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Messages - Ingix

#166
Card Bugs / Re: Populate gave me Fortune
23 June 2023, 05:57:54 PM
I think the question first came up with Trade Route and the Knights: Would the Knight pile get a Coin token during setup if Dame Josephine (the one that is also a Victory card) was on top?

#167
Card Bugs / Re: Populate gave me Fortune
23 June 2023, 08:34:50 AM
That's strange, but correct. Populate reads:

"Gain one card from each Action Supply pile."

So what is an "Action Supply pile"? It's one where the randomizer card includes "Action" as a type (+ Ruins, which don't have a randomizer card). That's why the Gladiator/Fortune pile is an "Action Supply pile", and that doesn't change when the Gladiators are gone.

Same is true for other split piles, you get a Plunder from Encampment/Plunder or a Territory from the Clashes, if they are on top when Populate is bought.
#168
Support / Re: Please delete my account
22 June 2023, 05:36:34 PM
Done!
#169
Support / Re: Please delete my account
21 June 2023, 05:36:12 PM
Done!
#170
If that happens to you, resign the game and report the player at

https://tinyurl.com/dominion-abuse

This posting on this forum gives a little more context to that process.
#171
Card Bugs / Re: Innovation+Circle of Witches
18 June 2023, 04:46:43 PM
You are right, you should have been given the option to get the Favors first.

That's what happens on a reload for me:



I could choose the Sycophant option first, resulting in being able to activate the Circle of Witches. But in the real game the "Sycophant" button might have been missing (for unknown reasons), resulting in the bad outcome you described.
#172
Support / Re: Please delete my account
10 June 2023, 10:48:35 PM
Done!
#173
Feature Requests / Re: Circle of Witches
09 June 2023, 09:03:35 PM
Agreed.
#174
I'll see if I can make this reproducable in a similar setup.
#175
Support / Re: Please delete my account
02 June 2023, 06:38:53 PM
Done!
#176
Quote from: YooperJake on 01 June 2023, 05:30:53 PM
What I don't understand is why it's treated as a chain/recursion?
Any game that allows the "normal flow" of events to be interrupted, needs to decide how that works and when exactly to interrupt. One way is to do it immediately after (like Dominion does), another to wait until the whole card effect is done.

That seems to be the main options, each has advantages and disadvantages. If you wait until the card is over, you might have a lot of things to remember to deal with, for example when buying Invasion, an event from Plunder where you gain 3 cards and play one of them.

Usually gaining a card is a main part of an effect, and it usually comes last. This prevents the unintuitive behaviour Inventor has, because in most cases there simply are no instructions left to followed later when the trigger like City-State executes.

For Inventor that "design rule" is broken, because moving the cost reduction to before the gaining would allow to gain a "normally $5 card" already from the first Inventor. One could change the wording and make it an "up to $3", but that would make the card complicated to understand in the "normal case", where you just play one. So, in my understanding, the wording has been chosen to make it easy to understand in the normal case, and maybe unintuitive in the rare case of playing Inventor immediately after gaining it with another Inventor.
#177
That is unintuitive but correct behaviour.

Card text Inventor:

Gain a card costing up to $4 ■■■, then cards cost $1 less this turn.

Note that the time when you handle City-State (or other when-gain triggers) is marked in red, which is before the cost reduction happens.

So what happened was:

Buy Inventor#new_1
   Use City-State to play Inventor#new_1
      Gain Inventor#new_2
        Use City-State to play Inventor#new_2
            Gain Inventor#new_3 ■■■
            reduce costs by $1 from Inventor#new_2
      reduce costs by $1 from Inventor#new_1
<You may now buy more cards>


I marked the timing gap between gaining a card and the cost reduction happening in green for playing Inventor#new_1 and in red for play Inventor#new_2.

In other words, the cost reduction from the Inventors comes too late to be of use when playing a just gained Inventor.
#178
Thanks!

Yes, it looks like the old token stays visually on the pile for some time, usually a refresh removes it.
#179
It seems at that time was a 3-5 min window where logins where impossible. It works again now!
#180
Yes, every time you go back to your Action phase from your buy phase (buying Villa can do that), the game incorrectly adds one more option to topdeck a Border Guard. It's a know, but not yet fixed bug.  :(