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91
General Discussion / Re: What is a "good" rating?
« Last post by aku chi on 19 May 2017, 05:32:53 am »
It also seems to me that after the first opening strategies, the mid-game is the place where you can really screw up. I often will make a mistake there I regret - or just make a play I didn't realize would harm me. I expect 50+ players do not do that.

I see sub-50 players make a lot more mistakes in the midgame than 50+ players.  Though, from my perspective (60+ player), the midgame of Dominion is generally the easiest to master.  To put it another way, I'm most surprised when my good-match opponent makes an obvious mistake in the mid game, like buying Gold over Laboratory in kingdoms where that's silly (most kingdoms).  There are kingdoms where the midgame is challenging, of course - mostly those with mid-turn gaining.

Early game decisions are ostensibly easier, but they have a huge impact on the rest of the game, and many kingdoms present tough choices (usually between cycling, economy, and attacks).  I think it's tougher to intuit the right choices in the early game; you just have to play a lot to get a sense for best opening practices.  Of course, you can go pretty far copying the opening of a better player!

Late game decisions are the most challenging, IMO, especially in engine mirrors with plentiful gaining.  There are often super-complicated decisions about which piles to lower when; and if, when, and how to green.  This is where I find myself most advantaged against players in the 50s and where I feel most vulnerable against the strongest players.
92
Connection Problems / Is the server down?
« Last post by bananny on 19 May 2017, 05:29:07 am »
I got kicked and I can't log back in.  What's going on?
93
Card Bugs / Re: Inheritance --> Fortress --> Sacrifice doesnt work
« Last post by squirezucco on 19 May 2017, 05:29:00 am »
I don't know what you're talking about.
Inheritance -> Fortress -> Sacrifice sounds like a *great* idea.
94
General Discussion / Re: What is a "good" rating?
« Last post by jsh on 19 May 2017, 04:32:34 am »
This is pretty eye opening. I know that I make a handful of either mistakes, or moments of indecision where I have to make an educated guess, because I am not sure what to do. Sometimes this is because I am playing with a card or two that is new to me. (I only recently began playing with expansion cards.) So I get what you guys are saying.

It also seems to me that after the first opening strategies, the mid-game is the place where you can really screw up. I often will make a mistake there I regret - or just make a play I didn't realize would harm me. I expect 50+ players do not do that.

The most common mistakes I see are at endgame! Can't count the number of times I have seen a player throw away a shot at victory by leaving a pile low or buying bad Provinces.
95
General Discussion / Re: What is a "good" rating?
« Last post by tdellaringa on 19 May 2017, 04:19:54 am »
This is pretty eye opening. I know that I make a handful of either mistakes, or moments of indecision where I have to make an educated guess, because I am not sure what to do. Sometimes this is because I am playing with a card or two that is new to me. (I only recently began playing with expansion cards.) So I get what you guys are saying.

It also seems to me that after the first opening strategies, the mid-game is the place where you can really screw up. I often will make a mistake there I regret - or just make a play I didn't realize would harm me. I expect 50+ players do not do that.
96
General Discussion / Re: What is a "good" rating?
« Last post by limetime on 19 May 2017, 04:14:53 am »
I concur with what JSH is saying.
65+: Top 3-4 Really good. Can easily outplay anybody else.
60-65: Top 50 They usually make fairly reasonable (In my opinion as a 65 lvl player) choices. They sometimes make a few mistakes throughout the game but usually no major mistakes. You have to play quite well to beat them.
55-60: These players are fairly decent. They usually choose the correct strategy and play it reasonably well. They tend to either be more inefficient in their building or are worse at endgame than the levels above them. In complex engines level 65 players should be able to beat them about 80% of the time. In simpler games it is closer to 60%
50-55: This is where the skill level starts to drop off. These players often play the wrong strategy or play it quite poorly.
40-50: These players are very iffy. They have to get lucky to win against higher level players.
20-40: Lots of variance.

Sorry if this comes across as arrogant, that is not what i am trying to sound like.
97
General Discussion / Re: What is a "good" rating?
« Last post by jsh on 19 May 2017, 04:03:15 am »
Ouch, my ego! I could see from your perspective, a 20-40 player is the same. At my level, there's a pretty big difference between the two. Most players I see in the 20s have little idea about strategy, they buy a lot of random actions, they don't try to thin their deck (or do it soon enough). They buy provinces too soon, etc. Where players in the 40s seem to know the game pretty well, and can play outside the core set as well.

It's interesting to get different perspectives.

I've seen what you are observing, I just haven't noticed players in the 20 range being that different from those in the 40. Sometimes I'll see a player at 47 totally ignore a key card, trashing, etc. On the other hand, I have played pretty close games against people in the 20 range. I suspect this is partially because the client starts new players at 20 and everyone is working their way up.
98
General Discussion / Re: What is a "good" rating?
« Last post by tdellaringa on 19 May 2017, 03:59:04 am »
Ouch, my ego! I could see from your perspective, a 20-40 player is the same. At my level, there's a pretty big difference between the two. Most players I see in the 20s have little idea about strategy, they buy a lot of random actions, they don't try to thin their deck (or do it soon enough). They buy provinces too soon, etc. Where players in the 40s seem to know the game pretty well, and can play outside the core set as well.

It's interesting to get different perspectives.
99
General Discussion / Re: What is a "good" rating?
« Last post by jsh on 19 May 2017, 03:54:18 am »
From my perspective (as a mid 60s level player), I don't really feel challenged by most players below 50 or so, and when I lose to players at those levels 80% of the time it's because of bad draws or turn advantage, but there's a lot of variation on both sides and obviously strings of bad or good luck can make someone's rating be off. Right now there doesn't seem to be a huge difference between a player in the 40s or 20s, at least from my perspective. So I guess a quick tier list for me would be like:

Dominion Experts: 60+, maybe more like 58+
Really strong players: 55-60
Above average to great players: 50-54
Too much variance to tell: 49 and below.
100
General Discussion / What is a "good" rating?
« Last post by tdellaringa on 19 May 2017, 03:26:06 am »
I'm curious what people see as a "good" rating. Generally, looking at the leaderboard, the top players are in the 60's. It seems to me that any players in the upper 40's+ and into the 50's is a good player, and possibly very, very good.

Personally, I feel like if I am in the 30s, I am not doing well. When I cross over into the 40s, I feel like I am doing okay. I'm currently at 41.

Thoughts?
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