Still happening occasionally, most recently when loading game #2919765. Browser console:
SHIELD active selfrepair.8d056d434484b1d6ae51.js:9:8032
A promise chain failed to handle a rejection. Did you forget to '.catch', or did you forget to 'return'?
Date: Tue Apr 18 2017 22:37:35 GMT-0500 (Central Standard Time)
Full Message: Error: page-thumbnail:error
Full Stack: observe@resource://gre/modules/BackgroundPageThumbs.jsm:116:22
TypeError: N.storedQuestions[T] is undefined dominion-webclient-body-1.2.3.min.js:50:5017
While I had hoped you'd been able to fix the issue upon your last reply and so I didn't bother to clarify further, as pertains to:
One thing we can easily "fix" is to let the gameserver inform you the game is over. Then at least you can get a screen like "Game finished, loading end-of-game screen" and you'd know something is wrong with that instead of the game.
being informed the previous game was over was never the issue. The end-of-game screen always loaded normally, which is the only way I could click "Ready" and proceed to the next game. Also of note: this was never an issue for months (never, not even a single time), until sometime around April 1 give or take a week or so, so it seems logical to conclude that there has to have been an error/coding issue/browser interaction change introduced somewhere. The one constant I've noticed in all the browser console outputs I've looked at is the statement "TypeError: N.storedQuestions[T] is undefined..." appears every time, so that seems to be a logical place to start. (I'm thinking maybe the stored question(?) "It's your buy phase, you may..." didn't load so the program couldn't proceed past "Waiting for Lord Rattington" -- but that's just a completely wild guess.) Thanks and good luck.