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General Discussion / Re: Possession in Black Market?
« Last post by Ingix on 23 March 2018, 10:51:57 PM »
To me this looks more like an oversight, not a conscious decision. OTOH, maybe if only one player has access to it there is no danger of the game going the route where players have more turns with their opponent's decks than with their own.
General Discussion / Re: Possession in Black Market?
« Last post by Cave-O-Sapien on 23 March 2018, 09:23:02 PM »
I just played a BM game, in which Possession appeared in the black market for my opponent.  Fortunately, he didn't buy it, but it struck me as odd, since Possession is still listed as a banned card.  Does that not apply to the BM deck?

That's correct. If there are Potion cards in the kingdom, Possession is still eligible for the BM deck.
Feature Requests / Any hopes for better AI w/ personalities?
« Last post by LordGek on 23 March 2018, 03:24:00 AM »
Hey Devs,

While I'm always hoping developing better AI is something on the docket, something that would mean ALL the world to me is if you guys added a little more variation in their play.  I think the AI is actually competent, for the most part, but what's really annoying when I'm playing vs. multiple AIs is how they clearly all have identical mindsets and thus create, as much as possible, near identical decks from whatever random set of cards the game presents.

My feeble hope of a solution to this is to have an option to give each AI some hidden weighting variables to things like tendencies of gathering treasure, victory cards, having a small deck, or creating long chains.  The idea being in some cases where the AI might in a given situation almost give a treasury and an action card equal weight, the more action oriented AI is at least a little more likely to grab the action card whereas another AI in that same match might be more inclined to snag the treasury card in the same situation.  The end result being that by the end of the game the multiple AI players should have more diversified decks.
Feature Requests / Re: Block/report
« Last post by Jacob Marley on 23 March 2018, 12:00:36 AM »
How about this:  Whenever you blacklist someone, you get a popup asking why, and you select either:
  - Personal preference
  - Abusive behavior

So, if, for instance, someone plays slower than you like (but is not a slowroller) or refuses all undo requests, or any other reason that is not ban-able, you chose the first option and the mods do not need to take action, they only need to look at those blacklisted for abusive behavior.
General Discussion / Possession in Black Market?
« Last post by Jacob Marley on 22 March 2018, 11:54:29 PM »
I just played a BM game, in which Possession appeared in the black market for my opponent.  Fortunately, he didn't buy it, but it struck me as odd, since Possession is still listed as a banned card.  Does that not apply to the BM deck?
Interface Issues / Re: Known interface problems
« Last post by Ingix on 22 March 2018, 10:32:07 AM »
Modifications in March 2018:

  • 18-03-22:
    • The problem that in reveal windows with many cards it is hard to select the right card because one might not see much of the card that is currently selected has bin fixed by always showing the card under the mouse/touch point fully.
    • Added log/extra turn localization bug that uses english card names in the log for the extra turn description.

Feature Requests / Block/report
« Last post by Mike Thicke on 22 March 2018, 02:30:18 AM »
I’m sure this has been requested before, but I would like to request a block/report option in addition to the current block and friend options. I know that you say that the current block button does this, but it would be much more satisfying if there was an explicit report button. Sometimes I want to block someone because they’re annoying, but not doing anything abusive, and then sometimes I want to block someone and be confident that the devs will look at their behavior. Even better: a text box pop up that allows you to describe the abusive behavior when reporting.

Might also cut down on the name-and-shame issue.
Game Log Issues / German translation missing for Output-turns log message
« Last post by trazoM on 22 March 2018, 12:25:01 AM »

just I small one: If I get an outpostturn, the log says "[Outpost]" at the beginning of the turn, even in the german translation.

General Discussion / Re: Offensive Language in Chat
« Last post by Ingix on 21 March 2018, 09:50:31 PM »
You cannot beat those trolls by cooperating (trying to get a win when they slow-play). When you do that, you are giving them the satisfaction that they beat you. They may not have beaten you in the 'who got the recorded win in the database' battle, but they have beaten you in the 'who got to enjoy the game time better' battle. The latter is what they want, not the former.

In addition, once they are identified, their (free) accounts are banned and their rated games invalidated. So if you resign and blacklist them, you will haven beaten them in both battles. The latter (time enjoyment) immediatly, and the former (database win) later. The bad experience will be short and have no rating consequences.
Feature Requests / Allow ordering starting deck in Solo games
« Last post by JW on 21 March 2018, 09:43:51 PM »
At the start of a solo game, please give a player the option to order their starting deck. Qvist had to wait 425 turns to get the correct starting hand to illustrate a puzzle solution! http://forum.dominionstrategy.com/index.php?topic=17800.msg751501#msg751501
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