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Messages - Polk5440

#31
Quote from: Bmoan on 02 March 2017, 09:24:56 AM
it is a "variant" of the game, just as much as manually picking kingdom cards is a variant. 

Not a variant.

From the rulebook:

"[T]he players also select 10 Kingdom
cards and place 10 of each in face-up piles
on the table....
[P]layers can choose the 10
Kingdom cards using any method they
agree on."
#32
1) Make game playable without looking  at -- or at least clicking in -- the log.
2) Implement more animations, visual cues, and better graphic as to make 1) possible and the game overall more like a complete game.
3) Implement solutions like dedicated apps in order to be able to play on more mobile devices.
#33
Interface Issues / Re: Undo and Timeout
24 February 2017, 03:39:05 PM
Thanks for clarifying.
#34
Interface Issues / Undo and Timeout
23 February 2017, 09:09:11 PM
I had an opponent request (and I denied) the same undo about ten times in a row before proceeding with his turn. I am wondering if there is potential for abuse here? If I ignore an undo request, will my opponent still time out after four minutes? Does the timer start over with every denial or request of an undo?

I would recommend restricting undo requests so that once a denial is issued so many times in a turn (say 3 or so), a new undo request cannot be issued by the player until the next turn. And limit the number of undo requests per game per player.
#35
Card Bugs / Re: Possession with Messenger
22 February 2017, 08:12:00 PM
Thanks.
#36
Card Bugs / Re: Possession with Messenger
22 February 2017, 04:55:16 PM
Oh, gosh, this is confusing. I'm not very good with the Trader-style exceptions. I can see it working the way you suggest. The wording on the text does seem mechanically different from "Name a card. Each player gains a copy of the named card," which is how I (evidently incorrectly) think of it.




#37
General Discussion / Re: Journey Token
22 February 2017, 04:36:42 PM
Mouse over text is only a partial solution for the browser version. This won't work for touch screen devices down the road. Ideally, mouse over should not be used even in the browser version because it hides crucial information one layer deep rather than being obvious looking at the screen.

More/clearer animations could help. Play Giant, display a quick animation of the token turning over, then do what card says (rather than doing a simple color change of token and everything on the card seemingly happening at once).

I agree the implementation should match the card text, or the card text should change to match the preferred implementation. This isn't such an outlandish suggestion once you realize many cards' text don't match currently printed versions of the card because they've already been updated online to 2nd edition text.

#38
Card Bugs / Possession with Messenger
22 February 2017, 02:31:16 AM
Is this how Messenger on a Possession turn is supposed to work? I would have guessed that I should have gained two (not one) Wishing Wells. One for "your first buy" (i.e. L, but possessed by P, so P gains) and one for "other player" (i.e. P).
#39
Other Bugs / Who Am I Playing?
22 February 2017, 02:12:02 AM
It looks like the game is confused about who I'm playing for the first turn. Is it swordfishtrombone or Artur161? (It was s.) See attached.
#40
Feature Requests / Re: Music and Sound
22 February 2017, 01:45:20 AM
Nice end game victory sound effects. Thanks!
#41
Card Texts problems / [FIXED] Storeroom
14 February 2017, 04:41:50 AM
Assuming the 2.0 text is correct, there needs to be a space between the $1 symbol and "each".
#42
Quote from: jsh on 11 February 2017, 01:38:13 AM
A post explaining specific issues/suggesting fixes is just better than acknowledging some people aren't happy to the wind. Plenty of posters here are being productive in the various bug report and feature suggestion threads; threads that become a bunch of blabbering like this aren't really. General complaining is just a smokescreen wasting time should the developers actually spend time reading it.


This forum is full of specific bugs, problems, and suggestions. Reporting one should not be a right of passage to be allowed to voice an opinion.

Quote from: RosieGirl on 07 February 2017, 07:48:18 PM
I'm a new and casual player....I recall having a problem related to purchasing an expansion with MF. I emailed them, received a prompt response and the issue was resolved. With ShuffleiT I am completely out in the cold.  As much as I love playing Dominion online, I don't see investing that amount again for this quality of software. My husband is a software engineer and sometimes I show him what I am dealing with and we shake our heads. He tells me this is supposed to be fun, not a form of aggravation.

I found RosieGirl's posts (especially the snippet above) expressed useful impressions from an important demographic that will be underrepresented on these forums by the vary nature of the method of feedback solicitation.

Those "specific" bugs and UI issues add up. And honestly, if the game is not at a point where small fixes would really change the opinion of the user, then the devs need to know that, too. Dominion Online was obviously incomplete at launch and remains so currently. It's important for various new people of different demographics to continually and repeatedly point that out. 


#43
Interface Issues / Re: Placement of Ruins pile
27 January 2017, 03:13:07 PM
Me, too.
#44
I played Scavenger, a Duchy was topdecked automatically according to the log, but the Duchys in discard remained displayed at the beginning of the buy phase. See attached image.

(It went away when I started to play treasures.)
#45
ooops.  You are correct. Those are pile counts not costs.