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Messages - McFly

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Game Log Issues / Negative numbers of cards in deck
« on: 05 September 2018, 01:11:10 AM »
game #17993831

My final deck contains " -1 Sir Baileys", this happened after I played Overlord as Bailey and it got trashed.

Card Bugs / Hamlet order asymmetry
« on: 24 February 2018, 05:57:38 PM »
After choosing to discard for buy, you can not discard for action, even if you have not yet discarded for action. Not sure if Bug or "feature", but should be changed either way.

Feature Requests / Re: Royal Carriage
« on: 18 September 2017, 04:36:19 AM »
I don't have a game #, but having to decline Royal Carriage twice is a common occurrence and having to decline it three times for the same action has happened to me before as well, surely Royal Carriage works this way for everyone...

Feature Requests / Re: Royal Carriage
« on: 14 September 2017, 11:41:34 PM »
I'm not talking about Throne Room interactions, sometimes I just play a Rabble and have one Royal Carriage on my mat and then I have to click "Done reacting" three times to get to my buy phase.

Feature Requests / Royal Carriage
« on: 14 September 2017, 09:45:02 PM »
Sometimes I have to click "Done reacting" several times after playing an action, up to three times even with only one Carriage on my mat. This is quite annoying. Is there some situation in which this is useful, is this an unavoidable (or difficult to avoid) consequence of how it is programmed to behave in other situations, is it simply a bug?

Please somebody at least explain to me why it works the way it does.

Feature Requests / Confirm trashing with Lurker
« on: 14 September 2017, 09:33:27 PM »
It's always been strange to me that when I choose to trash a card from the supply with Lurker, I have to click "Confirm trashing". It just occurred to me that this is because I have "Confirm single trashes/discards" enabled. I suggest making this option not affect Lurker. Obviously it exists so you don't accidentally discard an action that you meant to play with your Oasis etc.; making me confirm my Lurker trash seems pointless to me.

Feature Requests / Re: The biggest feature missing from Dominion
« on: 01 September 2017, 07:31:16 PM »
I was assuming that the OP meant that after you chose to leave the end game screen, you go back to auto match.

This is what I meant.

Feature Requests / Re: The biggest feature missing from Dominion
« on: 31 August 2017, 12:58:37 AM »
It would be so swell if the game took me to the Matching screen instead of to the New Table screen after a game. Also, Sauna desperately needs a "No to all these Silvers" button.

Feature Requests / Don't cancel queue when I look at another window
« on: 02 April 2017, 12:02:48 AM »
Or at least make it obvious that when I go look at the leaderboard or friend list or something that I'm not still in queue. I keep forgetting that the game does this because no other game I've ever played cancels your queue when you look at something else and it's a pretty terrible feature.

After changing the screen from matching to something else, then back to matching, the friend list in the matching screen gets squished down to the size of one name. I can still scroll up and down in this list. I've had this issue in every release so far.

Card Bugs / Navigator won't let me discard
« on: 17 March 2017, 02:18:35 PM »
game #1990209 on tokyo

Played Navigator with one card in the discard. It forced me to topdeck it.

//edit: Apparently this is listed in the known bugs thread, but the known bugs thread is wrong: It didn't (always) happen with fewer than 5 cards, just with one card to look at Navigator didn't work.

Card Bugs / Possession and undo
« on: 09 March 2017, 11:00:07 PM »
game #1807894 on frankfurt

Just after I had Possessed my opponent a bunch, he played a Count and then requested an undo which would not take him back into the possessed turn, just back to the Count choice. I granted it. Then I was looking at his hand, he requested an undo again but for me it said "Undo request pending" as if I had requested an undo. I could not grant his undo but I could cancel (not decline). Which I did, then my opponent requested an undo again. I cancelled. I don't know if my opponent could do anything at that point or not but he then resigned.

I have gotten the interface many times even though it never mattered before what order I topdecked cards. Now I actually used it for the for the first time and it promptly lost me the game because it put the cards I wanted on top on the bottom. Please make it more clear what the interface actually does. This is like the Traveller thing all over again (and the Traveller interface isn't that great still).

Feature Requests / Re: Resigning during opponents' turn
« on: 04 March 2017, 06:01:16 PM »
I don't understand why people get upset when their opponents resign. You should never feel bad for resigning. The only unfortunate thing is that every time an opponent resigns on your turn, the game freezes for a moment and for a second or two you think it crashed.
If subbing in an AI causes a delay like that, I'm not sure I like it for 2P games, but for games with more than 2 players it sounds like a good solution.

Feature Requests / Re: Blacklisting
« on: 03 March 2017, 12:12:34 AM »
New high today: I had an opponent spam undo followed by immediate cancel, then leave the table. It's the new ragequit meta apparently. The best part about people like that is that they gain rating because the only sensible move for you is to resign when they do that  :)

Please move blacklisting up in the priority list, I have people ragequit on me on a daily basis and it's by far the most annoying thing in the game. Alternatively make people lose vast amounts of rating when opponents make them resign, then write on the "Force resignation" button to only do that if you think your opponent left on purpose. People who ragequit regularly will now get matched only with other people who do this.


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