As I said, the online game follows (mostly) what's written on the cards.
Young Witch has a setup clause, same with Way of the Mouse. We can select those things as part of the kingdom even though technically they are supposed to be random as well.Young Witch:
Setup: Add an extra Kingdom card pile costing $2 or $3 to the Supply...Way of the Mouse:
Setup: Set aside an unused Action costing $2 or $3.
No mention of randomness. Can be chosen by the player online, if they want to.Oblisk:
Setup: Choose a random Action Supply pile.
Mentioned randomness, cannot be chosen by the player.Druid:
Setup: Set aside the top 3 Boons face up.
Not "Choose 3 boons" or "Set aside 3 boons."
You have to take the top 3 Boons of the Boon pile, which is shuffled, so in random order.
It's one thing to say that you don't want to take the time to develop it -- that's gotten Shuffleit out of developing a number of extremely important features that would make the client a lot better. But this line of reasoning doesn't hold up.
I agree allowing it wouldn't be problematic, like deciding, if you want to, which pile is the Obelisk pile, wouldn't be problematic.