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Messages - santamonica811

#241
Just played a test game.  Sure enough; you can Remodel a Potion, but cannot Upgrade a Potion (unless there are two Potion cards in the kingdom, of course, one coin apart in value).
#242
General Discussion / Playing Exorcist on Familiar
02 April 2019, 12:21:06 PM
[Sorry if this is in the wrong forum.  I am not sure if it's a bug or if I'm just not understanding the game's rules correctly.]

I played Exorcist on a Familiar.  (which costs 3 coins + Potion).  This allows me to gain a spirit card with a lower cost. 

But when I played Exorcist on Familiar, I was allowed to gain an Imp.  I did not expect this...I was assuming that Potion cards are completely separate from all other cards.  So, for instance, I assume that if I Remodel a Familiar, I can't gain a regular 5 card like Mountebank or Festival.  I can't even remodel a 3 + Potion into a regular 3 card like Village.  Right?  I can't remodel that Familiar into a Dutchy, or a Possession into a Province.  I have a strong memory about various posts, along the line of, "Hey, a card that costs X + Potion is more 'expensive' than a non-Potion card that costs X, so why can't we remodel from Potion to non-Potion."  But maybe I am remembering incorrectly.

If my memory is not playing tricks with me; I cannot figure out why you cannot upgrade (via Expand, Remodel, etc) going from Potion to non-Potion...but you CAN downgrade (via Exorcist).  Is there a rule that specifically addresses this?

Related question: What about cards like Imp (it costs 2 plus has an "*" in its cost.  Can a 2* card be remodeled into a 3 or 4 card?  Remodeled into a regular 2 card?  Into a zero cost card???
#243
Ingix,
When I played Vassal, the first place I looked (for a hot link) was in the game log.  As you noted in your most-recent comment, this location is where one has to click to accomplish many things (eg, setting aside a purchased card via Cargo Ship. etc. etc. etc.). 

I have no problem with critical steps being placed in the Game Log (there is a limited amount of space when playing online, after all).  And players here quickly get used to looking at the game logs for just this sort of information.  The problem I had--as a very experienced online player--is that none of the information in the game log was 'hot' after playing Vassal.  That is, left-clicking on the game log information accomplished nothing when I played Vassal...and this was a point I included in my OP.  :-)
#244
Support / Re: can no longer log in
19 March 2019, 05:55:13 AM
Thanks Junk.
That did work.  I have no idea WHY it worked...but it did.  :-)

Much appreciated suggestion.
#245
Support / can no longer log in
18 March 2019, 10:42:16 PM
username on the Dominion site: santamonica811

Problem started yesterday.
When I try to log in, I just get an endless spinning wheel, along with a "connected to gameserver" message.


I tried shutting down my browser (Firefox, newest version).  No luck.
Tried rebooting my computer.  No luck.  But . . .
... Tried using a different browser (Chrome).  This DID work.

But I would obviously prefer to not have to open a separate different browser just to play one particular online game.  Can you fix this problem for me? (or tell me what I am supposed to do to fix your online bug)?  Has anyone else had this odd issue suddenly crop up?

Thanks in advance for anyone's help.

#246
It's funny that two people would have had, roughly, the same question on the same day.  Small world.  :)

I just played another game with Vassal.  THIS time, hitting the Play Action button did play the discarded card.  Which for sure did not happen in the game I mentioned earlier.  So, it might have been a glitch unique to that one game.  But I of course did try using 'Undue' a few times, just to try clicking on various parts of the screen.  Older game:  Could not get it to work.  New game today: Worked no problem.

But I agree that the interface needs to be cleaned up.  There will be lots of games where one does Not want to play the discarded card.  So, it needs to be more clear about where to click if you want to play that discarded action, and where to click if you want to next play one of the actions already in your hand.
#247
Not sure if this is a bug, but . . .

Game: 24495263.  Turn 12

By playing Ironmongers, I had set up an action as my top card.  So, I played Vassal.  That card was discarded, which is correct.  But, while the info in the game log did give "You may play [that discarded card] from your discard pile" as one of my options; I cannot find a way to actually pick this decision. 

Unlike many situations in Dominion, there is not a hot link via the game log, so clicking there accomplishes nothing.  Clicking on the action card on the top of my discard pile does nothing.  On the main board, the only option I can see is the usual button telling me that I can play another action card from my profile (and this does work).

Am I missing something obvious?  Or is this a true bug?

#248
Ingix,
Thanks.  I did not realize that a match could end after 3.5 points.  I had thought it went: First to 4 points.  (But I did not participate this year, so I could be completely wrong on that front.)  If that's true; then your explanation is almost certainly the correct one.
#249
Thanks for the link.  I took a quick look at the bracket, and one thing I did not understand.  In a few cases, the match score was not 4-0 or 4-3 or whatever.  It was 35-15, or 35-25.????  What does that mean?

#250
Drake,
I think there are a decent number of players who would like to have this as an option. My impression (based only on playing IRL with friends) is that this desires goes down as one gets more experience playing the game.

