First off; thanks for a thoughtful series of posts in this thread. You stated your case clearly, responded (with courtesy!!!) to others, and as a result, I think Dominion has received helpful and useful information.
I, respectfully, disagree with your view towards luck. I do think that Chess is a good choice for someone who wants zero luck. Or weightlifting, for a sports analogy. If you lift more weight, you win. Period.
One way to design a game is to say, "I want a game where there is no luck. Or, as little luck as possible." I definitely do Not want that in a game I play for fun. My perspective is: I want a game where luck plays a small role, but potentially significant role. And where the influence of luck will vary, from game-to-game. Why is this? Because I want to play a game where the better player will usually win, but Not Always win. That would be boring for the better player and boring for the less-skilled player.
Having said this; I want the game to be "fair" enough (i.e., immune from luck's influence) so that the better player *usually* wins. So, if you are a much better player than I am; I think that in any one game we play, I have a fighting chance to beat you. But, if we played a match to, say, first one to 6 wins. . . you would win that match pretty much all the time. I might take a game from you. Occasionally, I might even win 2 or 3 games. But I would not win the match. At least, not until I got a lot better.
Does Dominion meet this challenge? It's my sense that it does, although, the numbers-crunchers out there could give a better answer. When I took at look at some of the matches in the most recent annual big tournament, it seemed that in matches where one player was significantly higher-rated, that "better" player almost always won. And in the exceptions, when I looked at the actual moves, it was clear that the lower-ranked player was actually very good. She or he just did not yet have a rating that reflected their actual skill level. I did not see any examples where a player just got lucky, game after game after game. (I of course did not look at anything close to all the matches, so there might have been examples of this that I missed.)
I doubt that you made your original post in the midst of anger, so I suspect that it's an issue that you thought about for a while. Which means that your decision to (at least temporarily) leave Dominion will not change . . . at least, for now.
I do hope that you find a game that is both enjoyable, varying in strategy, and devoid of luck. And if you do find such a game, I definitely hope you'll post here--or in a new thread--telling us about that game. I'd love to add that to the list of games I do play and do enjoy. :-)