The update is a bit sad. The start of this year was really bad for me on a personal level, and the company is too small for that not to affect anything. Fortunately most of it is in the past.
I have been working on a number of changes that are unfinished. The biggest one resolves a rewrite of the whole system around setting up/joining tables. Among others it adds the concept of inviting people directly and setting up private tables. For now these changes are on a branch that I 'parked'.
Currently I'm working on a rewrite on how we draw cards on the screen. The main reason for this is to remove a lot of code duplication, which I want/need to have done before considering animations. It also will automate card-layout, making it a lot more consistent and easier to maintain / add new cards in new languages.
'Working on dev' is a version that has some changes that would be welcome to have live:
- certain cards in play can show you associated cards on hover (archive, crypt, haven, gear, ...)
- duration cards will go orange/not-orange depending on whether they stay in play
- copying cards (throne room and friends) will also go orange if they stay in play.
Someone has made sounds for every card. I am yet to make any kind of system that will parse a config to actually play them based on certain game events. And off course it will need options for personal preferences.