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Messages - Rabid

#16
There are many ways to spell pr0fan1ty.
#17
Interface Issues / Re: Timeout without warning
10 August 2018, 04:48:42 PM
I think some very competitive players will think this.
Not just trolls.
"And worse it make people think it is acceptable to use 4 minutes for each action "because that's what the timer says"."
#18
Interface Issues / Re: Timeout without warning
10 August 2018, 10:27:09 AM
Yes a downside of showing the timer is that it makes it easier for people to troll slow play.
And worse it make people think it is acceptable to use 4 minutes for each action "because that's what the timer says".
#20
This is working as intended:

http://wiki.dominionstrategy.com/index.php/Donate

"Official FAQ
Effects that happen due to trashing cards (such as Rocks') will happen before you shuffle.
This happens between turns, and so Possession (from Dominion: Alchemy) will no longer be doing anything.
[edit] Other Rules clarifications
End-game conditions are checked at the end of each player's turn. So if a player buys Donate and then empties the Provinces, the Donate effect will not occur.
Conversely, if two piles are empty and a player buys Donate, and uses its effect to trash Hunting Grounds, thus emptying the Estates, the game will not end until the end of the next player's turn."
#21
General Discussion / Re: This community is broken
01 August 2018, 10:44:43 AM
It is sometimes quicker to buy a random card, than it is to move mouse to the end turn button.
#22
Quote from: markus on 30 July 2018, 03:20:56 PM
Goko/MF figured out Copper/GM autoplay, so it does seem feasible:
When GM is on the board, it should play non-coppers first and then only play coppers if you can't afford GM yet.

That only fails when you have a non basic treasure in hand as well with which you could afford GM without Coppers.

The downside of that is when you have $16.
Press "play all", but it doesn't play the copper.
You buy Prov, then realise you didn't play the coppers so can't afford the 2nd Prov.

My prefered option would be:
When GM or Sauna on the board, all treasure has to be played one at a time.
#23
General Discussion / Re: This community is broken
26 July 2018, 10:38:52 AM
I think most people would agree there is room for improvement to the reporting system.
But the real question is: Is it worth using limited development time on it?
When the time could be better spent on other features.
#24
The other way of looking at this is that the losing player could have conceded to save time.

For example in high level Chess I think most games end with resign.
#26
General Discussion / Re: Offensive Language in Chat
23 April 2018, 05:14:54 PM
dextrapunch I find your forum post to be insulting.
Should you be punished?
#27
Support / Re: How to Save Table?
19 April 2018, 05:01:30 PM
Not possible at the moment sorry.
You can save the kingdom like thins:
Village, Smithy, Gardens, ...
And copy paste it into "enter cards to include in your kingdon" to save time.
#28
Card Bugs / Re: Black Market/Deluded
11 April 2018, 11:08:53 AM
http://wiki.dominionstrategy.com/index.php/Deluded

It triggers at the start of buy phase.
So I think this is working correctly.
#29
Ghost Ship attack is not "put back N cards".
It is: Put cards on top of deck (one at a time) until hand size is 3.
#30
Other Bugs / Re: Couldn't buy card
15 March 2018, 10:51:55 PM
My guess is this:

"Turn 12 - Rabid
R plays a Conclave.
R plays a Sauna.
R draws a Bazaar.
R plays a Worker's Village.
R draws a Conclave.
R plays a Conclave.
R plays a Bazaar.
R draws a Conclave.
R plays a Conclave.
R plays a Silver.
R trashes a Copper.
R repays 10 debt (2 remaining).
R draws a Gold, a Forager and 3 Saunas."

After trashing the copper you only have $9 to pay the 10 debt.