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91
Game Log Issues / Research put in hand line should have (Research) explanation
« Last post by markus on 21 February 2019, 11:59:10 AM »
As subject says, like for example Gear has it.
92
Game Log Issues / Re: Indentation bugs
« Last post by markus on 21 February 2019, 10:37:50 AM »
Calling Coin of the Realm also misses the indent for the "gets +2 Actions." line.
93
Card Bugs / Re: Ducat is a forced play when having debt
« Last post by Ingix on 21 February 2019, 09:34:36 AM »
You are right!

That might have to do something with autoplay optimizations: If you have 1 Ducat and 3 Coppers in hand and buy a Silver, with autoply the game plays all of those 4 treasures, giving you the $3 for the Silver and the 1 Coffer for later. Maybe that crept in here as well.

Thanks for the report, and don't panic!
94
Card Bugs / Ducat is a forced play when having debt
« Last post by TheAnswerIs42 on 21 February 2019, 03:57:24 AM »
If you have a ducat in your hand, the game won’t let you pay debt (and by extension buy a card) without playing the ducat.

I hit this scenario when i wanted to trash a ducat with a bat after buying a card. It was impossible.
95
AI bugs / Re: Opted not to discard curse after a Mountebank
« Last post by BarkAtKit on 21 February 2019, 01:52:14 AM »
Oh, doof.  :-[ Thank you for responding.   :)
96
Game Log Issues / Silver play for Sauna trash should get separate log line
« Last post by markus on 21 February 2019, 12:46:16 AM »
Having Silver somewhere in a list of treasures played and then the trash line is not ideal. (Goat play gets it's own line.)
Ideally, that would only apply if you actually trash something after playing Silver.
97
AI bugs / Re: another bot freeze - game 23740760
« Last post by TimSharrock on 20 February 2019, 10:45:53 PM »
Thanks :)
98
AI bugs / Re: Opted not to discard curse after a Mountebank
« Last post by Ingix on 20 February 2019, 10:28:44 PM »
As you can see in the log, the bot did not get a Curse due to Plague (there is no mentioning of it in the log, and card gains are always mentioned). The reason can be confirmed by reloading the game: The Curse pile was already empty at that point.
99
AI bugs / Re: another bot freeze - game 23740760
« Last post by Ingix on 20 February 2019, 10:24:00 PM »
Thanks for the report, TimSharrock!

The problematic situation is that both Alchemist and Herbalist need to be handled at the end of the bot turn, and this stucks the bot (Herbalist + lots of other such cards).
100
AI bugs / Opted not to discard curse after a Mountebank
« Last post by BarkAtKit on 20 February 2019, 07:26:14 PM »
In game 23742103, between just me and Lord Rattington, I played a Skulk which elicited Plague as its Hex. LR gained a Curse, presumably to its hand as is supposed to happen. I then played a Mountebank (having played both a Plaza and a Blessed Village earlier that turn) and it gained a Copper, even though I'm pretty sure it could have discarded the Curse to prevent this.
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