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Messages - LibraryAdventurer

#46
Card Bugs / Mountain Pass
28 December 2016, 03:34:16 AM
Mountain Pass doesn't let the second bidder know what the first person bid.


PS: I'm assuming "card bugs" here means "bugs with card shaped things"
#47
Agree with the above. Also, the 'need help' button doesn't work for me (using Chrome on Windows 10).
#48
Feature Requests / No more exclude cards option?
28 December 2016, 02:40:22 AM
The option to exclude certain cards seems to be gone since the lobby update. This will be coming back right? (Please bring it back!)
#49
I completely agree with the above. When I have occationally seen face-up cards in my opponents' hand, I just assumed it was a bug (which I then forgot to report). I can see the reasoning for it, but it really shouldn't be on by default (if at all).

EDIT: I think the point counter should be off by default as well.
#50
Other Bugs / Banning cards
15 December 2016, 06:37:59 AM
The ban cards feature was working when I first started ShuffleIt Dominion, but it stopped working a couple days ago. I type in the name of a card to ban and it doesn't recognise the card name. 'No cards matching "Rebuild" were found.'
#51
Card Bugs / Re: Tower missed Plunder
13 December 2016, 06:27:26 AM
Quote from: drsteelhammer on 12 December 2016, 05:54:36 PM
Yep, Tower and Keep are not yet listed  in the end game screen. Was the score in any game incorrect?
We played a Cultist game with Tower where it was especially hard to tell if the score is correct or not without being able to see the final deck composition, but I'm not sure if it counted the ruins.
#52
Feature Requests / Re: sudgy's suggestions thread
13 December 2016, 06:21:31 AM
Quote from: werothegreat on 13 December 2016, 06:07:22 AM
Quote from: sudgy on 13 December 2016, 05:33:14 AM
Another one: You can't see the Native Village mat contents other than when you play it.  Sometimes I want to see it to figure out if I want to play Native Village or not.

Same deal with Miser, but I'm sure that'll be fixed once there's a visual for the Tavern mat.

Dominion has quite a lot of stuff that needs to be shown to the players. Seems like it'll be hard to figure out a good interface for everything, especially one that people who can't read small text can still play easily.
...just thinkin' ShIT (or MF for that matter) has (/had) their work cut out for them. (I have to wonder if they would've chosen a different name if they foresaw what the company nickname would be...)
#53
Feature Requests / Re: sudgy's suggestions thread
13 December 2016, 02:31:23 AM
Quote from: LaLight on 12 December 2016, 11:12:36 AM
Quote from: LibraryAdventurer on 12 December 2016, 06:08:02 AM
I'll add mine here since I just got beat by sudgy and I don't feel like starting my own thread:

- The Swamp Hag and Haunted Woods effects need to be more noticable by the one being attacked.
- the reveal area (like for Envoy) is extremely small and easy to miss. Sudgy said it looked fine to him so maybe it's only on my browser: using Chrome with Windows 10 on a laptop.

Reveal area issue: what resolution are you using?
My windows settings says the resolution is  1366 x 768
#54
Quote from: Philip on 12 December 2016, 04:58:10 PM
Quote from: werothegreat on 12 December 2016, 06:08:50 AM
I think what's going on is with one, you click exchange to exchange it.  But with more than one, it's a toggle set to exchange by default, and so it says "exchange".  Clicking exchange toggles it to "keep".  Not very intuitive.

Yeah, it was the other way around but people complained that it did the opposite of what they expected, so I changed it. I'm afraid that about half the people expect it one way, and another half the other.

What I'm considering for multiple items is to make a label above the button describing the current state (e.g. "Exchange" or "Keep"), with the button itself just saying "Toggle".
That would be a good solution to make it clear.
#55
Feature Requests / Re: sudgy's suggestions thread
12 December 2016, 06:08:02 AM
I'll add mine here since I just got beat by sudgy and I don't feel like starting my own thread:

- The Swamp Hag and Haunted Woods effects need to be more noticable by the one being attacked.
- the reveal area (like for Envoy) is extremely small and easy to miss. Sudgy said it looked fine to him so maybe it's only on my browser: using Chrome with Windows 10 on a laptop.
#56
When I play one traveller in a turn, I click 'exchange' and it exchanges to the next in its line. But when I played more than one traveller on a turn, I clicked 'exchange' on each one, then execute, and it didn't exchange any.

EDIT: When I've played more than one and click execute without clicking exchange, it exchanges them. It's doing it backwards.
#57
third
#58
Interface Issues / Scorecard
11 December 2016, 07:45:55 AM
This is a minor thing, but I can't see the whole scorecard when not in fullscreen. It'd be nice to have a scrollbar there so I can see the rest of the scorecard.


Also, there's not enough animations and sparkles, or crashes. It hasn't crashed or even overheated at all in the four games I played this evening, what's with that?  ;D
#59
Feature Requests / Re: Creating Accounts
11 December 2016, 06:02:55 AM
Same exact thing happened with me.
#60
Other Bugs / Re: Confirmation email
11 December 2016, 05:01:47 AM
Same thing happened to me.