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Author Topic: Releases  (Read 32002 times)

Offline Stef

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Releases
« on: 12 December 2016, 09:18:51 AM »
We will try to keep this thread updated with all the changes.

This thread is locked, but you can discuss it here

Offline Stef

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Re: Releases
« Reply #1 on: 12 December 2016, 07:13:27 PM »
Another release at the end of (our) day.

The old environment is also still up, and you can finish your games on that one.
Once you reload the page you will be connected to the new release.

A lot of small fixes, and the most notable one is that the "auto-buy" feature is now by default gone.
If you liked it, go to user preferences to re-enable it.

Offline Stef

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Re: Releases
« Reply #2 on: 27 December 2016, 06:46:27 PM »
A new release today. If you're still on the old release, reload your page.
(We try to leave the old one up for another 24 hours so people can finish their games).

Some bugfixes and in-game improvements but the main focus has been the redesign of the lobby.
It should be a lot easier to find the games you want to find now. You can manage your own friends, there is an automatcher (although everyone's rating is fixed at 50) and there is a tab 'familiar cards'.

If you want to play with everything make sure to visit the 'familiar cards' tab, because the default rules will generate you kingdoms with at most 2 unfamiliar cards.


----

We are a bit suspicious of the 'familiar cards' tab. If it has long loading times for you, could you please let us know?

Offline Stef

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Re: Releases
« Reply #3 on: 27 December 2016, 11:57:42 PM »
Another release with fixes for...

- kingdom selector
- table list now gets cleaned up
- 10 cards from base set are always familiar
- selecting first player

Offline Stef

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Re: Releases
« Reply #4 on: 29 December 2016, 06:58:04 PM »
Just did a new release. Most notable differences:

* We started working on undo settings.
  - on some future day there will be 5 settings: NEVER, ASK, ALWAYS, ONLY_WITHOUT_NEW_INFO, ASK_WITH_NEW_INFO
  - in todays release, all games are with the setting "ASK"
  - in tomorrows release you will be able to choose between "NEVER", "ASK" and "ALWAYS"
* You can now timeout. If you wait for 5 minutes, opponents get the option to resign you.

Offline Stef

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Re: Releases
« Reply #5 on: 04 January 2017, 09:20:47 PM »
Version 1.0.4
  • When you're already logged in and try to log in again, the old session is automatically kicked.
  • Long-press on tablets enlarges any card for closer study.
  • Drag and drop reordering has been implemented for touch devices.
  • Separate error messages for "Illegal username" and "Illegal password".
  • Golem into Sentry no longer freezes.

Offline Stef

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Re: Releases
« Reply #6 on: 06 January 2017, 10:12:13 PM »
Version 1.0.5
  • "Good Match" will no longer accept people whose familiar cards settings are very restrictive compared to yours.
  • Colony/Shelters choices from kingdom selector weren't always used.
  • Reconnecting to a game now has an option to cancel the reconnect (this means you no longer need "Kick & Resign")
  • Selecting/deselecting expansions in the kingdom selector fixed.
  • Trader with an empty hand no longer freezes the game

Offline Philip

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Re: Releases
« Reply #7 on: 08 January 2017, 04:52:59 PM »
Version 1.0.6
  • Spectator join/leave messages are now hidden from players when they can't see spectator chat.
  • Fixed a regression that caused the undo bullets in the log to not work.
  • The Kick & Resign option has been removed from the login page.
  • Attempting to log in with a non-existent username no longer leaves you at the endlessly spinning castle.
  • In the clean-up planner, clicking an already selected option will no longer toggle the selection.

Offline Philip

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Re: Releases
« Reply #8 on: 10 January 2017, 12:44:36 PM »
Version 1.0.7.x
  • Choosing only expansions you're unfamiliar with no longer generates an empty kingdom.
  • Undoing or reconnecting to a Black Market/Sentry reveal now shows the cards.
  • Block new undo attempts when a granted undo request is being processed.

Offline Philip

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Re: Releases
« Reply #9 on: 12 January 2017, 01:10:06 AM »
Version 1.0.8.x
  • Ghost tables busted.
  • Empty piles can now be named after undo/reconnect.
  • New default rule that always allows friends of table host to become players (even if rating would suggest otherwise).
  • Most of the [Object object] nonsense at the table rules display should be gone.
  • Kick & Resign is back by popular demand.

Offline Philip

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Re: Releases
« Reply #10 on: 18 January 2017, 10:57:49 PM »
Version 1.0.9 (sorry for posting these late)

Fixes for several gamelog issues:
  • Farmland asks you to gain a card costing "Argument0".
  • Workshop tells you that you may gain even though it's compulsory.
  • "GAIN_BY_NAME" shows in log when choosing when to gain Curse for Swamp Hag or a Gold for Hoard.
  • Wine Merchant brings up "You END_OF_BUY_PHASE and..."
  • Endgame tally of VP is wrong for variable VP cards.
  • Name abbreviations are wrong when one player name is an initial part of the other.

