* I don't really want a leaderboard to be important. In my opinion, the only good reason to have a ranking at all is to easily get good matches in the automatch. If you feel a need to find out who is best, play some tournaments.
I disagree strongly. People understand that ladder leaderboards are not who is the best player, but who is the best at laddering.
Also, people crave leaderboards. It drives people to play, questing up the leaderboard and all that jazz. I think from an incentive to play standpoint a leaderboard is a must.
I think ladders are very important for online games.
Additionally, I've spent a lot of time thinking about rating systems and the assumptions made by elo, trueskill, glicko and how they make assumptions that aren't entirely reasonable for online games. Given that I've created my own rating system derived from Elo but changing core assumptions.
You can see it working on a real population of duelyst players for ladder and tournament on my website at http://mmr.host/
. I obviously think my own solution is great so I am plugging it. As far as I can tell, since I made this website for the community, players at the top end of the ladder have enjoyed competition with one another much more.
A. Ladder competition is hugely important to the success of an online game.
B. In my opinion, traditional rating system solutions aren't optimal for these use cases(and that's maybe how anti-ladder opinions were formed?).