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Messages - Deadlock39

#46
2017 Championship (archived) / Re: Rules Discussions
21 September 2017, 07:39:12 PM
I think playing a large chain of cards that don't draw to gain information potentially about something like if it is possible for you to empty piles with a chain of remodels is a bit outside the scope of "no information". If you are playing non-drawing actions in a King's Court chain first, that just seems like sub-optimal play to me, but if all you gained were coins actions and buys, and perhaps miscounted something, I would probably allow an undo even if it was several steps. It's a bit of a subjective area.

I certainly hope that no one attempts to abuse a "allow all undo's that don't provide new information" agreement for something like the first example. If the situation occurs, and your opponent feels you are breaking an agreement by denying it, you would need to contact your moderator who can make the judgement call. In the case of any dispute, you can save the game number, and have one player resign with the intent of resuming the match later as described in the rules for handling disconnects. You should also complete the remainder of your 6 games to attempt determining a winner without the disputed game.

If your turn ends, it is a bit harder to undo, but I would still encourage making it happen if your opponent accidentally clicked Duchy instead of Province.

Agreeing to ignore (preferably exclude) cards is fine, and is explicitly mentioned in the rules (7.2).
#47
2017 Championship (archived) / Re: Rules Discussions
20 September 2017, 11:28:44 PM
Quote from: yed on 20 September 2017, 06:47:08 PM
Can we play the second round this week?

I will be out of country with limited internet next week, so I would prefer playing the match early.

In order to keep things organized, we would prefer matches are not played early for organizational reasons, but if you have a need to do this, and your opponent is known, you can reach out to them to begin discussing your match schedule. If it is necessary to play your match early to complete it on time, you can let the moderating team know when you plan to play and report your results directly to us so that we can properly record the match when the round two matchups are officially posted.
#48
If their settings are blocking messages, it should tell you when you attempt to send the message.

If your opponent is not responding, you should contact your moderator, and keep them filled in on the status of your messages.

If you've heard from your opponent once, hopefully they will get back to you.

Another note to everyone... Maybe sure your email notifications are not going to spam if you rely on them. I noticed mine were last week.
#49
2017 Championship (archived) / Personal Message Settings
20 September 2017, 12:44:09 AM
Please take a minute to check your personal message settings. If your "Receive personal messages from:" setting is configured to "Buddies and Administrators only" or "Administrators only" your opponent may not be able to contact you. This setting should be modified (or your opponent and moderator should be added as buddies) for the duration of your participation in the tournament.
#50
It is not required to announce your match ahead of time, but it is recommended to announce your matches here if you would like to allow others to spectate. This can also serve as documentation of the time you and your opponent agreed to play.
#51
2017 Championship (archived) / Re: Rules Discussions
13 September 2017, 06:06:19 AM
I've updated the rules with a link to instructions on how to reload a prior game.

The updates made yesterday also some additional information regarding the requirements for declaring a game a stalemate.  Additions were also made to the Sportsmanlike Conduct section, including the section discussed above.

All other changes made in yesterday's update were only to improve clarity in some places.
#52
2017 Championship (archived) / Re: Rules Discussions
13 September 2017, 03:37:09 AM
Quote from: flopcakes on 11 September 2017, 03:01:15 AM
Can we switch to a 2-3-2 format? I think it's a little more fair.

This isn't about familiarity with sports: the player who gets advantage in Game 5 should not be the same one who gets that advantage in Game 7. With the current rules (or a 2-2-1-1-1), you're effectively giving clinch advantage to the same player twice.

The order of the first four games doesn't matter because any logical format will give each player two first-turn games.

You can request this format from your opponent before your match. It is required that the starting player for the 7th match be random, but if your opponent agrees to this format, you can instead determine the start player of the first game randomly and play in the 2-3-2 order. This fulfills all rules requirements with each player playing 3 starts, and the starting player of the 7th game being determined randomly.
#53
2017 Championship (archived) / Re: Rules Discussions
13 September 2017, 03:28:18 AM
Quote from: Polk5440 on 12 September 2017, 05:31:55 PM
Quote
10.1 If you disconnect during a game, use the reconnect feature. If your opponent is disconnected, do not make use of the "make resign" feature. This will not be counted as winning the game.

11.2 Keep in mind that in a competitive situation such as this tournament, players take a long time to consider a play. Do not make use of the "make resign" feature if your opponent is thinking.

This is just asking for trouble. If we're not supposed to use the "make resign" button, there should be a tournament mode (see my earlier post) that turns this off.

Unfortunately there is not bandwidth to make this type of improvement at this time.

The make resign is a feature designed to allow players to end matches when their opponent abandons a match without resigning. It is not appropriate to use this feature to force a game clock on your opponent if a complicated situation occurs.

It is important to understand that situations where it would be appropriate to take the amount of time required to trigger this condition in Dominion game should be incredibly uncommon, however, if a situation arises that does take a player this amount of time, the correct action is to discuss the cause of the delay with your opponent, and if necessary, your moderator.

Quote from: Polk5440 on 12 September 2017, 05:31:55 PM
Quote
10.2 If the disconnect takes an extended amount of time, write down the game number and reload the game (latest decision) at a later date.

Where are there instructions on how to do this?

I will attempt to get instructions for reloading a game posted before the start of the tournament.

You can ask the moderator, or any other member of the forum who is experienced with this feature if the situation arises and you do not know how.

Quote from: Polk5440 on 12 September 2017, 05:31:55 PM
Quote
10.3 If reloading the game fails, complete the remaining games of the match first. If no player has reached 3.5 points after completing the remaining games, contact your moderator about the lost game.

How do we contact our moderator?

You can contact your moderator via PM on this forum, or via any other method they provide.

If I am your moderator for a match, you may also contact me via private message via discord, or f.ds in addition to this forum if you prefer.

Quote from: Polk5440 on 12 September 2017, 05:31:55 PM
Also, if my opponent and I speak different languages, how do we schedule matches, ask opponents to explain themselves, or otherwise interact if it's not built into the client? It seems like this tournament is multi-lingual and there is no requirement to conduct everything in English.

If you cannot communicate with your opponent, please let your moderator know immediately, and we will work to find someone to assist with communication.
#54
Other Bugs / Re: Player Ratings Gone?
01 July 2017, 02:58:38 AM
I see the same. My rating is showing on the leaderboard, but I see 20 in the matchmaking dialog.