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Messages - dob

#1
Card Bugs / Inheritance + Crossroads Bug
17 November 2018, 11:03:09 PM
Steps to reproduce:
-Inherit crossroads
-play estate
expected
get +3actions. 
what happens
Get +0 actions.
#2
This is definitely the best version of Dominion that I've played - so very well done on that - one thing I especially love is it's ability to recover after a network error.  None of the old versions ever worked properly - they might try to recover but it never worked and it seemed to always happen just at the end of an exciting game.

1. An offline client, allowing you to play campaigns against bots
2. A bot with a setting for different play styles
3. A strong bot.
1-3 would be nice

4. Options for timed games
Yes that could be v interesting.  Would that be each player has x seconds per turn?  Or overall time per player like chess clocks?  Also here sometimes you might want to play a slow game so could set the seconds per turn high.

5. Options for undo settings
Must have.  Initially I thought undo was great, for the occasional misclick, which was a little frustrating in previous versions.  But players frequently use this after they've played their move because they've realised they could have played a better move.  And worse, when they play a card that lets them see the next card(s).  And then it isn't fair to do an undo as they've seen extra cards.  Mostly if I try to explain that people get pissy - but really it's not fair play.  And now my thoughts are I don't want undo anymore, I'd prefer to suffer the occasional misclick.  Though of course it would be nice to have the option to set this before the game started (e.g. if you were playing with someone you knew who you trusted would only request an undo for a misclick)

6. Online mini-tournaments; the option to easily create one for you & your friends.
Yes that would interesting - maybe having different sections of the tournament matching your rating.

7. Option to invite specific players to your table
Yes would be nice

8. More translations (to what language?)
English is fine for me!

9. Better animations when cards are gained/bought/played/...
I think the animations are good as they are

10. Better visualization of split piles, Archive/Crypt contents, Prince targets, ...
Yes that would be nice - some small button that you click to see the contents of (like the way the trash was done in the old version)

10. Option to hide the log
Yes and also hiding the chat - very occasionally people can be quite rude so it would be nice to just turn off the chat (and for the other player to see that you have done this).  I'll blacklist the player after the game but just for the game itself it's an unpleasant experience and it would be great to be able to turn it off.

11. Android app (or just improved compatibility?)
Either of these would be great - it's just about possible to play at the moment but it is very painful, buttons disappearing and the screen rescaling etc. 

12. iPhone app (or just improved compatibility?)
Don't have an iPhone...  (but just a note if you could get away with improved compatibility it would save a lot of work; on the other hand having an app on the store might give you extra marketing potential and also a way of collecting feedback).

13. Downloadable game logs
Yes but better than this saving games (e.g. on players' own storage such as Google Drive) and then an ability to reload a game and quickly fast forward to a particular point and then play the game to the end against a bot to see what might have happened if you used a different strategy.

14. Improved moderation (dealing with chat abuse, slowplayers, ...)
Yes as I said under q10 I think the chat abuse could be solved with an option to turn off chat (and for the other player to see that you have done this).  And then  blacklisting the player as is currently implemented works fine.  Slow players could be solved by the timed game feature mentioned above and possibly an option to use people's average move speed for the last say 3 games in the search for games (e.g. <5 seconds, <10 seconds etc) 

15. Tutorial on how to play Dominion
What might be useful is scenarios to play that, for example, teach how to use a new card, or a strategy.  The scenario would place you in a game in midswing and you'd have a certain goal to achieve to demonstrate your new learning e.g. for an engine you might have to demonstrate that you can get all your cards out two turns in a row, or to teach the Tunnel card you might have to collect 3 golds using the Tunnel.

16. Tutorial on how to play dominion online.
I think once you can play Dominion it's fairly intuitive and the log does tell you what's going on and explicitly give you options.

(Username dob)