Offline Philip

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Re: Releases
« Reply #11 on: 18 January 2017, 10:59:24 PM »
Version 1.0.10
  • Added Russian language support.
  • All connections now go via port 443, which should help with firewall and proxy issues.
  • Fixed the supply sometimes getting stuck after a settings change.

Offline Stef

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Re: Releases
« Reply #12 on: 23 January 2017, 10:11:37 PM »
Version 1.0.11.x

Shelter selection
  bug occurred when changing Shelter type from Yes/No to Random in "Select Kingdom Cards". After change and go back to game, it would behave as if it didn't change.

Shelter/Conoly selection visibility
  Now it shows the colonies and shelter rules set by table owner to other players at the table.

(Dis)allowing spectators
  Fixed the bug when changing the table rule "Allow spectators". It wouldn't set it correctly. Now it should work and show the value to opponent.

View Trash
  button added above log for visual representation, remove trash string from gamelog.

Russian
  Various corrections and improvements.

Version error messages
  Return to login screen after version error.

Offline Stef

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Re: Releases
« Reply #13 on: 10 February 2017, 05:58:11 PM »
Version 1.1.0
new feature: load old game. More about this feature here.

new button: add bot
Bots are no longer automatically added to tables. It caused too many misclicks/confusion.

card fixes:
  • BoM/overlord now copies name and types correctly
  • if BoM/overlord is already not-in-play, it allows you to play it as a card without becoming that card
  • mining village when already trashed no longer freezes
  • engineer when already trashed no longer asks
  • vault on empty hand
  • golem into envoy+something, choose envoy first (used to freeze game)
  • mystic shuffle/guess order
  • taxman gain/discard order
  • inn on-gain decisions when not gained by active player
  • conspirator used to count opponents caravan guard
(this should fix all known BoM/overlord issues, except for Overlord-as-BoM, which is still bugged)

interface fixes:
  • Added text input field to name any card.
  • Fixed a race condition that caused the endgame screen to sometimes not load and the /bg chat command to sometimes not work.
  • Update trash view when its content changes while it's open.
  • First player table rule is replaced by player order.
  • Show backs on opponent's Native Village mat.
  • Hide trash when viewing player zones.
  • Private reveal windows during opponent turns now show card backs.
  • Show advanced table options after rule change when host returns from switching tabs.
  • Kick options are now always visible on the login page.
  • Max event/landmark table rule adapts itself to the required cards.
  • Setting min events/landmarks greater than max automatically adjusts the max.
  • Small fixes to Russian.
  • Small fixes to card texts.

kingdom generator fix:
The kingdom generator used to pick a random number between MIN_LANDMARKS_OR_EVENTS and MAX_LANDMARKS_OR_EVENTS, and then try to generate a kingdom accordingly. This was mostly bad for people owning only base set + Summon, which appeared much more frequent then it should.
Now changed to the default dominion rules (shuffle all the randomizer cards), but if MAX_LANDMARKS_OR_EVENTS is reached skip further landmarks and events, and if the process ends with less then MIN_LANDMARKS_OR_EVENTS it will add some more.

Offline Stef

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Re: Releases
« Reply #14 on: 13 February 2017, 08:21:20 PM »
Version 1.1.1

most new things are around Band of Misfits and Overlord
they should now rename correctly in play while keeping their image, also after undo/reconnect.

card fixes:
  • ironmonger now uses reveal zone
  • charm gain is now optional
interface fixes:
  • events/landmarks are removed from the name a card list
  • player ordering fixed when not enough players
reload game fixes:
  • you can reload some games that gave 'internal error'
  • reloading with decision 0 should get you to the start of the game, and the last decision is the one before the end
kingdom generator fixes:
  • selecting 10 kingdom cards and some events/landmarks should work again
  • selecting bane, then removing young witch no longer gives you an 11 card kingdom

Offline Philip

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Re: Releases
« Reply #15 on: 21 February 2017, 12:36:25 PM »
Version 1.1.2
  • Client-side reconnect: when you log in, a session token is kept in local storage that will automatically log you in the next time you enter the page. To prevent this from happening (e.g. because you share your device with other people), you can click "Logout" in the bottom right of the lobby page.
  • The journey token is now visible in players' info bars. Note that it behaves differently from the Making Fun version: if it's colored, this means on the next play you will get the big journey bonus; if it's grayed out, you will not.
  • Add sounds to the score screen to accompany your game result.
  • Fix: Tiny reveal windows under certain aspect ratios.
  • Fix: BoM and Overlord don't show the types of the impersonated card.
  • Fix: Games with bots with minplayers < maxplayers refused to start.

