Quote from: quori1 on 03 January 2017, 03:02:35 PM
I have plain and simple feedback: everything about this game's development is complete crap. I can clearly see this was handled by developers with no sense of design experience put into the UI and flow of the game. I also feel this was a narrow and obtuse development process that considered only desktop windows users using Chrome or IE as the browser window.
MakingFun did not have the iOS/Android apps available right away either, but the game did function in Safari and Chrome on a mobile device (Phone or Tablet) quite well. Your game is UNPLAYABLE on any such device. Given the proliferation of iPhones and iPads, the sensible thing would have been to have that version developed first.
Your benchmark is Hearthstone. end of story. That is the game you needed to model your release and UI after and while perhaps not match the excellence that Blizzard has shown over the years in game development, you should have at least matched what makingFun had been able to do.
The dominion app had become my go to game. I doubt I will ever play this again it such a horrible release.
It took MF much longer than you might realize to have working iOS/Android apps, and their web client was always very buggy. I don't know how you were able to play on a tablet before the MF app was released. When they launched, their browser version was available in alpha it was so bad.