Training does not work when playing Wharf as a Duration Card.

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Bbl

Not sure, if it should work this way, but Training on Wharf does not give the +1 coin, when Wharf is played as a Duration Card, coming from the mat:

Game #145 frankfurt-test

• Banned cards: Sentry, Inheritance, Stash
Players
Bbl (host)   |   Not Ready

Spectators
Ready Leave Table Edit Table You Win
Player
Score
Turns
1
Bbl
32
16
2
Lord Rattington
25
15
Bbl
Card
#
VP
Description
Curse
1
-1
Estate
3
3
Province
5
30
Lord Rattington
Card
#
VP
Description
Estate
1
1
Duchy
2
6
Province
3
18
B starts with 7 Coppers and 3 Estates.
B shuffles their deck.
B draws 4 Coppers and an Estate.
L starts with 7 Coppers and 3 Estates.
L shuffles their deck.
L draws 3 Coppers and 2 Estates.

Turn 1 - Bbl
B plays 4 Coppers.
B buys and gains a Silver.
B draws 3 Coppers and 2 Estates.

Turn 1 - Lord Rattington
L plays 3 Coppers.
L buys and gains an Amulet.
L draws 4 Coppers and an Estate.

Turn 2 - Bbl
B plays 3 Coppers.
B buys and gains a Silver.
B shuffles their deck.
B draws 3 Coppers, a Silver and an Estate.

Turn 2 - Lord Rattington
L plays 4 Coppers.
L buys and gains a Potion.
L shuffles their deck.
L draws 4 Coppers and a Potion.

Turn 3 - Bbl
B plays 3 Coppers and a Silver.
B buys and gains a Wharf.
B draws 3 Coppers and 2 Estates.

Turn 3 - Lord Rattington
L plays 4 Coppers and a Potion.
L buys and gains a Familiar.
L draws 3 Coppers, an Estate and an Amulet.

Turn 4 - Bbl
B plays 3 Coppers.
B buys and gains a Silver.
B shuffles their deck.
B draws 3 Coppers, a Silver and an Estate.

Turn 4 - Lord Rattington
L plays an Amulet.
L trashes an Estate.
L plays 3 Coppers.
L buys and gains a Silver.
L shuffles their deck.
L draws 2 Coppers, 2 Estates and a Familiar.

Turn 5 - Bbl
B plays 3 Coppers and a Silver.
B buys and gains a Wharf.
B draws 2 Coppers, 2 Silvers and an Estate.

Turn 5 - Lord Rattington
L starts their turn.
L trashes an Estate.
L plays a Familiar.
L draws a Copper.
B gains a Curse.
L plays 3 Coppers.
L buys and gains a Silver.
L draws 4 Coppers and a Silver.

Turn 6 - Bbl
B plays 2 Coppers and 2 Silvers.
B buys and gains a Wharf.
B shuffles their deck.
B draws 3 Coppers, an Estate and a Wharf.

Turn 6 - Lord Rattington
L plays 4 Coppers and a Silver.
L buys and gains a Council Room.
L shuffles their deck.
L draws a Copper, an Estate, a Council Room, a Potion and an Amulet.

Turn 7 - Bbl
B plays a Wharf.
B draws 2 Silvers.
B plays 3 Coppers and 2 Silvers.
B buys and gains a Wharf.
B draws a Curse, 3 Coppers and a Wharf.

Turn 7 - Lord Rattington
L plays a Council Room.
L draws 2 Coppers and 2 Silvers.
B draws an Estate.
L plays 3 Coppers, a Potion and 2 Silvers.
L buys and gains a Gold.
L draws 4 Coppers and a Familiar.

Turn 8 - Bbl
B starts their turn.
B draws a Silver and a Wharf (Wharf).
B plays a Wharf.
B draws a Copper and an Estate.
B plays 4 Coppers and a Silver.
B buys and gains a Villa.
B puts a Villa into their hand.
B plays a Wharf.
B shuffles their deck.
B draws 2 Coppers.
B plays 2 Coppers.
B buys and gains a Silver.
B draws a Copper, 2 Silvers, an Estate and a Wharf.

Turn 8 - Lord Rattington
L plays a Familiar.
L shuffles their deck.
L draws an Amulet.
B gains a Curse.
L plays an Amulet.
L trashes a Copper.
L plays 3 Coppers.
L buys and gains a Silver.
L draws 2 Coppers, a Silver, a Gold and an Estate.

Turn 9 - Bbl
B starts their turn.
B shuffles their deck.
B draws 3 Coppers and a Silver (Wharf).
B plays a Wharf.
B draws 2 Estates.
B plays 4 Coppers and 3 Silvers.
B buys and gains a Gold and an Amulet.
B draws a Curse, 2 Coppers, a Silver and a Villa.

Turn 9 - Lord Rattington
L starts their turn.
L gains a Silver.
L plays 2 Coppers, a Gold and a Silver.
L buys and gains a Gold.
L shuffles their deck.
L draws a Copper, a Silver, an Estate, a Council Room and a Potion.

Turn 10 - Bbl
B starts their turn.
B draws a Copper and a Wharf (Wharf).
B plays a Villa.
B plays a Wharf.
B shuffles their deck.
B draws a Curse and a Silver.
B plays 3 Coppers and 2 Silvers.
B buys a Training.
B moves +Coin token to the Wharf pile.
B draws 2 Coppers, a Silver and 2 Wharves.

