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Messages - Stef

Pages: [1] 2 3 ... 25
1
General Discussion / Re: Terms of Service
« on: 20 October 2017, 12:27:09 PM »
I don't see any reason for change. It prohibits this thing I want prohibited. I don't see why it would prohibit using broadcast software.

2
Connection Problems / Re: Cannot start games anymore from Automatch
« on: 20 October 2017, 11:10:52 AM »
Thanks for the update, Ignix!
By the way, I actually liked the idea to join a table via automatch instead of directly joining a game. For the fast game, its only half a secound more for both players to hit "ready". But, for example if matched with someone who is my friend, I would have the chance to chat and change the game parameters before it starts.

I understand that would solve some issues, but it also introduces a lot of new problems.
(there is no longer any penalty on being in the queue without the intend/ability to play a game)

3
Support / Re: Change Subscription
« on: 16 October 2017, 09:43:47 AM »
Hello, I would like to change my subscription from one year to the monthly plan, I didn't realize this was an option when I signed up for dominion. My username is "The B.O.S.S." Please help me, thank you

Hello,

We don't keep track of a "plan" at all - the subscription you bought is not-recurring. If you want to buy on a monthly base, you can just do that next time you want to buy.

kind regards,
Stef

4
When you continue against bots, you leave that table, create a new one, and load the old game with a bot opponent.
Your opponent gets a message that you leave the table; not about what you do after that.

5
Interface Issues / Re: Minty spoils
« on: 04 October 2017, 03:58:34 PM »
I can see you would appreciate that, but the problem is that the rules of the game allow you to do it.
Maybe you Golem into a Mint and don't want to have a copy of a treasure at all... now selecting the spoils allows you to "fail".

A possible solution would be to add a button "Don't gain" when you have something like a Spoils in hand, and then disable clicking the Spoils. It actually sounds like a good idea to help novice players to me, although I'm also sure some people would disagree with that solution.

Hmm when I typed that I failed to realize Mint is voluntary already anyway.
Still, it would be nice if a solution here also works for non-voluntary interactions (like Ambassador-Hovel)

6
Interface Issues / Re: Minty spoils
« on: 04 October 2017, 12:19:44 PM »
I think since Mint doesn't let you gain a spoils then you shouldn't be able to *select* spoils after playing mint...

I know this is just my misunderstanding which treasures Mint can act on, but the interface could certainly help...

Thanks

Tim

I can see you would appreciate that, but the problem is that the rules of the game allow you to do it.
Maybe you Golem into a Mint and don't want to have a copy of a treasure at all... now selecting the spoils allows you to "fail".

A possible solution would be to add a button "Don't gain" when you have something like a Spoils in hand, and then disable clicking the Spoils. It actually sounds like a good idea to help novice players to me, although I'm also sure some people would disagree with that solution.

7
Announcements / Re: Releases
« on: 02 October 2017, 03:04:03 PM »
Version 1.2.18

  • new way of shuffling cards back into your deck, with more clear logging (Inn, Annex, Donate)
  • fixed: a bug where a corrupted connection to one player could get other players on the same table stuck

8
Other Bugs / Re: Max events/landmarks not respected
« on: 29 September 2017, 05:28:10 PM »
Yeah this kind of thing is going to happen when the list of reported bugs is not kept up to date and reported bugs don't get fixed. I'm not going to look through all the threads everywhere to make sure something hasn't already been reported.

And really that's a shame. It would be much easier for someone to keep a list maintained than it will be for them to go back and remake the list when the time comes, so it leads users to think that they don't care about ever fixing the numerous problems with their software.

You are free to express your own opinions, but I'd really appreciate it if you would make a little more effort trying to not represent them as facts or the opinions of others.

9
Support / Re: Charged twice for gold
« on: 29 September 2017, 09:32:26 AM »
When I was purchasing a gold account this afternoon I saw an email address to contact with issues.  I checked my bank account and was charged twice.  The email address is no longer in the store, anyone know what it is or or I can get that second charge removed?

On our end it looks like you just paid once... so I guess something went wrong between you and the payment provider. I'll send you a PM so you can contact them directly.

10
Announcements / Re: Releases
« on: 28 September 2017, 11:20:47 AM »
Version 1.2.17

  • new links to the FAQ / how to play
  • fixed: replaying rated games without bots is now unrated
  • fixed: inherited estates now count for vineyards

11
Feature Requests / Re: Include artist name on cards?
« on: 28 September 2017, 10:00:55 AM »
Is there any reason the artists' names aren't on the cards? I sometimes find myself wondering who did a certain card and am surprised it's not there.

This was certainly planned, then everything else somehow got a higher priority. But thanks for reminding me... we should certainly have that.

12
Other Bugs / Re: Replays of rated games always rated
« on: 27 September 2017, 09:46:42 PM »
Encountered the same issue in a couple of games with Bryan today

We used undo to turn 0. Maybe that was involved?

no it is/was a bug. Fixed on dev now; will probably get released tomorrow.

13
Support / Re: Getting matched
« on: 21 September 2017, 10:28:30 AM »
The problem of matchmaking is actually quite a complicated one. Here are some thoughts on it:

1. Familiar cards is exactly what you're looking for. This feature allows you to say which cards you already know, and how many unknowns you want to allow in your kingdom.

2. The problem with the matchmaker that respects familiar cards ("practice games") is mostly that it isn't popular enough. It takes quite a bit longer to find a match there. It's less people, and it's harder to find a match because not every pair is valid (you may want to play with base+intrigue, but maybe someone else wants prosperity+hinterlands).

3. People are a bit spoiled by how fast rated matchmaking now is. I had to wait 10-15 minutes myself on average on any of the previous implementations (iso, goko, MF).

4. @JW the problem can't be solved by making the games part of the rated matching. Yes rated matching is more popular, but that is because more people want to play with all the cards they can get their hands on. Making "practice game matching" somehow part of "rated matching with special options" would just compartmentalize the player pool in a way that is less explicit, but it wouldn't magically allow a match between a player that wants to play with everything and a player that wants to play with 1 or 2 sets.

5. Alternatively you can skip the matchmaker altogether and find a match yourself. It would be nice if the client would make it easier to talk to friends, it will one day. Hanging around here also works. Creating a table and just waiting could also be improved, by making it easier for other people to spot your table. One day it will be.

6. At some point we'll add Campaigns as an alternative way to learn the new cards.

7. We could add some concept of "pretend you don't have subscribed to certain expansions you actually subscribed to". I doubt it would be very popular, but maybe I'm wrong there.

8. There won't be any cheaper subscription models. That's just an economical argument - Silver and Gold are already so cheap that almost nobody will reject it because of the amount. If people don't subscribe it's because they just don't want to pay for various reasons. And people playing with less cards aren't actually cheaper to support for me then people playing with all cards (assuming those cards get implemented anyway).

14
Feature Requests / Re: Option to avoid opponents subscribed to more cards
« on: 21 September 2017, 09:59:13 AM »
You started another thread about exactly the same topic... let's continue in the other thread.

15
Dominion Online Championship 2017 / Re: signup
« on: 20 September 2017, 02:45:27 PM »
...I think arbitrary standards of name-policing aren't fair, and clear guidance should be given to players if their chosen name is unacceptable, ideally at signup.
That is exactly what happened. He got a message right when he signed up, and then ignored that message.

I try to keep the site so called "family friendly", and will continue to ban offensive people when I spot them. Off course I know sometimes people slip through. Maybe one day this whole process of validating names will be more formalized, but if that can be prevented I would prefer it (and let people play right after they sign up)

imho "fair" isn't a good argument to abandon civility.

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