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Support / Logged in but not logged in?
« Last post by Nile on 17 May 2018, 04:45:53 PM »
Not sure what I did but now when I log in and try to do anything I get an error message saying "you need to be logged in." Anyone else had this happen?
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Might be completely unrelated, but I just finished a game with Knights on the board, as well as Remake. LR kept buying Remakes while he could. And then he kept playing Remakes and trashing Providences until all he had left was one Remake and another random card. Early on he was beating me and had 30 points. Final score was 42-0.
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Interface Issues / Re: Boons/Hexes draw/discard pile displays
« Last post by dane on 15 May 2018, 06:29:49 PM »
I looked through the Nocturne rules, and they don't seem to say either way (I may have missed it). So to me it is not at all clear if one is or is not supposed to see those numbers/may be able to count those piles in an IRL game.

I looked as well before making my first post and I couldn't find anything. Perhaps it's worth it to ask for a ruling on this? My guess is that DXV would say no but that's just a guess.
While it might well be that IRL one is not allowed to count the boon/hex discard pile for the same reason one is not allowed to count one's own discard pile, namely to avoid seeing what's there, the number of boons/hexes in the discard pile can be calculated by counting the number in the deck and looking round the table for any that are elsewhere.
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Interface Issues / Re: Boons/Hexes draw/discard pile displays
« Last post by markus on 15 May 2018, 03:50:54 PM »
I think the main problem is that there's a bug with the counter such that the big number gets stuck at 0. If it said "10 Boons (10/2)", it should be clear.
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Support / Re: Expensions don't work
« Last post by Bacobel on 15 May 2018, 03:39:31 PM »
Thank you guys for this explanation.

It's sad..  :'(

But nothing to do about that.
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Interface Issues / Re: Boons/Hexes draw/discard pile displays
« Last post by AdamH on 15 May 2018, 03:31:15 PM »
If only a 6/9/66... is underlined, as in the appended picture, would that be OK? This is just test code, in the end I think I would not want the numbers in the supply piles and elsewhere be affected.

Yeah, I would actually prefer that to underlining everything.


I looked through the Nocturne rules, and they don't seem to say either way (I may have missed it). So to me it is not at all clear if one is or is not supposed to see those numbers/may be able to count those piles in an IRL game.

I looked as well before making my first post and I couldn't find anything. Perhaps it's worth it to ask for a ruling on this? My guess is that DXV would say no but that's just a guess.
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Interface Issues / Re: Boons/Hexes draw/discard pile displays
« Last post by Ingix on 15 May 2018, 03:21:21 PM »
I'm sorry I disappointed you with my lack of mental capacity, yet here we are, and I'm telling you that I have been told what it is and it's still confusing. I even offered some extremely simple fixes that would solve the problem.

I certainly did not want to belittle you in any way. But again I found it strange that this notation that seams 'easy to remember' to *me* causes you that much confusion.

For other decks/discards, the number is clearly put on the deck for how many cards are in it. I realize that 95% of the time the number is something other than 6 or 9 for my opponent's deck, but when it is I'm confused 100% of the time on whether that number is being displayed upside down like their deck is, or if it's being displayed right-side-up so I can read it easier. Yes I know that almost all of the time it's obvious but in that moment it's not, and all you have to do is underline all of the numbers to fix it!

If only a 6/9/66... is underlined, as in the appended picture, would that be OK? This is just test code, in the end I think I would not want the numbers in the supply piles and elsewhere be affected.

UI quirks where information isn't totally clear as it's being displayed really take away from that. I can tell you for certain that I'm not the only one who is being affected by this, so making excuses and saying that it must be me is not appreciated.

The UI needs to be concise, because screen real estate is not limitless. Even adding "discarded" to the second number seems not to be possible without severely shriking the font size.

I'm only suggesting to remove the information if it's not supposed to be displayed because of the game rules.

