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Stef

version 1.5.1.0

This release brings the the 14th expansion - Dominion:Menagerie.

Some changes unrelated to the new cards as well:

- The automatch queue looks different. You also have an extra option: to search for Special Kingdom Rules. Currently there is one Special Kingdom Rule available: "Extra Menagerie". If this rule is active, the kingdom generator will start by picking 1 Event or Way from Menagerie, and 4 regular kingdom cards from Menagerie. After that the kingdom will be generated as normal. If you create your own table, you can combine this rule with any other rules you'd like to set, but realize that if you specify too many (>6) cards it may be impossible to generate a kingdom.

- The store now gives discounts for buying longer periods of time. Details are here. As announced ~10 days ago, people who had a Gold sub at time of the release got Menagerie added for free.

- There are some new autoplays for existing cards. Torturer allows you to always gain Curse, Sinister Plot to always add a token when you had none, Pageant to always take the Coffers, Arena to stop asking when there is no more VP, Moneylender to just trash one of your coppers and finally Old Witch to always trash a curse from your hand.

- The order your cards are discarded during cleanup has changed. (This change actually already happened when the previews started). The old version discarded in-play first and in-hand afterwards. Now it will start with complicated-in-play, then do in-hand, and then discard simple-in-play. In practice this will mean you will almost never end up with a card on top of your discard pile that you didn't want your opponent to know about.

- Note that the official suggestion is to play with max 1 Way, and with automatch you will always get at most 1. But manually you can select up to 4 landscapes, and they could all be Ways. If you have a game with more than 1 Way, you still only get 1 Way button on the card. In order to play a card using another Way, click the Way card in the Kingdom (it will light up to show it's selected), then click on the card you want to play (in the picture area, not on the Way button).

Stef

version 1.5.1.1


  • added a separate button to Wayfarer to gain a Silver, and Desperation to gain a Curse
  • FIX: bonus codes will now allow you to select Menagerie as well (codes from the physical boxes)
  • FIX: preselecting a card and using "Extra Menagerie" used to be able to put a card twice in your kingdom
  • fixes to confirming email
      - when clicking a link to validate on an already confirmed mail you used to get 'internal error', and now you just get 'thanks for confirming" again
      - it used to only check when starting a game. Now it also checks when creating a table, and when joining the automatch queue
      - added more logging, to be able to trace it better if a problem remains
  • fix for showing coffers/VP when the only card using that counter is under Way of the Mouse
  • Fixes to Japanese translations: cardtexts of Goatherd & Pursue

Stef

#107
version 1.5.1.2

This version adds a rotating free expansion, as described here


version 1.5.1.2.1
Revert of a configuration change in the gameserver-metaserver protocol.
Currently some games appear to "refuse to finish".

version 1.5.1.3
no visible changes

Stef

version 1.5.1.4
two fixes:

- The free expansion interfered with the possibility to set your automatch preference.
Accidentally the usual options "only base games", "prefer expansions" and "wait for expansions" were unavailable to free players. Now they're back.

- There was a bug with Desperation - if you revealed Trader to the curse gain you still got the +$2

Stef

version 1.5.1.5
version 1.5.1.6

added ohio gameserver to the pool.

This machine has twice the capabilities of the other gameservers.

Stef

version 1.5.1.7

No functional changes and again more config changes as I'm still trying to improve the lag.

Stef

version 1.5.1.8

* Fix: three Ways were excluded from the regular kingdom generator
   (you would only get them when choosing explicitly, or when using 'extra menagerie' - it were Ways of the Buttefly, Owl & Frog)
* Added logging on internal gameserver processes & communication with metaserver.

(right now this runs on 3 gameservers: ohio, frankfurt & oregon. My plan is to give the current games on tokyo on the old release ~an hour to finish, then upgrade the machine, and add it back to the pool)

Stef

version 1.5.1.8.1
version 1.5.1.8.2
version 1.5.1.8.3

Most of these releases were about setting up routing to the new gameservers (upgrades of the old ones)

two fixes:

* card banned from Way of the Mouses selection now set to:
PAGE, PIXIE, RATCATCHER, GUIDE, MOAT, FAITHFUL_HOUND, SHEEPDOG, LACKEYS, EMBARGO, HERBALIST, PEASANT, WATCHTOWER, FARMERS_MARKET
   (you can pick them manually but they won't show up at random)

* the invite to the support discord got retracted; updated welcome mails with new link.

Stef

version 1.5.1.9
This client connects to a new metaserver machine, as the old one has proven to be insufficient last night.

Stef

Quote from: Stef on 31 March 2020, 03:02:29 PM
version 1.5.1.9
This client connects to a new metaserver machine, as the old one has proven to be insufficient last night.


version 1.5.1.9.1
version 1.5.1.9.2
These two are basically the same as 1.5.1.9 but people had trouble with old versions of the client from their cache, so I gave the client a new name.

Stef

version 1.5.2

This versions brings the rating system back online, finally.

The ratings now update live, so you should see the leaderboard update immediately and if you play another game you'll see your updated level. There is still a nightly ratings update happening around 0:00 UTC increasing the "phi" component of your rating (also known as "rating decay"). The formulas behind the rating have not changed, the only difference is that you'll see your new rating sooner.

The green/red arrows on the leaderboard no longer represent the changes on a full day, but instead the changes since the start of the current ratings period (so approximately since 0:00 UTC)

Stef

version 1.5.3

* You can now turn chat on/off completely, either by clicking during the game or toggling in the player options
* You can now turn "players see spectator chat" on/off during a game. Also there is a new player option that allows you to have this off by default in automatched games.
   - if at least one player wants it off in automatch, it starts off
   - any player can turn it off during the game
   - table host can turn it on during the game
* You can now add&remove people to your friends & blacklist during a game
* any chat by blacklisted players is now ignored by you. If you're a spectator blacklisting another spectator, they will no longer be visible to you.
* if you blacklist someone and they friend you, you will no longer see them on your friends list
* if any player blacklists a spectator, that spectator is kicked from the table. You can't spectate a game where any player has blacklisted you (was: only blacklisted by the table host had any impact)
* during the pre/post game screen, some of the text has been replaced by icons

some small gamerule fixes:
* Way of the Squirrel was broken when used on opponents turn
* Catacombs used to not draw when your deck was empty (relevant with Way of the Chameleon / -1 Card token)
* Lord Rat used to get stuck when playing Wayfarer.


In the meanwhile, some people have been working on new translations. I haven't added them in the language selector yet because their work is still in progress, but if you want to you can already check it out using these urls:

https://dominion.games/?lang=es Spanish
https://dominion.games/?lang=cz Czech
https://dominion.games/?lang=eo Esperanto

Stef

1.5.3.1

some small visual fixes, the chat used to overlap with player zones (after clicking a player name)

Stef

1.5.3.2

some more small fixes that were broken in 1.5.3:
* the 'status line' in the middle of the screen got truncated when it was long
* the ability to befriend or blacklist people after a game with one click after they left your table was gone.
* people that you blacklisted but befriended you were supposed to be invisible to you but they were not.

and one new fix:
* the number of callable Royal Carriages was sometimes too low. It should now always match the number of Carriages on your mat.

Stef

1.5.3.4

Fixes to the layout. Most notably, on some/most phones the box that allowed you to enter chat accidentally had dropped below the visible screen in the previous release.