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Author Topic: start of turn explanations  (Read 159 times)

Offline markus

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start of turn explanations
« on: 20 June 2020, 02:29:57 PM »
The reasons for the effects that happen at the start of the turn used to be logged in brackets e.g. (Wharf).
That's a bit bugged at the moment. Drawing cards tends to be logged, but not for (e.g.?) Dungeon. Other effects (Fair, Barracks, Coin from Caravan Guard, +buy from Wharf...) are logged without giving the reason.