Yes, a toggle to turn on "pretend to think" with it off by default would be the most valuable.
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Show posts MenuQuote from: Hertz Doughnut on 10 March 2017, 09:45:06 PM
I'd be very cautious about introducing draws-by-agreement. It hasn't gone well for competitive chess.
https://docs.google.com/document/d/1CL9Mwfch4XH5QrBU1ne8a5xTSWycEqY7-H5CLLntLRs/edit?usp=sharing
Maybe make it conditional... like only if both players have debt and no gains have been made for 5 turns.
QuoteVI. Playing Competitively
All players in the league are expected to complete all of their matches as competitively as possible. There are times when it may appear that your remaining games cannot effect your standings, but this is very seldom the case. The average points per player in a full group each season is 15, and 6 points are at stake in each match. In some groups, the difference between 1st and 6th place has been less than 2 points at the end of the season. Even if your personal promotion/demotion status is guaranteed, it is still not acceptable to complete games non-competitively. It is possible for the result of any match to determine the fate of another player by way of the 2nd tiebreaker points. It is unfair to other players in your group if you do not complete your matches properly. Players who are found to have forfeited games or matches, colluded with other players, or posted results that were non-competitive in other ways may be banned from the league for up to 4 Seasons depending on the severity of the offense. Repeat offenders may receive a longer ban period or be permanently banned from the league. If anyone suggests recording a result that you feel is in violation of this policy, please report it to your League moderator immediately.
Quote from: Stef on 10 March 2017, 11:54:18 AM
Thanks everyone for all the feedback. I will certainly ask again in a couple of weeks.
These are the things I expect to realize this month:
* sending in-game messages to players
(mostly to get rid of the misery surrounding familiar cards)
* rated/unrated games (including a leaderboard and more feedback/options for matchmaking)
Quote
there'll likely be an option to opt out of the leaderboard (neither you nor anyone else can see your rank) and have your rating only be used by the system for match making purposes. Things like achievements could then deliver a sense of accomplishment to those who don't like the ranking.
Besides, I think Dominion itself offers enough opportunities to get your accomplishment fix: winning a game in an unexpected way, building a marvelously roaring engine, finally pulling off that elusive combo, you name it. Personally, I loved the game long before I got anywhere close to the top or even felt like I was moving forwards, and I would not have gotten there had I not loved it so much.
Quote from: LastFootnote on 17 January 2017, 04:05:40 AM
Third, it's worth buying good $5 cards over Gold extremely often. If you're auto-buying Gold at $6 most of the time, well, that's an aspect of your game you could easily improve!
Quote from: 007Bistromath on 16 January 2017, 10:58:13 PM
Replacing Feast with Artisan is particularly confusing. The topdecking is neat, but ultimately it has the same problem as Adventurer: I have six. I'm buying gold. Something has to be seriously compelling to make me do something else at that price, and Artisan isn't it unless my deck already has lots of stuff that synergizes with it, which means I'm probably starting to buy victory anyway.
Quote from: Donald X. on 10 January 2017, 03:15:31 AMQuote from: JW on 09 January 2017, 05:00:01 PMI am going to tentatively rule that no, you didn't reach the end of your Buy phase. I feel like that's the most intuitive answer.
I buy Villa with at least 2 coins unspent. Can I discard my Wine Merchants from my tavern mat because I am returning to the action phase?