Yes, it's frustrating to have your opponent win when she has just had that extra move, and you could have won if you'd been allowed that catch-up move.  But for me, that is outweighed by the benefit to the game of this strategy. . . when I play a game and I go first, I often (totally depending on the cards that were dealt, of course) play quite differently in the last third of the game.  I certainly know not to play for a tie.  Whereas, if I go second, I'm perfectly happy playing so that my opponent ends the game on her turn and it's a tie...I win that game just as much as if I beat her by 30 VP.

I will note that, in the Renaissance release, there is a Project "card" a player can buy ("Fleet" for 5 coins) that *will* give him an extra turn after another player ends the game.  That kinda, sorta, gets you closer to the option you want.

(Since all you're asking for is an option to have this in your games, I'd support that...as I do for pretty much all options--since each player can enable or ignore.  The game's creator is not a huge fan of adding all these options, I think . . . my impression is that he'd prefer people to add all these things to their IRL games.  So, I'm not sanguine about your chances to have this option added.  If the rumors about Shuffle losing the Dominion license are accurate, then I am sure Shuffle will not spend the time and money to add it at this point.  Alas.)
#251
In the future; if you remember to include the game number, it will make it easier for others to see if we can replicate the problem.  :-)
#252
General Discussion / Re: beyond frustrated
26 January 2019, 01:52:57 PM
Ranna,
Can you re-phrase what is going wrong?  I am not trying to be snarky . . . I genuinely could not understand what you were trying to describe.  English is a tough language, and I definitely empathize with anyone for whom English is not his/her native tongue.  Often, an explanation of the problem is very technical and/or specific, and it's therefore especially important to write with clear language.  One suggestion: Do you have a friend with strong English skills?  If you could explain the problem to them, then they could translate into English and we'd then be able to offer helpful suggestions.  This is a friendly community, and I have no doubt that--once we understand the actual problem--we can help figure out what to do to help you.
#253
General Discussion / Re: Account Renewal
19 January 2019, 12:55:37 AM
There are some websites where there are significant advantages to keeping a membership active (lots of benefits that have been discontinued for new memberships but are grandfathered in for existing ones...Amazon Prime, for example, still charges me the original--much lower--price for its annual membership).  For these, it's pretty important to keep up one's membership.

Here, there is no financial cost to letting a membership lapse...either intentionally or due to a lack of advance warning from Shuffle.  If the membership ends, then you can just renew easily the next time you try to log in and try to create a kingdom with more than Base cards.  As such, I guess I fall into the camp of "Okay, lack of advance warning has no real-world consequences."

Actually, it is sort of a benefit.  If you are an infrequent player, you'll actually save money with Shuffle's approach.  You played 2 weeks ago, and your membership ended.  13 days later, you log in again to play.  You can set up your new subscription then--saving you those 13 days of payments (for that time where you were not playing anyway).
#254
General Discussion / Re: Account Renewal
18 January 2019, 12:18:47 AM
Markus,
What sort of heads-up do subscribers get, when it gets close to an end-date?  I assume we get some email--or notification message here on this site--a week or a month before it ends...that is typical for pretty much every website out there.  But it would good to know what exactly to look for.  (And, if it's an email, it would be good to know where it will come from, so we all can make sure to let our email service know, in advance, that it's not spam.)
#255
AI bugs / please fix how LR plays Fortune
07 January 2019, 12:43:42 PM
22122636, Turn 12

Lord Rat is not the brightest bulb in the store.  This I get.  And there are all sorts of complicated card combinations where it does not bug me too much if LR plays them poorly.  If there is a game with Counterfeit, then I know I will automatically win, since LR has been programmed to buy all of them, or almost all of them.  But this is a low level of annoyance, as I would think it is really difficult to figure out all the possible kingdom combinations and to be able to program: Buy 1 Counterfeit with this kingdom; buy 2 Counterfeits with this second kingdom. Etc etc. 

But this other sort of "bug" (here, when Fortune is in the deck) really bothers me, since it's so easy to fix.  And since it does bother me, I suspect that it almost certainly similarly bothers other players.

Please make the simple coding change: force LR to play Fortune LAST among its treasures.  It really makes games with this card not fun to play against Lord Rat, since LR is deliberately (well, the computer AI equivalent) sabotaging its own moves.  Turn 12 in the game went something like this...in Buy: Play Silver, play Fortune, THEN play Copper and Silver.

This should be a simple thing to code.  Maybe there is some edge case where one would Not want to play Fortune last???  But so what: You, obviously should code for the play that is optimal 99.9984% of the time, right?

Would it be possible for someone (has a second or third person been added to the Shuffle workforce in 2019?) to take 30 seconds to (1) Say if this is something that can be easily addressed, (2) Say if this is a fix that will or will not be effected, (3) Say where on the priority list it is...assuming that it is something that Shuffle does want to improve, and (4) Give a rough estimate (within, say, a 3-month range) of when the fix will be done.

The reason why I am encouraging Shuffle to move on fixing this particular bug is that, for me, Fortune is a very interesting and complicated card to play with.  Given the very high cost of the card, it's very fun to try and calculate, "Should I buy it at this point of the game?  If I do buy a Prov. instead of this card, can I get to a win before my opponent can take advantage of its own Fortune purchase?"  If Shuffle programs Lord Rat to play like a really low-level (ie, an idiot) player when this card is in the kingdom, then I lose all the pleasure of playing with this card.