Game #587628 on oregon. See attached image. I think the culprit is Bridge, but I'm not sure?
Also, is "Traveller" the correct spelling? Two els, not one?
Also, is "Traveller" the correct spelling? Two els, not one?
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Show posts MenuQuote from: allanfieldhouse on 12 January 2017, 03:52:06 PM
I'd like to see a solution similar to how Chrome handles closing/resizing many tabs. If you're closing a bunch of tabs (from leftmost to rightmost), it will wait to resize the tabs until you move your mouse away from the tab bar. This way, your click target doesn't keep shifting around as you close tabs....
This will make it easy to play a string of cantrips without worrying that you'll click the wrong thing. It'll also prevent the issue with a card moving due to a start-of-the-turn draw like Caravan.
Quote from: Cave-O-Sapien on 10 January 2017, 09:00:00 PMQuote from: randomjoyz on 10 January 2017, 05:14:09 PM
edit (because this is driving me insane):
as it is now you: (click end actions) (click crown) (click copper)
*what you want: (click crown) (click play as treasure) (click copper)
Is this really what this whole thread is about?
Quote from: LastFootnote on 09 January 2017, 08:45:25 PM
But implementing those cards has got to be a bottom priority. Features that make games better are much more important than a bunch of cards that (usually) make games worse.
Quote from: Donald X. on 09 January 2017, 03:41:28 PM
The idea of starting to resolve a card without knowing what phase it is is Bad.
Quote from: Donald X. on 09 January 2017, 03:45:50 PM
Having different symbols would be great.
Quote from: allanfieldhouse on 09 January 2017, 04:07:59 PM
It only becomes obvious what's happening once you actually click on one of the cards. Just because a system can be figured out and used mistake-free doesn't mean that it shouldn't have been designed better in the first place.
Quote from: JunkDealer on 09 January 2017, 07:26:08 AM
Personally I dislike the x for everything. A big x for trashing I understand, but an x to choose a card from the discard pile to put in your hand or an x to choose a card to top deck feels just wrong.
Quote from: Stef on 05 January 2017, 02:57:52 AMQuote from: tracer on 05 January 2017, 01:37:08 AM
You are not being used as a beta tester and it is not still in beta.
It is indeed no longer in beta, but I don't blame people for thinking it is. We have a long way to go - especially on some issues that have a large impact on the games look and feel (graphics, sounds).
Comparing this product to something like hearthstone is... ambitious. Apparently they built it with an exceptionally small team of 15 people in only 6 years... well we were with 2-3 people for one year. If people still expect the same result I can understand their disappointment. The harsh truth is that a lot of money was lost with all the failed Dominion Online trials we've had over the past several years.
Nonetheless I have faith in the future... now that we can actually sell subscriptions there will also be room to pay more people to get some great graphics, and when we add them over the next couple of months I think people will be positively surprised. The emailing was problematic at the start but the gameservers themselves easily handled the load and I think we have something here we can build upon. Time will tell.