into the last Baker and I got into a state where I was back in my Buy phase without any buys and some coin tokens I didn't want to use.  The "End Turn" button was missing so I couldn't find a way to end my turn.  I tried undoing and reconnecting but eventually had to develop something else and missed out on the last Baker. 
#6
Hrm, just tried it with a bot in game #4631984 and it worked twice as expected.  Wish I had remembered to write down the game number when it first happened.
#7
Card Bugs / Crowned Lighthouse isn't set aside
23 June 2017, 10:46:06 PM
I was playing a game today where I played a Crown then a Lighthouse to get two actions, but when my next turn came around, my Lighthouse was not returned to play for +1 coin.
#8
I'd really like to be able to explore each player's deck after the game ends. 
#9
1. Quick Match with 3+ players
2. Show cards used after a match so we can mark them familiar
3. If an undo is denied, don't allow the other player to continually request it.