Additional minor changes:
  • Version number now links to release notes.
  • Change ready text for bots to 'Bot Ready'.
  • Change 'Cancel' to 'Cancel & Resign' on reconnecting screen.

Version 1.1.2.1

Fix: games containing Black Market refused to start.

Offline Philip

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Re: Releases
« Reply #16 on: 15 March 2017, 10:59:13 AM »
Version 1.1.3
  • Inbox for (system) messages.
  • The journey token's face up symbol is now the colored boot, whereas face down is represented by a green circle.
  • Fix: Quest adds journey token to game.
  • Fix: Buying Ruins with Embargo in kingdom would freeze the game.
  • Fix: Can't execute Ghost Ship, Governor actions during a Possession turn.
  • Fix: Undo request and timeout offer ownership issues during Possession turns.
  • Fix: Right clicking on a cardname in the endscreen log doesn't work.
  • Fix: Inspecting an Event or Landmark from the log makes it show up malformed.
  • Fix: Version links to first rather than last page in release notes thread.

Offline Philip

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Re: Releases
« Reply #17 on: 20 March 2017, 04:26:41 PM »
Version 1.1.4
  • German translation.
  • Added link to FAQ in lobby menu.
  • Rewrite URL after signing up or logging in with temporary code.
  • Fix: Pre-game chat doesn't work.
  • Fix: Navigator and Survivors with a single card left would automatically topdeck it.

Offline Stef

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Re: Releases
« Reply #18 on: 31 March 2017, 05:30:11 PM »
Version 1.2
  • Ratings, Leaderboard. (see here)
  • Inheritance
  • Fix: status bar referenced previous game on first join
  • Fix: champion after enchantress
  • Fix: already logged instead of loop
  • Several fixes to German translations

Offline Stef

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Re: Releases
« Reply #19 on: 04 April 2017, 04:14:21 PM »
Version 1.2.1
  • Fix: Stop AI from trashing its own points
  • Fix: unrated automatched games should respect familiar cards
  • Fix: reconnect as spectator sometimes failed
  • Fix: champion/hireling after enchantress (2nd attempt :()

Offline Stef

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Re: Releases
« Reply #20 on: 05 April 2017, 06:10:42 PM »
Version 1.2.2
  • Fix: tower shows points on endgame screen
  • Fix: some inheritance image-change bugs
  • Fix: leaderboard updated
  • visual fix: familiar cards table rule not updating when rated game is toggled
  • Fix: faster loading of end-game log
  • Updates to German translations


The 3-4 player leaderboard was not updated today, but those results are not lost and will be processed tomorrow.

Offline Stef

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Re: Releases
« Reply #21 on: 12 April 2017, 12:14:45 PM »
Version 1.2.3
  • Notification sounds when it's your time to act
  • Options to disable sounds
  • Automatch queue: better purging of disconnected users
  • Connecting to the gameserver: progress shown
  • Fix: treasure hunter looks at player to the right (was left)
  • Fix: develop combined with when-would replacements (possession/trader)
  • Fix: visual on Overloard, sometimes it looked like it was inherited (on reload/undo)
  • Fix: Hunting party logging: revealed hand no longer mixed in with revealed from deck
  • Updates to German translations

Offline Stef

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Re: Releases
« Reply #22 on: 20 April 2017, 01:35:59 PM »
Version 1.2.4
  • you have a personal blacklist; you can find it next to your friendlist.
  • after a game you can directly add players as friend and/or blacklisted
  • "rated games" & "replay" exclude eachother
  • 3/4P rated games now show 3/4P ratings in the log (was 2P ratings)
  • friend list tab looks nicer
  • new sound when it's your time to act

When you blacklist a person, you will not be automatched with them, they cannot join tables you're hosting and they can't see your online status (even when they befriend you and you allow followers to see your status).

Offline Philip

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Re: Releases
« Reply #23 on: 01 May 2017, 04:50:26 PM »
Version 1.2.5
  • Improved Tables page. The list is now sortable by column and includes some basic filters. The top 50 tables that match your selection criteria are shown .
  • Fix: Reacting with Caravan Guard would update the active player's play counters.
  • Fix: Playing a reserve card with a called copy in play led to the wrong counter value.
  • Fix: Playing Possession would clear the log.
  • Fix: Rematches sometimes not starting properly.

Offline Stef

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Re: Releases
« Reply #24 on: 26 May 2017, 12:04:06 PM »
Version 1.2.6
Improved automatcher:
  • Allows for 3 player matching.
  • Advanced/basic options.
  • More feedback while searching.

(see this post)


Version 1.2.6.1
  • visual fixes for friendlist.
  • Russian labels corrected.

