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Messages - Rabid

#91
General Discussion / Re: Leaderboard
05 April 2017, 07:56:18 PM
I think some sort of alternative positive feedback for playing bots would be a good idea.
Some ideas:

1) Campaign progress
2) Recording your wins / losses
3) Bot only leaderboard
4) Win X games, unlock access to a promo card
5) In game achievements, Councilroom style.
#92
1) Notification that it is my turn to act. Ping sound. Browser tab flash.

2) Leaderboard, Game count: Won / Lost / Draw

3) When leaving a game, send me back to where I joined the game from.
At the moment when finishing a automatch game, I leave and end up on the new table tab.
I would like to be on the matching tab.
#93
Mercenary does the same.
#94
#2409603
Working fine for me.
Could all the VP chips already been claimed?

R plays a Bridge.
R plays 6 Golds.
R buys a Dominate.
R gains a Province.
R gets 9 VP.
R buys and gains a Copper.
R takes 2 VP from Labyrinth.
#95
#2216749 (1p)
When Trusty Steed is in hand.
You can play it by clicking on the prize pile.
The pile is also highlighted, same as the action cards in hand.
#96
Interface Issues / Re: Repeat Kingdom button delay
26 March 2017, 04:58:05 PM
I've not noticed a repeat kingdom button.
Could it be from a fan mod?
#97
Card Bugs / Re: Ironworks with CotR
12 March 2017, 09:39:26 PM
Enchantress.
#98
I agrees that this would be useful.
But I think the current way of doing it matches the 2nd edition rules?

http://wiki.dominionstrategy.com/index.php/Reshuffle

Maybe there is a better wording than:
"R shuffles their deck."
As it now means "first shuffle your discard pile and put it under your deck".
#99
In a 2p game I would much rather my opponent just resign (Or say thanks for the game you win), than ask me for permission to resign.

If they ask my options are:
a) Say no and we play out a game that they are not enjoying.
Makes me feel bad, for "forcing" them to continue.

b) Say yes. Same outcome as if they didn't ask.
#100
General Discussion / Re: Journey Token
22 February 2017, 09:22:34 PM
How about using big and small, as well as flipping.
So a big face down token = next play will be big
And a small coloured face up token = next play will be small.
#101
General Discussion / Re: Journey Token
22 February 2017, 08:00:15 PM
Good idea, does that cause confusion with Throneroom?
#102
General Discussion / Re: Journey Token
21 February 2017, 05:37:02 PM
How about using two colours?
Green = next play Big
Red = next play Small
#103
General Discussion / Re: Journey Token
21 February 2017, 05:30:12 PM
I like the Colour = Good (Big effect), Grey = Bad (Small effect) system.
On MF and RL I can never remember if I am going to get the big effect from a card.
#104
Game Log Issues / Re: Goko Salvager?
17 February 2017, 01:25:38 AM
Yes Salvager is dead.
No replacement yet, but a way to look up games is planned.
#105
Card Bugs / Re: Mountain pass in last turn
12 February 2017, 11:43:05 PM
Mountain Pass doesn't happen until "after that turn".
So if the game ends "at end of turn".
Then mountain pass shouldn't happen.