Basic idea:
- Some combinations are more fun than others
- Giving users the option to rate games (on enjoyableness), would be unobtrusive and low-effort
- Once you collect enough data, you could consider doing thing like sharing popular games, or adjusting the weighting so as to prefer better kingdoms over ones that people consistently don't enjoy.
- You could also look at individual card-level stats to get a sense for which cards, on average, make a game more or less enjoyable.
Just a thought.
Keith
Thanks for the ideas. We are currently in testing/preparation for the Allies release, so this will have to wait for some time.