Hey, thanks for the great game. I really love the new implementation.
I know we're all for better bots, but on the other side of the coin, I think making worse bots is actually a pretty high priority. I have a friend new to the game, picking it up rather fast IMO (and I've taught a lot of people the game over the years). However, she complains that the bot always crushes her.
I think having easy difficulties is important to hook the new players.
Of course, I know writing dumb bot AI isn't too hard, but adding functionality to support multiple *different* AIs may be harder.