Thank you very much for the offer, Stef. My username is Picon
. I had bought all expansions in MF, up to Guilds (and, FWIW, I supported Shuffle iT by extending last year my subscription to Gold subscription). I just logged in after a whole month of absence, as a very important event in my life had to keep me away from gaming. I know that I have technically missed the 10-day deadline by a few days, but I will still provide the feedback. I would greatly appreciate your offer, albeit I acknowledge that I'm posting past the deadline. 1. An offline client, allowing you to play campaigns against bots
That is the highest-priority for me. All other features add functionality or make the user interface more friendly. Campaigns add a whole new experience. And the bots can be tailored-programmed on the specific scenarios, so questions #2 and #3 are independent from this one. 2. A bot with a setting for different play styles
Like the "Banker Bot", etc, from the MakingFun? Not that important to me. I would never bother with "I want to play a game with random cards against a big money bot". Sure, it adds replay value, but Dominion has an inherit replayability: the kingdom cards. Having access expansions (through subscriptions or just through other tables) means I won't see any difference with different bots.
I would appreciate multiple bots if I were playing just with the base cards. But I'm not. 3. A strong bot.
That's what bothers me, indeed, the absence of a strong bot. This would be a high priority for me, as I find bot games rather dull. MakingFun had eventually some pretty good bots; sure, nothing like the human players, but they provided some challenge. There is no such challenge here, as the bots are easy and predictable (hello Counterfeit). I would really appreciate a strong bot. 4. Options for timed games
Indifferent. I have currently no use for them, as I do not participate in tournaments. 5. Options for undo settings
I find the current undo implementation quite good and adequate. Probably a button/option that provides the "/undo". 6. Online mini-tournaments; the option to easily create one for you & your friends.
I mainly play 2-player games with friends. Online mini-tournaments would encourage me to play with different people, thus it would be a good thing for me, but not high-priority. 7. Option to invite specific players to your table
Yes, high priority. I usually play 2-player Dominion with friends (thus, the reason I buy subscriptions, as someone has to) and it's irritating not to be able to invite people and utilize workarounds, such as adding bots. 8. More translations (to what language?)
Not necessary in my opinion, as Dominion has not even been translated or has been partially translated in different languages, but still remains widely popular. For example, only the base game Dominion (1st ed) has been translated in Greek; no expansion has ever been translated; nevertheless, it is popular in Greece. I do not think it's worth to spend cycles in translating the game to multiple languages.
However, if it came down to adding new languages, I would suggest to stick with the most popular ones, like Spanish, Italian and Portuguese. 9. Better animations when cards are gained/bought/played/...
That is necessary, as I continue not to be able to follow what actions have been taken without looking at the log. One good feature of MakingFun was the card animations; it was crystal clear what was going on without looking at the log. An option to speed up the animations or turn them off would be important to have, of course.10a. Better visualization of split piles, Archive/Crypt contents, Prince targets, ...
Medium-priority I would say. Archive/Crypt contents are quite important, indeed, Prince targets not that important (maybe gray-out a bit the non-valid targets?).10b. Option to hide the log
Not a must-have for me, as I like playing with the log on. Maybe auto-hide it when playing from a smartphone (also see question #11 for that).11. Android app (or just improved compatibility?)
I cannot play from my smartphone browser, as it's not very user-friendly. However, I seldom play from my smartphone, I am a PC user. Thus, I would not favor an app (or increased compatibility) over other features, such as a campaign. Low-priority issue for me. However, if you would like to offer improved compatibility, I would recommend to take a look at BGA
, where smartphone compatibility has been seamlessly integrated.12. iPhone app (or just improved compatibility?)
I do not own an iPhone. Refer to my Android answer.13. Downloadable game logs
Good thing, I would want it, as I have the need from time to time to search or refer to specific games. The MakingFun-era logs were great, as one could search the log of any game through a 3rd party site.14. Improved moderation (dealing with chat abuse, slowplayers, ...)
It would make no difference to me, as I play almost exclusively with friends. Still, I feel that the "block" is adequate for the time being, as the community self-regulates itself.15. Tutorial on how to play Dominion
There is a plethora of videos
demonstrating how to play. A few URLs could be provided.16. Tutorial on how to play dominion online.
When I first logged in, I was a big puzzled, coming from MakingFun. But, I find the User Interface very intuitive and I deem that a tutorial is not mandatory. However, if you do make one, I think that choosing cards from your hand and confirming the action (such as discarding to Militia) was the most complex action for me.