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Messages - markus

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1
General Discussion / Re: Releases
« on: 26 July 2020, 07:47:40 PM »
I prefer the current location and style over the old one below the log.

2
Game Log Issues / Scepter +2$ not logged
« on: 12 July 2020, 04:23:04 PM »
^

3
Game Log Issues / start of turn explanations
« on: 20 June 2020, 02:29:57 PM »
The reasons for the effects that happen at the start of the turn used to be logged in brackets e.g. (Wharf).
That's a bit bugged at the moment. Drawing cards tends to be logged, but not for (e.g.?) Dungeon. Other effects (Fair, Barracks, Coin from Caravan Guard, +buy from Wharf...) are logged without giving the reason.

4
General Discussion / Re: Rating not updating?
« on: 15 April 2020, 12:00:07 AM »
Yes, the ratings were always updated from day 1. So it became more over time but adding e.g. one month now would not be different from having it run each day for the past month.

5
That is correct. Think of it as still being in this time window where you have gained a card and are reacting to it.
(Otherwise you could also not prove that you already had both Sheepdogs in hand, if that was the case,)

6
Support / Re: Enhance not working
« on: 20 March 2020, 08:42:50 AM »
Probably those 2 cards were Estates, which being Victory Cards you can't trash with Enhance.

7
Card Bugs / Re: Citadel + Crown (as treasure) doubles
« on: 08 March 2020, 01:38:22 PM »
That is correct behaviour:
The important thing to note is that you don't "play Crown as Treasure" (or "as Action"). You're playing an "Action-Treasure" in your buy phase (and you can do that because it's a Treasure). If that also happens to be the first "Action" that you play in this turn, it gets doubled by Citadel.

8
It's one of the options that you need to activate in the Regular Options tab:
"Use autobuy:" Yes

9
AI bugs / Re: how to correctly play Charm?
« on: 16 February 2020, 12:14:31 PM »
Your game number is too short, but I've done it plenty of times in other games.

Play 1st Charm: select "Gain Card"
Play 2nd Charm: select "Gain Card"
Click the card to buy
Click the first (differently named) card to gain
Click the second(differently named) card to gain

10
AI bugs / Re: how to correctly play Charm?
« on: 16 February 2020, 08:07:01 AM »
In general, you need to play all Treasures before buying a card, because you can't play them afterwards. (unless Villa or other edge cases)

So you need to first play all Charms and select how often you want to gain a copy. Then you buy the first card (e.g. Gold) and the game engine asks you which copies to get. You click at them one after the other. In your example: buy Gold, click on Nobles, click on Nobles again.

11
General Discussion / Re: How to Just Play With a Friend
« on: 23 November 2019, 11:59:12 AM »
There is actually a trick: if you set the min and max rating of your table to 0, only your friends can join it.

12
Feature Requests / Re: Card sorting
« on: 12 September 2019, 07:15:16 PM »
They are sorted now as Actions, Treasures, Victory cards.

13
Another solution would be to make cards more likely to appear in a kingdom if you haven't played with them in a while. So if card X is banned by a lot of players, but you're not banning it and your current opponent isn't either, it would be more likely to make it into the kingdom.

15
General Discussion / Re: Inherited Border Guard and the Lantern
« on: 02 August 2019, 12:41:18 AM »
sorry, I was too quick to respond, assuming it was implemented correctly  :P

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