Some months ago I quitted dominion, but some days ago I tried coming back for a few games.
I felt frustrated again.
I am a thoughtful person, so I always give a second chance.
Alas, this happened again.
I find that the game is pretty appealing for some reasons.
I find combos very interesting, I plaied MTG mostly because of the combos I could create.
Dominion is very similar, plus changing the sets everytime leads everytime to a new match, completely different comparted to the last one.
Most dynamics are very interesting.
Too bad it's overly flawed.
I plaied MTG for years and I felt very rarely that I was just lucky/unlucky at drawing.
What I feel is that you get a lot of new expansions (I didn't have nocturne and renaissance last time I plaied) but no effort is made to fix the game.
The very fact that some player may win only because they had a turn more than you is just alone speaking for it. I can't really find a reason why this has never been fixed.
One easy fix could be: when someone buys the end card, all cards are available for buy endlessy for the remaining turn. So if I buy the last province at my turn 18 and the opponent is at turn 17, he still is given a chance to buy a province.
As long as things stay they way they are, starting is always an advantage.
Then again it happens a lot of times that you start 2/5 or 3/4 and there aren't cards for you.
Like, your opponent goes first with 2 / 5 and he buys a 2 and a 5.
If you have 3/4 and there are no 4s, the game is already over. You can buy 2 3s but then you have 2 3s vs a 2 and a 5, which are considerably better.
I surely may not be very good at this game, yeah why not, but I find also very significative the fact that I am able to play at my best, beat easily a 52 ranked player, then lose with a 36 ranked one. Why? Because luck it's preminent in this game.
I am sorry, but this stays. I gave it a second shot and I felt even way worse than before.
The effort Stef makes in making an appealng UI is stunning.
The wish to try the new expansions is always temptating.
But it's like tobacco to me. I know it will harm me and I still come playing.
Then I feel greatly frustrated, and I quit and make vows not returning.
This time I hope that I'll be faithful to my vow, or I'll feel bad again.
Yes, dominion makes me feel sick for how much luck is a part of the game.
And sometimes I even feel angry at players who don't complain about this.
Playing a game should make you feel good, should remove stress.
Instead, even if in life I am a very calm person, I found myself banging my fist on my desk for how blatantly lucky my opponent was.
It happened to me too many times this also: 2 provinces left, I'm leading, my opponent has a way worse deck than I have, he risks buying the second-last province, and I stumble upon all the combinations that prevent me from buying the last one, then he succeeds buying it or emptying the third row.
This happens very often. It's gambling, not strategy.
If I felt that this game could not be fixed, knowing I am writing negatively, I would never do that.
But since I believe strongly that this game may be fixed in future, I expressed my thoughts.
I really believe they should stop making new expansions and FIX the game before moving on.
Having many players playing doesn't mean the game is good.
It means it is addictive. And good is not addictive.
I'll explain this one, which will explain the title of the topic too.
If you feel that you lost only because you were a lot unlucky, you'll start a new game.
Exactly like you do at slot machines. Slot machines are always full of people playing, because it's studied, they are BUILT that way, so that you always think "wow! I nearly won! Gotta play again right now!"
And Dominion, IMHO, is studied this way, because a lot, really, a lot of pleyers complained about how luck plays a vital role in this game and this has never tried to be fixed in the whole game's history. So why that? MTG mechanics have been revised a lot of times. Dominion's haven't. I believe they don't because the luck factor is purposedly put into the game to trick the players that next time luck will change and they will have the upper hand and win.
Dominion is addictive. But it's not a good strategy game.
I already know that some people will simply label me as a sore loser, but I'll myself know it not to be true, because I feel bad even when I beat a 50+ ranked player only because he clearly had worse cards. (Like today, we both bought masquerades, and I got only good cards from him, while he got only coppers and estates from me).
I however thank Stef for the effort of making one of the best UIs I have ever seen.