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Messages - SkyHard

#91
Quote from: Mike Thicke on 09 March 2017, 01:54:06 AM
an insurmountable lead, what incentive do I have to participate?

What is insurmountable? And how can you tell?

Of course, it is your choice. I am just wondering.
#92
Feature Requests / Re: Blacklisting
09 March 2017, 05:06:56 PM
Yes, that is always unpleasant. At least with a Blacklist it would be only once per idiot...
#93
Feature Requests / Re: "Small" undos vs "Big" undos
08 March 2017, 09:16:02 PM
Yes, some options in that respect will be great. I am tired of not knowing what exactly is requested to be undone.
#94
Feature Requests / Re: Idea for a game clock
08 March 2017, 09:14:20 PM
I like these ideas, although I was sceptical at first. Of course the clock needs to be dynamic to allow long engines. Maybe as an option with absolute time per turn?
#95
Feature Requests / Re: Kid mode
08 March 2017, 04:57:04 PM
Quote from: WhiteRabbit1981 on 08 March 2017, 11:38:01 AM
When I read it, i initially understood that a 4-year old beat you by using a double-Jack BM Strategy  :o

As long as he is not using a club to beat his grampa ;-)
#96
Quote from: ATTACKBOAT on 06 March 2017, 08:34:29 PM
I always get a little rankled at the "wasting someone's time" argument. In many cases one player refusing to scoop results in a greater waste of time than if they simply conceded the game and moved on.

Doesn't it boil down to the "resign vs. don't resign" argument? I usually prefer to play till the end, talk to my opponent(s) and enjoy the game. Other people prefer to play 20 games, no talk and don't care as long as they win. Other people just love to annoy. Other people ... I think you got the point. We are all different and there probably won't ever be a state where everyone is happy.
#97
Quote from: Funhaver on 06 March 2017, 10:42:48 PM
In general, I'd prefer to see smaller, more frequent updates, at least for the time being. There are some excellent suggestions in this and other threads that don't seem terribly time intensive. The last release was about two weeks ago, and I trust that you've been working hard since then. I'd love to see your progress!

I agree. More small updates would be nice.
#98
General Discussion / Re: Infinite game
06 March 2017, 06:28:35 PM
Quote from: Marin on 06 March 2017, 04:11:06 PM
Ah ok, don't know why I thought it was depth and not debt... Sorry for my english...

No problem. We all make mistakes ;-)
#99
General Discussion / Re: Playing with friends only
06 March 2017, 06:27:31 PM
Quote from: AdamH on 06 March 2017, 03:07:07 PM
I'm not talking about a global chat. I'm talking about a way to send direct messages to people on your friends list through the client. If I see that my friend is logged in but not at a table, maybe I want to send them a message and see if they're at their computer and they want to play a game with me, for example.

Ah ok. Sorry I misunderstood you. (Yes, that is also missing...)
#100
Quote from: jaina8851 on 06 March 2017, 04:42:09 PM
I still would love a more user-friendly process in the future, since the game number doesn't indicate what cards were actually in there. I'm imagining some kind of "saved kingdoms" screen that has the card faces all lined up, similar to what the bottom of the screen looks like when you are choosing kingdoms. But, I'm glad that there are workarounds for now!

It is planned. Stef wrote that "it is not very userfriend yet". So there should come more that way ;)
#101
Completely removing the resign button would be a very bad idea (especially, since an infinite game is possible and who has that much time?).
#102
Quote from: Funhaver on 06 March 2017, 05:43:33 PM
In addition to SkyHard's suggestion, could you also show the date of the latest release?

Great idea. Also link to the aktual version not the first one (was already suggested IIRC).
#103
Feature Requests / Version number when logged in
06 March 2017, 03:47:37 PM
Could you please also add the version number (with link to release notes) when I am logged in? With the autologin I don't see which version I am using (and if there have been updates.
#104
General Discussion / Re: Infinite game
06 March 2017, 03:45:46 PM
Ah debts. Now I get it :)
#105
General Discussion / Re: Infinite game
06 March 2017, 03:28:58 PM
There is a possibility for infinite games.

Why couldn't you by copper? It doesn't cost anything if I remember correctly...