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Messages - ceviri

#1
Support / Re: Can't Turn Off the Points Being VIsible
19 December 2022, 04:06:05 AM
We've been a little busy with getting the Plunder stuff ready for release, but we'll look into this now.
#2
Interface Issues / Re: iPad Safari issues
13 December 2022, 03:55:41 AM
There was an update that broke a lot of this functionality - we're working to restore it alongside tomorrow's previews (which are coming out in ~5 hours)
#3
Support / Re: New ui is terrible for iPads
13 December 2022, 03:53:08 AM
We're planning to get a fix out alongside tomorrow's previews, which are coming out in ~5 hours.
#4
Bug Reports / Re: Cards not showing
13 December 2022, 03:08:12 AM
We've heard reports of this from slightly older versions of Safari. If you're able to update Safari, that should fix the issue. Otherwise, we have a workaround fix that will be released tomorrow, which should hopefully fix it regardless.
#5
We've pushed a fix to this change today - if you refresh your client (or it'll automatically do so when tomorrow's previews are out) it should be fixed.
#6
Investigating, though it's hard to pin down. I'm hoping to get a fix in as soon as possible, but it's quite hard to recreate.
#7
Have you tried changing your animation speed setting here:
#8
Interface Issues / Re: Aqueduct: VP counters missing
12 December 2022, 10:44:24 PM
This should be fixed now.
#9
This was exactly the approach suggested by DXV.
#10
That's really strange. Can I confirm what version of Safari you're using?
#11
Is this still happening? There should've been a fix to this issue that came out yesterday, and testing on my own macOS/Safari seems to show that the issue is resolved.

If it's still happening, could I get a game id? The issue was kingdom-specific, last I checked.
#12
Can you confirm if you're still able to replicate it? There was a recent patch intended to fix this issue (like in the last 12 hours or so), and I'm not able to replicate it using the encampment approach.
#13
This will be fixed in the next patch (prosperity 2nd editions). In the meantime you can try the beta build on acceptance.dominion.games - it should have the fix for this issue.
#14
Should be fixed for tomorrow's release.
#15
Card Bugs / Re: Capitalism + Falconer
21 December 2021, 03:43:05 AM
I tried to reproduce this but the game actually handles it correctly. I further looked at the game in your history that's probably the one that you're talking about here, and I couldn't see any point in the game where you actually had Falconer in hand and either player gained a Vassal (or any other capitalism-ed action). Could you be misremembering?