Offline Stef

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Re: Releases
« Reply #25 on: 29 May 2017, 10:46:53 AM »
Version 1.2.6.2
  • Fix importing accounts (using link in transfer emails)

Version 1.2.6.3
  • automatch-advanced: added a line to make clear max/min ratings are relative

Offline Stef

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Re: Releases
« Reply #26 on: 15 June 2017, 03:43:20 PM »
Version 1.2.7
  • resigning with >1 human opponent automated unrated continuation with a bot replacement; the original game is lost by the resigning player with a small additional rating penalty; both other players won
  • resigning with 1 human opponent no automated continuation, but the non-resigning player gets a button to play on versus a bot on the end-of-game screen.
  • Scheme 2 fixes (it sometimes broke undo, and crashed when you played more schemes then you had actions in play with KC / procession)
  • fixed pilesizes of basic money/victory in 5 & 6 player games
  • fix: giant revealing nothing now hands out curse
  • reconnect-to-meta -> the intention is to fix the problem of "not getting the end of game screen"
  • russian card text fixes

Offline Stef

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Re: Releases
« Reply #27 on: 30 June 2017, 04:32:08 PM »
Version 1.2.8

Most of the changes are invisible for common users.
  • accounts now have a status in the database, which may imply they're banned
      (earlier I just scrambled their password)
    banned accounts can't log in and will be removed from the leaderboard on its next update
  • all language-specific code is now in a git submodule, and translators have direct write access to it.
  • card fix: gaining an inn / sprawling castle when it's not your turn
  • this release now tracks the IP adress of every login (sniff) and stores it into the database, so a future release will also be able to ban IPs, not just accounts
  • the way email addresses are stored changed. Unfortunately I'm not sure if this will fix problems people had confirming email, because I never had a reproducable bug

Version 1.2.8.1
The font of the card names looked weird in 1.2.8

Offline Stef

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Re: Releases
« Reply #28 on: 10 July 2017, 04:37:27 PM »
Version 1.2.9

  • Added Japanese. Many, many thanks to Majiponi for doing all the hard work.
  • fix: Library, there was a weird bug in the interaction with Archive/Gear/Haven/Save
  • fix: Coin of the Realm, was bugged when played twice with Counterfeit/Crown
  • fix: default cleanup order with both Herbalist and Alchemists
  • improvements to reconnect

Offline Stef

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Re: Releases
« Reply #29 on: 11 July 2017, 05:57:21 PM »
Version 1.2.9.1

  • fix: bug where spectators sometimes would be automatically reconnected.
  • fix: leaving a table as a spectator didn't always remove you from the table
  • fix: friend list only lists players that are connected
  • attempt to fix: "player unknown" messages (this one was hard to reproduce so also not sure on the fix)

Offline Stef

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Re: Releases
« Reply #30 on: 15 July 2017, 08:13:55 PM »
Version 1.2.10

  • fix to reconnecting from new browser/computer
  • fix: Jack of all Trades, Duchess now use the reveal zone (instead of "peeking at the deck")
  • several fixes by translators

Offline Stef

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Re: Releases
« Reply #31 on: 25 July 2017, 05:37:18 PM »
Version 1.2.11

  • rating service rewritten (no longer part of the metaserver, but now separate process)
  • failed rating updates for 3/4P ratings from the last two days restored
  • ratings will now be recomputed from day 0 every day (instead of only computing the update from yesterday)
  • initial rating parameters have been changed (most notably phi now starts at 0.75 instead of 2, resulting in a starting level of 35)
  • when a user gets banned, all rated results now will be retroactively removed. I.E. when you meet a notorious slowplayer, feel free to resign & blacklist

Offline Stef

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Re: Releases
« Reply #32 on: 27 July 2017, 12:53:27 PM »
Version 1.2.12

  • fix: delete system messages
  • fix: mark system messages as read

This is a very small release that only fixes functionality you never used before, but I intend to deliver the first system message in a few hours.

Offline Stef

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Re: Releases
« Reply #33 on: 22 August 2017, 11:59:19 AM »
Version 1.2.13

This release is mostly about something you shouldn't notice: Until this version you were connected to the metaserver and gameserver simultaneously when playing a game, from now on you will have only 1 connection open at a time.
Too many people have been having connection issues since 1.2.9, I hope this will end those problems.

visible fixes:
  • end of game now contains decklists instead of gamelog
  • Your messages won't pop up automatically unless you have unread messages
  • fix: ambassador
  • visual fix: treasures with variable coin production now have a ?
  • visual fix: treasures with long names didn't fit

Offline Stef

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Re: Releases
« Reply #34 on: 23 August 2017, 04:15:33 PM »
Version 1.2.13.1

3 bugs in 1.2.13 fixed:
  • offering timeout on disconnected users was bugged (only worked 50% of the time)
  • friend list didn't remove users that logged out
  • updated ratings were not correctly loaded