Turn 10 - Lord Rattington
L plays a Council Room.
L draws 2 Coppers, a Silver and a Gold.
B draws an Estate.
L plays 3 Coppers, a Potion, a Gold and 2 Silvers.
L buys and gains a Province.
L draws 2 Coppers, a Silver, a Familiar and an Amulet.

Turn 11 - Bbl
B starts their turn.
B draws a Copper and an Amulet (Wharf).
B plays a Wharf.
B gets +1 Coin (from Training)
B draws a Gold and an Estate.
B plays 2 Coppers and a Silver.
B buys and gains a Villa.
B puts a Villa into their hand.
B plays a Villa.
B plays a Wharf.
B gets +1 Coin (from Training)
B draws a Copper and an Estate.
B plays an Amulet.
B trashes an Estate.
B plays 2 Coppers and a Gold.
B buys and gains a Province.
B shuffles their deck.
B draws a Curse, a Copper, 2 Silvers and a Wharf.

Turn 11 - Lord Rattington
L plays a Familiar.
L draws a Gold.
B gains a Curse.
L plays an Amulet.
L plays 2 Coppers, a Gold and a Silver.
L buys and gains a Province.
L shuffles their deck.
L draws 3 Coppers, a Silver and a Province.

Turn 12 - Bbl
B starts their turn.
B draws 4 Coppers (Wharf).
B trashes a Curse.
B plays a Wharf.
B gets +1 Coin (from Training)
B draws an Estate and a Villa.
B plays 5 Coppers and 2 Silvers.
B buys and gains 2 Wharves.
B draws a Curse, an Estate, a Province, a Wharf and a Villa.

Turn 12 - Lord Rattington
L starts their turn.
L plays 3 Coppers and a Silver.
L buys and gains a Gold.
L draws 2 Golds, an Estate, a Council Room and a Familiar.

Turn 13 - Bbl
B starts their turn.
B draws a Copper and a Silver (Wharf).
B plays a Villa.
B plays a Wharf.
B gets +1 Coin (from Training)
B draws a Silver and a Gold.
B plays a Copper, a Gold and 2 Silvers.
B buys and gains 2 Wharves.
B shuffles their deck.
B draws a Curse, 2 Coppers, an Estate and a Wharf.

Turn 13 - Lord Rattington
L plays a Council Room.
L draws 2 Coppers and 2 Silvers.
B draws a Villa.
L plays 2 Coppers, 2 Golds and 2 Silvers.
L buys and gains a Province and a Magpie.
L shuffles their deck.
L draws a Copper, a Silver, a Gold, a Province and a Potion.

Turn 14 - Bbl
B starts their turn.
B draws a Copper and a Silver (Wharf).
B plays a Villa.
B plays a Wharf.
B gets +1 Coin (from Training)
B draws a Copper and a Wharf.
B plays a Wharf.
B gets +1 Coin (from Training)
B draws an Estate and a Province.
B plays 4 Coppers and a Silver.
B buys and gains a Province.
B draws a Copper, a Silver, a Gold, a Wharf and a Villa.

Turn 14 - Lord Rattington
L plays a Copper, a Potion, a Gold and a Silver.
L buys and gains a Duchy.
L draws 2 Coppers, a Silver, a Gold and a Province.

Turn 15 - Bbl
B starts their turn.
B draws 2 Coppers, a Silver and a Wharf (Wharf).
B plays a Villa.
B plays a Wharf.
B gets +1 Coin (from Training)
B draws a Silver and a Wharf.
B plays a Wharf.
B gets +1 Coin (from Training)
B draws a Curse and a Wharf.
B plays a Copper and a Gold.
B buys and gains a Villa.
B puts a Villa into their hand.
B plays a Villa.
B plays a Wharf.
B gets +1 Coin (from Training)
B draws a Wharf and an Amulet.
B plays a Wharf.
B gets +1 Coin (from Training)
B shuffles their deck.
B draws a Curse and an Estate.
B plays 2 Silvers.
B buys and gains a Villa.
B puts a Villa into their hand.
B plays a Villa.
B plays a Wharf.
B gets +1 Coin (from Training)
B draws a Copper and a Province.
B plays an Amulet.
B trashes a Curse.
B plays 3 Coppers and a Silver.
B buys and gains a Province and a Wharf.
B draws a Copper, a Silver, an Estate, a Wharf and a Villa.

Turn 15 - Lord Rattington
L plays 2 Coppers, a Gold and a Silver.
L buys and gains a Duchy.
L draws a Silver, a Gold, an Estate, a Province and a Familiar.

Turn 16 - Bbl
B starts their turn.
B draws a Copper and a Province (Wharf).
B shuffles their deck.
B draws 4 Coppers, a Silver, a Province, a Wharf and a Villa (Wharf).
B plays a Villa.
B plays a Villa.
B plays a Wharf.
B gets +1 Coin (from Training)
B draws a Curse and a Province.
B plays a Wharf.
B gets +1 Coin (from Training)
B draws a Gold and a Wharf.
B plays a Wharf.
B gets +1 Coin (from Training)
B draws an Estate and a Villa.
B plays 6 Coppers, a Gold and 2 Silvers.
B buys and gains an Estate and 2 Provinces.
B draws a Copper, 2 Silvers, a Wharf and a Villa.
Joining game #145 on frankfurt-test.

Joseph2302

Training says "when you play a card from this pile, you first get $1". The wharf is played once, but stays out for the next turn. So you shouldn't get the $1 on the second turn.