We know what the second hand will be, but the AI doesn't

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webbnh

Given that each player's deck starts with seven coppers and three estates, upon seeing the first turn's hand a human (should) know what the second turn's hand is going to be.  However, it's evident that the AI wasn't endowed with this ability.

For instance, if the AI is dealt five coppers on the first turn, it will buy a Chapel if one is available; and then, on the second turn, it will buy nothing.  A human in that position would have deferred the purchase of the Chapel to the second turn and taken advantage of the chance to buy something else like a Library or Council Room.