Offline Stef

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Re: Releases
« Reply #35 on: 05 September 2017, 01:00:03 PM »
Version 1.2.14

some cardfixes:
  • Villa: gaining two at the same time only results in 1 extra buy phase (e.g. with Ball)
  • Black Market: shuffling the deck prevented the game from ending in some cases
  • Young Witch: revealing bane is now logged
  • Wine Merchant: can no longer discard when using Villa to end buy phase
  • Royal Carriage: there was a strange bug where you could sometimes call another players Royal Carriage, e.g. when they played Hamlet as last action without discarding

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Re: Releases
« Reply #36 on: 17 September 2017, 05:09:59 PM »
Version 1.2.15

Players now have a personal option "Spectators can see my cards", which will be effective in all games (rated/unrated, automatched and/or through table selection). Spectators can see all public information, plus any information shared with them by players that have the option selected. The default is to have this option selected, but if you want to play a tournament game you may want to unselect it.

One special account 'dominionstreams' will always be able to see your cards; it will be used to stream highlighted tournament matches on https://www.twitch.tv/dominionstreams with commentators and a stream delay.


---

in the meanwhile, most of our work is on the nocturne branch.

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Re: Releases
« Reply #37 on: 18 September 2017, 04:27:44 PM »
Version 1.2.16

Added an option to use bonus codes in the account tab.
German 2E base dominion boxes are printed with such a bonus code.


Version 1.2.16.1
  • disabled right context menu when clicking on cards
  • fixed internal error when quickly clicking through the lobby tabs

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Re: Releases
« Reply #38 on: 28 September 2017, 11:20:47 AM »
Version 1.2.17

  • new links to the FAQ / how to play
  • fixed: replaying rated games without bots is now unrated
  • fixed: inherited estates now count for vineyards

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Re: Releases
« Reply #39 on: 02 October 2017, 03:04:03 PM »
Version 1.2.18

  • new way of shuffling cards back into your deck, with more clear logging (Inn, Annex, Donate)
  • fixed: a bug where a corrupted connection to one player could get other players on the same table stuck

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Re: Releases
« Reply #40 on: 23 October 2017, 06:32:59 PM »
Version 1.3

  • Nocturne!
  • images in the status bar to remind you about Duration attacks, -coin and -card
  • Enchanted actions have a pig image
  • Starting cards shown before the game starts.

This version has the first Nocturne Previews.
Everyone is allowed to play with them for free during this week.
If you play with Nocturne using the automatcher, games will always be unrated.

Nocturne isn't fully accessible yet: the only way to play with Nocturne now is using "Nocturne Previews". You can't manually select the cards in the kingdom selector, and you can't buy a subscription to Nocturne yet.


----

be careful using "advanced options" for the automatcher. It can search for Nocturne Previews, rated games and practice games all independent of each other. If you really want Nocturne Previews, unselect the other two.

Offline Stef

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Re: Releases
« Reply #41 on: 24 October 2017, 10:01:16 AM »
Version 1.3.0.1


The rest of the week "Nocturne Preview" kingdoms will have 2 random cards revealed today, 2 random cards revealed earlier and 6 regular cards.

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Re: Releases
« Reply #42 on: 24 October 2017, 01:52:35 PM »
Version 1.3.1
  • Added Faithful Hound
  • Automatched Nocturne Preview games no longer respect familiar cards
  • Selecting "Nocturne Previews" for advanced automatching now deselects Rated, Practice games
  • Fix: could buy Grand Markets with coppers in play
  • Fix: Japanese logs didn't contain card names
  • Fix: Japanese Imp text
  • Fix: Russian "Nocturne Previews" menu
  • Shepherd & Opulent Castle now reveal all discarded Victory cards to opponent

There also is a problem with "kingdom positioning" which currently sometimes moves landmarks and/or events to strange places. Some of that is fixed in this release, but I know problems remain for specific screen sizes.

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Re: Releases
« Reply #43 on: 25 October 2017, 09:20:57 AM »
Version 1.3.1.1

Offline Stef

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Re: Releases
« Reply #44 on: 25 October 2017, 02:04:41 PM »
Version 1.3.1.2
  • Added Fool
  • Fix Duplicate-Duchess - couldn't call Duplicate
  • Fix: set aside boons interface was scrambled

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Re: Releases
« Reply #45 on: 26 October 2017, 09:08:22 AM »
Version 1.3.1.3

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Re: Releases
« Reply #46 on: 26 October 2017, 03:03:46 PM »
Version 1.3.1.4

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Re: Releases
« Reply #47 on: 27 October 2017, 09:17:05 AM »
Version 1.3.1.5

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Re: Releases
« Reply #48 on: 27 October 2017, 02:41:37 PM »
Version 1.3.1.6

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Re: Releases
« Reply #49 on: 31 October 2017, 05:02:18 PM »
Version 1.3.2

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Re: Releases
« Reply #50 on: 02 November 2017, 10:00:58 AM »
Version 1.3.2.1

Kingdom piles are displayed larger now, in-play a bit smaller.

