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Feature Requests / Re: Speed up "make ... resign"
« on: 19 July 2018, 05:10:21 PM »
I see how I phrased this ambiguously. I meant when people are disconnected, not when they are still inside the game. As said: I have never seen someone come back after more man 60s disconnect. And at that point I'll just sit there waiting instead of being able to join a new game.

I believe that it is just fair to resign if you realize you have lost. I handle it like this and believe most should:

If I lose, but the enemy is likely to finish the game within 1 or 2 minutes, I'll give him the satisfaction of ending the game and will just play quickly.

If I lose, but it will take some time (let's say you have 7 curses, while the enemy is done trashing, but there is no extra buy and the game will at least go another 8 rounds) I'll type "gg" and resign and usually am up for the challenge of a rematch.

If I can win quickly, I'll end as fast as possible to not make the enemy suffer through the loss. I mean those situations, where you are certain to win (let's say we had curses and another stack is bought out and I have 16 and instead of getting 2 provinces, I'll just buy out the third stack to sack the win).

If I didn't end this way, I'd totally understand if my enemy resigns and doesn't want a rematch because I'd consider making him suffer as unmannered. The same goes vice versa.

Feature Requests / Speed up "make ... resign"
« on: 12 July 2018, 02:00:32 AM »
After 500 games, I feel that the resign-option takes way too long. Usually, if I have to wait for more than 30 seconds, the enemy won't come back. I feel, that even one minute might be okay, or even 90 seconds. But how it is at the moment, it takes too long. Maybe give the option to not make the enemy resign for custom games.

Feature Requests / Re: Block/report
« on: 12 July 2018, 01:52:56 AM »
Wanna second that as well. Usually, people are rather nice. But from time to time  I encounter players like this and I think, a ban would be in place.

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