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Messages - Ingix

#676
In your situation, using the Tables view by your wive and friend is not a good way to do what you want to do.

Instead, all of you should declare each other as a friend in the Friend List (the menu item below Tables), by adding the others' names in the field at the bottom. That needs to be done only once.

Then, when you want to play and you are working on the table setup as usual, your wife/friend should go to the Automatch view, and look at the right side in the Friends pane. You will be listed there and they can join from there.

Since that view only needs to look at very few players (your friends) that view will update much faster (usually <1s) when something changes.

Technically, only your wive and friend need to declare you as their friend for this to work, but in case at some point somebody else does the setup, I suggest doing it mutally.
#677
Card Bugs / Re: Inheritance + Plaza not working
28 April 2022, 08:50:08 AM
That indeed sounds like a bug. Do you remember your opponent's name (which would help finding the game and checking what happened). One potential error I made a few times is that I took so long to decide which card to inherit that I did not actually click on Inheritance at all but only the card I wanted to inherit, thus simply buying it.
#678
Yes, I think at the moment it only applies to effects using "choose" and then listing a number (either fixed, as "one" or "two", or variable as for Scrap and Courtier).
#679
Support / Re: Please delete my account
27 April 2022, 05:51:21 PM
Done!
#680
The guiding principle is that you should choose between different abilities, not just a choice inside an ability. That means you still gain only one card with Elder-Workshop, although what card you gain is certainly a choice you have to make.

You are not the only one who thinks that Elder should work with Barge and Village Green. It's a border case, because while the ability is the same either way, the choice is about the timing of that ability. It could go both ways, and the decision has been made that it "doesn't count" for Elder.
#681
Thanks for the report!

I'll try to see if it comes up in other games as well, because I'm pretty sure I checked all cards with bot play.

#682
Interface Issues / Re: Interface bug with warlord
25 April 2022, 10:07:58 AM
Thanks for the repprt!

First let's clarify, are yout talking about your turn 19 or your opponent's? Because you didn't have an Archer in hand that turn.

But either way, on a  relaod I could both play other cards on your and your opponent's turn 19. But I know that bugs sometimes don't happen again on a relaod.
#683
Thanks for the report!

This behaviour has been observed a few times (but rarely), it isn't clear what exactly are the circumstances that causes it.
#684
Card Bugs / Re: Allies voyage
24 April 2022, 11:15:21 AM
You may misunderstand when the condition is checked, or what the difference to Outpost is. The condition is checked when Voyage is played and resolved, not when you are in or about to enter an extra turn. Outpost has another clause in its text that makes it work differently from Voyage.

What Voyage does "prevent" is that a player plays Voyage, then takes their Voyage turn and during it plays another Voyage. Of course they can do that, but the second Voyage checks that the previous turn was also that player's, and fails to give them a second extra turn.

What Voyage does not prevent is a player playing multiple Voyages during the same normal turn, and them then getting as many extra Voyage turns afterwards. Because each time a Voyage is played during that normal turn, the previous turn was not from that player, so the extra turn is given.

That's exactly what happened in your case. On their normal turn 14 your opponent played 3 Voyages, so they got 3 extra turns afterwards, which is perfectly OK with the rules.

Some players are confused about this because they know Outpost, as Seaside card which is the only other playable card that grants the player an extra turn (other effects are from landscape cards like Events, Projects or Allies). Outpost does indeed prevent both scenarios above from "working", including the second one of playing multiple in a normal turn to get multiple extra turns.

But that is because Outpost uses the phrase "If this is the first time you played an Outpost this turn,..." This is what prevents multiple Outposts in one turn from "working", but that phrase is not on Voyage!
#685
Card Texts problems / Re: Typo in "Weg der Ratte"
21 April 2022, 05:42:37 PM
Thanks for pointing out the typo, it's corrected in a test build and will hopefully find it's way to the live version soon.

As for the wording itself, I've kept it as is. You will see it's aleady not the German printed wording, the simple reason is that the online translation predates the publication of the German printed version. But it also uses "diese Karte".

The "hier" is supposed to emphasis that you are gaining a copy of the card you are playing. "Diese Karte" is a standard phrase (from "this card") that is used on many cards. It alwwys refers to the card it's on, in extension onWays it refers to the card that is played using the Way.

There is a Glossary for German phrases that explains them (including "diese Karte"), which you can find here:

https://www.dominion-welt.de/wp-content/uploads/PF22126_DOMINION_Glossar_A4_interaktiv.pdf

Again, thanks for pointing out the mistake and raising the issue with the wording.
#686
AI bugs / Re: Swashbuckler freeze
20 April 2022, 08:33:51 AM
Yes, that would be my guess as well. I've put this on an internal bug list.
#687
Yes, the new Coffers rule makes things a bit more complicated in some cases. Generally, if you play IRL, you just spend Coffers before discarding your Wine Merchant from the Tavern mat. In a computer game with very strict timing rules like Dominion, it's hard to change the flow of potential actions such that to always allow players these "any time" actions.

So the general idea is to allow them any time it matters, like when you need $ at unusual times, like the Wine Merchant discard or for overpay or just before your Fortune doubles you $.
#688
Card Texts problems / Re: Bug in German "Taktiker"
19 April 2022, 06:22:17 PM
Thanks!

I corrected that in a playtest version, which will hopefully find it's way into soon into the live version.
#689
Can you say which browser, and what version you are using? The operating system (with version) would also be of interest.
#690
Thanks for the report. This game had Highwayman and debt cards, which is unfurtunately a combination that can leads to a buggy state on the server which persists over time and leads to strange phenomens later, as you witnessed here. Voyage and debt cards has similar issues.

I can see that the initial cause of the problem happened on turn 6 of your opponent, then it "lingered" for 2 turns and manifested itself after your last turn.