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Re: Releases
« Reply #51 on: 07 November 2017, 02:48:08 PM »
Version 1.3.3
  • Banned Possession.

Possession has been losing popularity recently, up to the point that most people are trying to avoid this card or make a deal in chat to not use it. Because the configurable banned-cards-list isn't implemented yet, this is a temporary solution that just always puts Possession on the banned list.

This means it won't show up at random in your kingdoms anymore. You can still add it to the required cards if you want to play with it. It's also still possible you find a Possession in your Black Market (but only if the kingdom already has potions).

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Re: Releases
« Reply #52 on: 16 November 2017, 11:01:14 AM »
Version 1.3.4
  • Nocturne officially released and now also available in the store
  • Added Autoplays. Read more on it here
  • fixed undo vs bots
  • several obscure cardbugs fixed; the known card bugs list will be updated

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Re: Releases
« Reply #53 on: 12 December 2017, 03:29:46 PM »
Version 1.3.5
  • Added Dismantle
  • Added game end notification
  • Added general description of autoplays
  • technical rework: storeservice now on a separate machine
  • Improved description of abilities when choosing order
  • technical rework: gameservers handling incoming connections



Version 1.3.5.1
There was a bug that could cause some log lines to be missing (e.g. ambassador returning), render the undo button inoperative and make parts of the log disappear after a page refresh during a game.

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Re: Releases
« Reply #54 on: 15 December 2017, 04:50:58 PM »
Version 1.3.6
  • Better dealing with failing gameservers
  • Added sound on game end notification

Known Card Bugs fixes
  • Band of Misfits (with throne room)
  • Champion (attacked after you trashed it)
  • Colonnade (buying inherited estate)
  • Estate (5/6P setup)
  • Famine, Inn (shuffling in 0 cards)
  • Fool's Gold (in combination with auto-buy)
  • Hamlet (discard for buy *after* discard for action)
  • Herbalist (when schemed)
  • Inheritance (with quarry in play and estates in hand)
  • Miserable (displayed when Twice Miserable)
  • Mission (buttons when choosing next turn)
  • Monastery (trashing one at a time)
  • Noble Brigand (order of copper & discard)
  • Outpost (with Overlord, Mining Village & Throne Room)
  • Pearl Diver (deck count while making the decision)
  • Replace (didn't lose track)
  • Royal Carriage (was sometimes callable on trashed actions)
  • Tournament (3P autoplay could get stuck)

Hamlet & Pearl Diver have a slightly changed interface now.
I think Hamlet is just better this way; Pearl Diver is still "under investigation".

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Re: Releases
« Reply #55 on: 16 December 2017, 03:19:51 PM »
Version 1.3.6
Fix calling reserve cards - when you had >1 reserve card you could call phantom copies


(this was a server-only release and I forgot to rename the client so it's still called 1.3.6)

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Re: Releases
« Reply #56 on: 18 December 2017, 01:32:46 PM »
Version 1.3.7
  • Reserve cards could be called too many times
  • Noble Brigand got stuck when revealing Silver+Gold
  • Monastery logged twice
  • Replaces lose track message continued all game long
  • Aqueduct resulted in broken log & broken undo

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Re: Releases
« Reply #57 on: 20 December 2017, 01:46:51 PM »
Version 1.3.8
  • Games getting stuck
  • Internal Error on load old game with Obelisk

In the previous version when someone reconnected to a gameserver without closing previous connections, the gameserver failed to do a proper cleanup and this could get the game stuck, only solvable by executing an undo. "without properly closing" is most likely the result of genuine connection trouble on the client side. This bug was much more prominent in spectated games, as those have people reconnecting all the time.

All games featuring Obelisk were unloadable, and now you can load those.
It's possible there are more reasons for games not to load but I'm not aware of any; if you still encounter Internal Error on loading a recent game please do post the game number here

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Re: Releases
« Reply #58 on: 28 December 2017, 12:14:04 PM »
Version 1.3.9

The game has started lagging recently. This release the servers will log more extensively in order to be able to investigate further, and it will also balance the games over the three gameservers differently. Apart from that there should be no functional differences with 1.3.8

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Re: Releases
« Reply #59 on: 19 January 2018, 03:53:23 PM »
Version 1.3.10
  • Store appearance and clarity are improved
  • Traditional Chinese added as language thanks to love1323 (Shuffle-iT Forum name)
  • French added as language thanks to gamesou (Shuffle-iT Forum name)
  • Reordering cards in the game has been fixed on Android devices (e.g. Cartographer) Thanks to Ingix

We did an overhaul of the Store tab with a different UI and more explanations.

Two new languages are added: Traditional Chinese and French. Thanks a lot to the new translators.