I looked through the Nocturne rules, and they don't seem to say either way (I may have missed it). So to me it is not at all clear if one is or is not supposed to see those numbers/may be able to count those piles in an IRL game.
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Interface Issues / Re: Boons/Hexes draw/discard pile displays
« Last post by AdamH on 15 May 2018, 01:26:18 PM »
Now, I can understand if somebody is confused what these 2 numbers mean. But once you know that it means the remaining/discarded boons/hexes, I'm frankly a bit at a loss to understand that seasoned players could not remember which is which. Especially as the important number (how many until a shuffle) is the first one.

I'm sorry I disappointed you with my lack of mental capacity, yet here we are, and I'm telling you that I have been told what it is and it's still confusing. I even offered some extremely simple fixes that would solve the problem.

It's not so much about missing the shuffle as it is about tracking the boon deck. I just saw Flame's Gift and I want to have an idea of how long it will be before there's even a chance that I'll see it again. 9/3, huh? Does that mean it could come up soon or I'm going to have to wait a while? Jeez, I don't remember, but I don't want to have to look that up.

For other decks/discards, the number is clearly put on the deck for how many cards are in it. I realize that 95% of the time the number is something other than 6 or 9 for my opponent's deck, but when it is I'm confused 100% of the time on whether that number is being displayed upside down like their deck is, or if it's being displayed right-side-up so I can read it easier. Yes I know that almost all of the time it's obvious but in that moment it's not, and all you have to do is underline all of the numbers to fix it!

I'm thinking about 55 different things in Dominion because it's a complex game and I want to play well AND get better while playing. That's why Dominion is fun. UI quirks where information isn't totally clear as it's being displayed really take away from that. I can tell you for certain that I'm not the only one who is being affected by this, so making excuses and saying that it must be me is not appreciated.

Basically, in a game where some information is still not easily seen, you are asking to remove information. And while it may not matter for hexes where the hex pile and hex discard pile will always add up to 12, the boon pile + boon discard pile can have any number from 0 to 12 cards, due to the 'stay out intil clean-up' boons, a Druid in the Kingdom or one or more boons set aside for next turn with Blessed Village.

I'm only suggesting to remove the information if it's not supposed to be displayed because of the game rules. It's just like the cards in my opponent's hand that I can randomly see -- this should never ever happen and this excuse of "other information is harder to see" doesn't hold water at all. I want to see everything I should see easily and I don't want to see things I shouldn't see, is that really so difficult to understand?
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Interface Issues / Re: Boons/Hexes draw/discard pile displays
« Last post by markus on 15 May 2018, 11:58:16 AM »
Although you don't miss a lot, if you don't base your decision on whether a specific Boon will miss a shuffle.
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Feature Requests / Re: Can we get Lord Rat to buy Dominate?
« Last post by Ingix on 15 May 2018, 09:55:53 AM »
Right now, there is a function that says, "If you have more than 8 coins, then buy a Prov.  If you have between 5-7, then buy Dutchy." 

We don't know how that works. In the beginning, getting $8 might still mean buying Gold. Even much later, getting $6+ makes me consider buying Gold. Of course, there must be some part of the AI that makes those buying decisions. And I assume that the current AI is rule-based, so it *might* not be much of a problem to add your Dominate rule, which is totally reasonable.

What would be really helpful, of course, is if the Powers That Be would give feedback, so that loyal players (ie, the ones who reliably put money back into this site) would at least know what is going on.
"We're aware of the issue, but it's way down on our list of priorities."
"We did not know of this; thanks for the heads-up; it'll be fixed by mid-June."
"We're aware of this, but it's such a small problem that we're not going to take up valuable time fixing it.

I totally agree. Giving estimates is a problem, though, as you never know if some problem comes up in testing. Happened a few times with fixes I did for some problems, that turned out to have unintended consequences. Sometimes testing cought it, sometimes not before it was released (like the not upside down cards in opponent's hand on Chrome).
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