The Account tab now shows your subscriptions more clearly, including pictures of the expansion boxes. And when you hover over any expansion you own, it will show you the exact time it will end on the expiration date.

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Re: Releases
« Reply #60 on: 02 February 2018, 02:48:49 PM »
Version 1.3.11
"Game already starting" should be dealt with now; unfortunately I'm not 100% sure on it but the next week will have to
show this.

Apart from that there should be no functional differences. The work we're currently doing on invites/creating tables/matching is on another branch.

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Re: Releases
« Reply #61 on: 13 February 2018, 12:42:30 PM »
New version 1.3.12

Live on dominion.games on 13th of February, 2018.

* Reveal window: hover on a card part now brings it to the front (thanks Ingix)
* Many translation fixes in the new TChinese, multiple other translations fixes (thanks translators)
* Some bugs fixes, for example the non-clickable autoplay settings radio buttons.
* Some small layout changes.
* Some conditional CSS text styling for Japanese and TChinese.

In the reveal window it was sometimes hard to choose correctly when many cards were revealed at once. You can now hover on the visible part of the card and it will become completely visible.

With a new language, traditional Chinese, some corrections and additions in the next release where to be expected. Here they are.

Happy gaming to you all :-)

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Re: Releases
« Reply #62 on: 21 February 2018, 01:28:13 PM »
Version 1.3.12.1

Three problems introduced in 1.3.12 are now fixed:
  • In some (most) browsers card texts in your opponents hand/discard were blanked out
  • Surface devices stopped registering clicks (in some cases)
  • The Japanese log sometimes contained the text [Object object]

Also fixed: the 'upgrade to nocturne' option in the store didn't work when you were close to running out of your current subscription (< 1 month). In the new version it will suggest you extend your subscription to 30 days from now.


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Re: Releases
« Reply #63 on: 04 April 2018, 08:11:11 PM »
Version 1.3.13

This version contains the Kingdom Viewer, as originally developed by IceHawk78 in his "King's Courtier" Chrome plugin.

This feature is designed to help those of us who sometimes forget card text on non-kingdom cards or don't remember exactly what card is the bottom half of a split pile. It also allows you to read through all the Boons, Hexes and/or States that are in use.

On the top right where it used to say "trash | undo | resign" you'll now find a 4th button "Kingdom". I suggest you just click it and see what happens. You can go back to the regular view by clicking "Play Area".

Many thanks to Icehawk for building this and to Ingix for the finishing touch.

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Re: Releases
« Reply #64 on: 05 May 2018, 05:45:26 PM »
Version 1.3.14

small fix to get sounds back in Chrome.

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Re: Releases
« Reply #65 on: 06 September 2018, 02:59:02 PM »
Version 1.3.15

  • Store now also offers 2-months option, convenient for players that want to sign up to the tournament.
  • Kingdom creator now has an option for 'a random card from a specific expansion'
    This is useful if you want to play with e.g. 5 cards from Intrigue and 5 cards from Seaside but don't want to specify which ones yourself.
  • Fix for grayed out subscriptions that ran out.
  • Some minor card bug fixes.

This release is quite small, despite being a long time after the previous release. Currently most work is done on the renaissance branch, which will go live with the online previews of Dominion:Renaissance in the last week of this month.

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Re: Releases
« Reply #66 on: 08 September 2018, 05:41:59 PM »
Version 1.3.15.1

  • bugfix: Undo with Den of Sin, Horse Traders or Arena in the game would result in a blanked out game log
  • bugfix: the 'random card from expansion X' wasn't translated (was always in English)

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Re: Releases
« Reply #67 on: 24 September 2018, 09:18:21 AM »
Version 1.4.0 (aka previews-1)

Previews:
  • This week we're doing previews of the latest expansion, Dominion:Renaissance. We will add some additional cards every day. The previews are free to play for everyone; you can't buy Renaissance yet. The full set will be available in the store simultaneous with the release of the physical card game, currently expected mid October.
  • The easiest way is to go the matching tab and press the "Renaissance Previews" button for a 2 player preview game against a random human opponent. If you want to play against Lord Rat, choose the "Preview vs. Bot" button (down in the "Bot game" pane).
  • more options: Select the "Advanced options" checkbox at the lower end of the "Automatch" pane. Now in addition to all the usual options you can check the "Renaissance Previews" checkbox to be placed in the preview queue. This way you can for example wait for a 3-player game to form, or use your preferred rating requirements.

Game updates: This is a summary. For a full description, click here.
  • Bigger status bar (center of screen) with Coffers mat and debt shown
  • Player info bar (with a player's name and VP count) shows reminders (states, Haunted Woods effect,...) and omits counters that currently are zero.
  • The log will now always show variable amount of +Actions, +Buys, +Coins (for example +Coins from Steward or Bank, and +Buys from Squire). There also is an option that allows you to log all +Actions, +Buys and +Coins. If you're an experienced player you probably want to turn it off.
  • Right-clicking a card now will also show you cards that are associated with it, like the Prizes for Tournament or Exorcist for a Ghost.
  • Durations that go away this turn do not 'mix' in a stack with Durations that stay in play.
  • It's now possible to find out what cards are under your Archives, Crypts etc (hover over the card or a player name).
  • The Autoplay Treasure button is improved.
         - Autoplaying Silvers (with Sauna) implies you don't want to trash. (If you do, play your Silvers manually).
         - It will no longer play Treasures that have your +Card token on them (from Pathfinding)
         - undoing this action no longer requires your opponent's approval.
  • Certain card selections from many cards (say discard pile or trash) now stack the same cards together, so it is easier to find the one you want.

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Re: Releases
« Reply #68 on: 25 September 2018, 09:02:01 AM »
Version 1.4.0.1 (aka previews-2)

This version previews Acting Troupe, Sculptor & Recruiter.
In a preview game today you will get one of those, plus two from yesterdays previews.

These cards introduce the concept of Villagers. The number of Villagers you have will be displayed in your personal info box, and also right next to your Actions counter when it's your turn. The easiest way to use Villagers is to just click on the Action cards in your hand. To warn you that you will be using a Villager the "0 Actions" will be in red, and the border around your cards will be blue (instead of green). This will be sufficient in >99% of the games. More about that here.


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Re: Releases
« Reply #69 on: 26 September 2018, 09:24:08 AM »
Version 1.4.0.2 (aka previews-3)

Adding three cards again today: Villain, Ducat, Silk Merchant.
In a preview game today you will get one of the new cards, plus two cards previewed earlier this week.


There were some problems releasing the new client of this version. Some people that tried to play minutes after the release got a bad version of the client in their browser cache. If it doesn't work for you now, please try clearing your cache.

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Re: Releases
« Reply #70 on: 27 September 2018, 09:00:47 AM »
Version 1.4.0.3 (aka previews-4)

Today also brings three new cards: Flag Bearer, Swashbuckler & Treasurer. If you click that link, you can read Donalds description of the Artifacts that come along with them.

In a preview game today you will get one of the new cards, plus two cards previewed earlier this week.

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Re: Releases
« Reply #71 on: 28 September 2018, 09:04:51 AM »
Version 1.4.0.4 (aka previews-5)

Today we preview six of the projects: Fair, Silos, Citadel, Star Chart, Sewers, Innovation.

Every preview game will have two Projects at random, and 3 regular kingdom cards from earlier this week.


The Sewers interface is still a bit clumsy (Especially is Sewers is the only thing triggering to a trash it could be much cleaner). The bots don't buy projects yet, that also will be improved before the actual release.

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Re: Releases
« Reply #72 on: 29 September 2018, 09:53:55 AM »
Version 1.4.0.5 (aka previews-5)
(The server is new but the client is the same as yesterday)

The previews will stay up for approximately 48 more hours, although there will not be any new cards previewed.

A preview game during that period will have...
 * 3 cards from Monday-Thursday
 * either 1 or 2 projects from Friday.

The reasoning here is that this leaves some room in the kingdom for an Event or a Landmark.


bugfix
There was a recently introduced bug that wouldn't let you undo cards that let you select multiple cards in your own hand (Chapel, Militia, Forge, ...). It didn't always happen (only against a human opponent, only for single-step-undo) but now it's fixed.

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Re: Releases
« Reply #73 on: 01 October 2018, 09:28:40 AM »
Version 1.4.0.6

Nothing new, just the preview queue disabled.

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Re: Releases
« Reply #74 on: 01 October 2018, 07:46:55 PM »
Version 1.4.0.7

* Fixed a problem with the automatch queue, where you could be "searching for nothing"
Now it's forced again that you either search for rated games or practice games (or both).

* right-clicking in familiar cards was broken sometimes

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Re: Releases
« Reply #75 on: 10 October 2018, 02:36:07 PM »
Version 1.4.1

  • Fixed: Right clicking a card would break down if the game continued and popped up other windows. This could also cause the autoplay-options to be hidden/unclickable.
  • Playing treasures now also logs production of Coin, as does spending Coffers.
  • Fixed: Some treasures would produce other log lines (like Plunder giving you +1VP), but be grouped together anyway in a strange manner. Now such treasures get properly separated from the 'normal' treasures.
  • Fixed: requiring 0 events/landmarks would sometimes give you an event/landmark anyway.
  • Fixed: logging of VP for Bishop
  • Fixed: order of events for Butcher (spending Coffers before gaining)
  • several translation fixes

In the English version of the log we decided to represent Coin production with $, because it's a lot shorter then the word Coin. Hopefully one day we'll put images in the log and use the proper dominion-coin-symbol.